mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
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561 lines
16 KiB
C
561 lines
16 KiB
C
/****************************************************************************
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* main.c
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*
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* Genesis Plus GX
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*
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* Copyright Eke-Eke (2007-2014), based on original work from Softdev (2006)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include "font.h"
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#include "gui.h"
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#include "menu.h"
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#include "history.h"
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#include "file_slot.h"
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#include "file_load.h"
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#include "filesel.h"
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#include "cheats.h"
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#include "md_ntsc.h"
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#include <fat.h>
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#ifdef HW_RVL
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#include <iso9660.h>
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#include <ogc/usbmouse.h>
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extern bool sdio_Deinitialize();
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extern void USBStorage_Deinitialize();
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#endif
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u32 Shutdown = 0;
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u32 ConfigRequested = 1;
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#ifdef HW_RVL
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/****************************************************************************
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* Power Button callbacks
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***************************************************************************/
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static void PowerOff_cb(void)
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{
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Shutdown = 1;
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ConfigRequested = 1;
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reload = 0;
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}
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static void Reload_cb(void)
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{
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Shutdown = 1;
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ConfigRequested = 1;
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}
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#endif
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/****************************************************************************
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* Reset Button callback
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***************************************************************************/
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static void Reset_cb(void)
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{
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if (system_hw & SYSTEM_MD)
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{
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/* Soft Reset */
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gen_reset(0);
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}
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else if (system_hw == SYSTEM_SMS)
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{
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/* assert RESET input (Master System model 1 only) */
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io_reg[0x0D] &= ~IO_RESET_HI;
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}
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}
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/***************************************************************************
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* Genesis Plus Virtual Machine
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*
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***************************************************************************/
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static void init_machine(void)
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{
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/* system is not initialized */
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config.hot_swap &= 0x01;
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/* mark all BIOS as unloaded */
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system_bios = 0;
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/* try to load Genesis BOOT ROM (2KB max) */
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memset(boot_rom, 0xFF, 0x800);
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if (load_archive(MD_BIOS, boot_rom, 0x800, NULL) > 0)
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{
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/* check if BOOT ROM header is valid */
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if (!memcmp((char *)(boot_rom + 0x120),"GENESIS OS", 10))
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{
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/* mark Genesis BIOS as loaded */
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system_bios = SYSTEM_MD;
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}
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}
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/* allocate global work bitmap */
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memset(&bitmap, 0, sizeof (bitmap));
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bitmap.width = MD_NTSC_OUT_WIDTH(320 + 2 * 14);
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bitmap.height = 576;
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bitmap.pitch = bitmap.width * 2;
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bitmap.data = memalign(32, bitmap.pitch * bitmap.height);
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if (!bitmap.data)
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{
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GUI_WaitPrompt("Error","Unable to allocate memory");
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exit(0);
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}
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}
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static void run_emulation(void)
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{
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u32 sync;
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/* main emulation loop */
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while (1)
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{
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/* emulated system */
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if (system_hw == SYSTEM_MCD)
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{
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/* 16-bit hardware + CD */
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while (!ConfigRequested)
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{
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/* render frame */
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system_frame_scd(0);
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/* audio/video sync */
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sync = VIDEO_WAIT | VIDEO_UPDATE | AUDIO_WAIT | AUDIO_UPDATE;
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while (sync)
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{
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/* update audio */
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sync &= gx_audio_Update(sync);
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/* update video */
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sync &= gx_video_Update(sync);
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}
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}
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}
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else if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
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{
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/* 16-bit hardware */
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while (!ConfigRequested)
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{
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/* render frame */
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system_frame_gen(0);
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/* audio/video sync */
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sync = VIDEO_WAIT | VIDEO_UPDATE | AUDIO_WAIT | AUDIO_UPDATE;
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while (sync)
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{
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/* update audio */
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sync &= gx_audio_Update(sync);
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/* update video */
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sync &= gx_video_Update(sync);
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}
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}
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}
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else
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{
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/* 8-bit hardware */
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while (!ConfigRequested)
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{
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/* render frame */
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system_frame_sms(0);
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/* audio/video sync */
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sync = VIDEO_WAIT | VIDEO_UPDATE | AUDIO_WAIT | AUDIO_UPDATE;
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while (sync)
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{
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/* update audio */
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sync &= gx_audio_Update(sync);
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/* update video */
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sync &= gx_video_Update(sync);
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}
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}
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}
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/* stop video & audio */
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gx_audio_Stop();
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gx_video_Stop();
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/* show menu */
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ConfigRequested = 0;
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mainmenu();
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/* restart video & audio */
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gx_audio_Start();
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gx_video_Start();
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}
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}
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/*********************************************************************************************************************************************************
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Get emulator input framerate (actually used by audio emulation to approximate number of samples rendered on each frame, see audio_init in system.c)
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*********************************************************************************************************************************************************/
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double get_framerate(void)
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{
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/* Run emulator at original VDP framerate if console TV mode does not match emulated TV mode or VSYNC is disabled */
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if (!config.vsync || (config.tv_mode == !vdp_pal))
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{
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return 0.0;
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}
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/* Otherwise, run emulator at Wii/Gamecube framerate to ensure perfect video synchronization */
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if (vdp_pal)
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{
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/* 288p -> 13500000 pixels/sec, 864 pixels/line, 312 lines/field -> fps = 13500000/864/312 = 50.08 hz */
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/* 288i,576i -> 13500000 pixels/sec, 864 pixels/line, 312.5 lines/field (two fields = one frame = 625 lines) -> fps = 13500000/864/312.5 = 50.00 hz */
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return (config.render || interlaced) ? (27000000.0/864.0/625.0) : (13500000.0/864.0/312.0);
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}
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else
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{
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/* 240p -> 13500000 pixels/sec, 858 pixels/line, 263 lines/field -> fps = 13500000/858/263 = 59.83 hz */
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/* 240i,480i -> 13500000 pixels/sec, 858 pixels/line, 262.5 lines/field (two fields = one frame = 525 lines) -> fps = 13500000/858/262.5 = 59.94 hz */
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/* 480p -> 27000000 pixels/sec, 858 pixels/line, 525 lines/field -> fps = 27000000/858/525 = 59.94 hz */
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return (config.render || interlaced) ? (27000000.0/858.0/525.0) : (13500000.0/858.0/263.0);
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}
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}
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/*******************************************
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Restart emulation when loading a new game
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********************************************/
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void reloadrom(void)
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{
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/* Cartridge "Hot Swap" support (make sure system has already been inited once and use cartridges) */
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if ((config.hot_swap == 3) && ((system_hw != SYSTEM_MCD) || scd.cartridge.boot))
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{
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/* Only initialize cartridge hardware */
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if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
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{
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/* 16-bit cartridge */
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md_cart_init();
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md_cart_reset(1);
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}
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else
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{
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/* 8-bit cartridge */
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sms_cart_init();
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sms_cart_reset();
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}
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}
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/* Disc Swap support (automatically enabled if CD tray is open) */
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else if ((system_hw != SYSTEM_MCD) || (cdd.status != CD_OPEN))
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{
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/* Initialize audio emulation */
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interlaced = 0;
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audio_init(48000, get_framerate());
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/* System Power-On */
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system_init();
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system_reset();
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/* Allow hot swap */
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config.hot_swap |= 2;
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}
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/* Auto-Load Backup RAM */
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slot_autoload(0,config.s_device);
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/* Auto-Load State */
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slot_autoload(config.s_default,config.s_device);
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/* Load Cheat file */
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CheatLoad();
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}
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/**************************************************
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Shutdown everything properly
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***************************************************/
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void shutdown(void)
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{
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/* save current config */
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config_save();
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/* auto-save State file */
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slot_autosave(config.s_default,config.s_device);
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/* shutdown emulation core */
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audio_shutdown();
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/* shutdown audio & video engines */
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gx_audio_Shutdown();
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gx_video_Shutdown();
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if (bitmap.data) free(bitmap.data);
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#ifdef HW_RVL
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/* unmount all devices */
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ISO9660_Unmount("dvd:");
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fatUnmount("sd");
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fatUnmount("usb");
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/* shutdown all devices */
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DI_Close();
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sdio_Deinitialize();
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USBStorage_Deinitialize();
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MOUSE_Deinit();
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#endif
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}
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/***************************************************************************
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* M A I N
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*
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***************************************************************************/
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int main (int argc, char *argv[])
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{
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#ifdef HW_RVL
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/* enable 64-byte fetch mode for L2 cache */
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L2Enhance();
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/* disable DVD cache */
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DI_UseCache(0);
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/* autodetect loader arguments */
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if ((argc >= 3) && (argv[1] != NULL))
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{
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/* check if autoloading from USB is requested */
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if (!strncasecmp(argv[1], "usb:/", 5))
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{
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/* reload to IOS58 for USB2 support */
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if (IOS_GetVersion() != 58)
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{
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/* warning: DVD support will be disabled after IOS reloading ! */
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IOS_ReloadIOS(58);
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}
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}
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}
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#endif
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/* initialize video engine */
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gx_video_Init();
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/* initialize input engine */
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gx_input_Init();
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/* initialize FAT devices */
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int retry = 0;
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int fatMounted = 0;
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/* try to mount FAT devices during 3 seconds */
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while (!fatMounted && (retry < 12))
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{
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fatMounted = fatInitDefault();
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usleep(250000);
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retry++;
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}
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if (fatMounted)
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{
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/* base directory */
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char pathname[MAXPATHLEN];
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sprintf (pathname, DEFAULT_PATH);
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DIR *dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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/* default SRAM & Savestate files directories */
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sprintf (pathname, "%s/saves",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/saves/md",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/saves/ms",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/saves/gg",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/saves/sg",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/saves/cd",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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/* default Snapshot files directories */
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sprintf (pathname, "%s/snaps",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/snaps/md",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/snaps/ms",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/snaps/gg",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/snaps/sg",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/snaps/cd",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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/* default Cheat files directories */
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sprintf (pathname, "%s/cheats",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/cheats/md",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/cheats/ms",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/cheats/gg",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/cheats/sg",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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sprintf (pathname, "%s/cheats/cd",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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/* default BIOS ROM files directories */
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sprintf (pathname, "%s/bios",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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/* default LOCK-ON ROM files directories */
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sprintf (pathname, "%s/lock-on",DEFAULT_PATH);
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dir = opendir(pathname);
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if (dir) closedir(dir);
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else mkdir(pathname,S_IRWXU);
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}
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/* initialize audio engine */
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gx_audio_Init();
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/* initialize emulation */
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history_default();
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config_default();
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init_machine();
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/* file autoloading */
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int autoload = config.autoload;
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/* autodetect loader arguments */
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if ((argc >= 3) && (argv[1] != NULL) && (argv[2] != NULL))
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{
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/* automatically load any file passed as argument */
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autoload = 1;
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/* add the file to the top of the history. */
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history_add_file(argv[1], argv[2], 0);
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}
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/* automatically load first file from history list if requested */
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if (autoload)
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{
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SILENT = 1;
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if (OpenDirectory(TYPE_RECENT, -1))
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{
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if (LoadFile(0))
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{
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reloadrom();
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gx_video_Start();
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gx_audio_Start();
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ConfigRequested = 0;
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}
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}
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SILENT = 0;
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}
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/* show disclaimer before entering menu */
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if (ConfigRequested)
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{
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legal();
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}
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/* initialize stub loader detection */
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reload = 0;
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#ifdef HW_RVL
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/* autodetect loader arguments */
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if ((argc >= 4) && (argv[3] != NULL))
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{
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/* assume proper loader stub exists */
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reload = (void(*)())0x80001800;
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/* return to loader when POWER buttons are pressed */
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SYS_SetPowerCallback(Reload_cb);
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}
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else
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{
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/* autodetect HomeBrew Channel stub */
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u32 *sig = (u32*)0x80001800;
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if ((sig[1] == 0x53545542) && (sig[2] == 0x48415858))
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{
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reload = (void(*)())0x80001800;
|
|
}
|
|
|
|
/* by default, shutdown system when POWER buttons are pressed */
|
|
SYS_SetPowerCallback(PowerOff_cb);
|
|
}
|
|
#else
|
|
/* autodetect SDLoad stub */
|
|
u32 *sig = (u32*)0x80001800;
|
|
if (sig[0] == 0x7c6000a6)
|
|
{
|
|
reload = (void(*)())0x80001800;
|
|
}
|
|
#endif
|
|
|
|
/* RESET button callback */
|
|
SYS_SetResetCallback(Reset_cb);
|
|
|
|
/* main emulation loop */
|
|
run_emulation();
|
|
|
|
/* we should never return anyway */
|
|
return 0;
|
|
}
|