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https://github.com/ekeeke/Genesis-Plus-GX.git
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62f1204476
Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
266 lines
7.4 KiB
C
266 lines
7.4 KiB
C
/*
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* fileio.c
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*
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* Load a normal file, or ZIP/GZ archive into ROM buffer.
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* Returns loaded ROM size (zero if an error occured).
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*
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* Copyright Eke-Eke (2007-2011), based on original work from Softdev (2006)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include "file_load.h"
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#include "gui.h"
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/*
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* Zip file header definition
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*/
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typedef struct
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{
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unsigned int zipid __attribute__ ((__packed__)); // 0x04034b50
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unsigned short zipversion __attribute__ ((__packed__));
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unsigned short zipflags __attribute__ ((__packed__));
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unsigned short compressionMethod __attribute__ ((__packed__));
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unsigned short lastmodtime __attribute__ ((__packed__));
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unsigned short lastmoddate __attribute__ ((__packed__));
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unsigned int crc32 __attribute__ ((__packed__));
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unsigned int compressedSize __attribute__ ((__packed__));
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unsigned int uncompressedSize __attribute__ ((__packed__));
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unsigned short filenameLength __attribute__ ((__packed__));
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unsigned short extraDataLength __attribute__ ((__packed__));
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} PKZIPHEADER;
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/*
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* Zip files are stored little endian
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* Support functions for short and int types
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*/
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static inline u32 FLIP32 (u32 b)
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{
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unsigned int c;
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c = (b & 0xff000000) >> 24;
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c |= (b & 0xff0000) >> 8;
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c |= (b & 0xff00) << 8;
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c |= (b & 0xff) << 24;
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return c;
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}
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static inline u16 FLIP16 (u16 b)
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{
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u16 c;
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c = (b & 0xff00) >> 8;
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c |= (b & 0xff) << 8;
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return c;
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}
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void get_zipfilename(char *filename)
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{
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char in[CHUNKSIZE];
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/* Open file */
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FILE *fd = fopen(filename, "rb");
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if (!fd) return;
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/* Read first 2 bytes */
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fread(in, 2, 1, fd);
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/* Detect Zip file */
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if (memcmp(in, "PK", 2) == 0)
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{
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/* Read remaining header data */
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fread(in + 2, sizeof(PKZIPHEADER) - 2, 1, fd);
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/* Zip header pointer */
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PKZIPHEADER *pkzip = (PKZIPHEADER *) in;
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/* Return compressed file name */
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int len = FLIP16(pkzip->filenameLength);
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if (len >= MAXPATHLEN) len = MAXPATHLEN - 1;
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fread(filename, len, 1, fd);
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filename[len] = 0;
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}
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fclose(fd);
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}
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int load_archive(char *filename)
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{
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int size = 0;
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char in[CHUNKSIZE];
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char msg[64];
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/* ROM buffer should be allocated first ! */
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unsigned char *buf = cart.rom;
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/* Open file */
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FILE *fd = fopen(filename, "rb");
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if (!fd)
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{
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GUI_WaitPrompt("Error","Unable to open file !");
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return 0;
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}
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/* clear existing patches before loading new ROM file */
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ggenie_shutdown();
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areplay_shutdown();
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/* Read first chunk */
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fread(in, CHUNKSIZE, 1, fd);
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/* Detect Zip file */
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if (memcmp(in, "PK", 2) == 0)
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{
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/* Inflate buffer */
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char out[CHUNKSIZE];
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/* PKZip header pointer */
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PKZIPHEADER *pkzip = (PKZIPHEADER *) in;
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/* Retrieve uncompressed ROM size */
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size = FLIP32(pkzip->uncompressedSize);
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/* Check ROM size */
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if (size > MAXROMSIZE)
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{
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fclose(fd);
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GUI_WaitPrompt("Error","File is too large !");
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return 0;
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}
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sprintf (msg, "Unzipping %d bytes ...", size);
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GUI_MsgBoxOpen("Information",msg,1);
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/* Initialize zip stream */
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z_stream zs;
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memset (&zs, 0, sizeof (z_stream));
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zs.zalloc = Z_NULL;
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zs.zfree = Z_NULL;
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zs.opaque = Z_NULL;
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zs.avail_in = 0;
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zs.next_in = Z_NULL;
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int res = inflateInit2(&zs, -MAX_WBITS);
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if (res != Z_OK)
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{
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fclose(fd);
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GUI_WaitPrompt("Error","Unable to unzip file !");
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return 0;
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}
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/* Initial Zip buffer offset */
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int offset = sizeof (PKZIPHEADER) + FLIP16(pkzip->filenameLength) + FLIP16(pkzip->extraDataLength);
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zs.next_in = (Bytef *)&in[offset];
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/* Initial Zip remaining chunk size */
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zs.avail_in = CHUNKSIZE - offset;
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/* Get compressed file name */
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offset = FLIP16(pkzip->filenameLength);
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if (offset >= MAXPATHLEN) offset = MAXPATHLEN - 1;
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strncpy(filename, &in[sizeof(PKZIPHEADER)], offset);
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filename[offset] = 0;
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/* Start unzipping file */
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do
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{
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/* Inflate data until output buffer is empty */
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do
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{
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zs.avail_out = CHUNKSIZE;
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zs.next_out = (Bytef *) out;
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res = inflate(&zs, Z_NO_FLUSH);
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if (res == Z_MEM_ERROR)
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{
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inflateEnd(&zs);
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fclose(fd);
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GUI_WaitPrompt("Error","Unable to unzip file !");
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return 0;
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}
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offset = CHUNKSIZE - zs.avail_out;
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if (offset)
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{
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memcpy(buf, out, offset);
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buf += offset;
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}
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}
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while (zs.avail_out == 0);
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/* Read next chunk of zipped data */
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fread(in, CHUNKSIZE, 1, fd);
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zs.next_in = (Bytef *)&in[0];
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zs.avail_in = CHUNKSIZE;
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}
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while (res != Z_STREAM_END);
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inflateEnd (&zs);
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}
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else
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{
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/* Get file size */
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fseek(fd, 0, SEEK_END);
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size = ftell(fd);
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fseek(fd, 0, SEEK_SET);
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/* Check file size */
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if(size > MAXROMSIZE)
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{
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fclose(fd);
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GUI_WaitPrompt("Error","File is too large !");
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return 0;
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}
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sprintf((char *)msg,"Loading %d bytes ...", size);
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GUI_MsgBoxOpen("Information", (char *)msg, 1);
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/* Read into buffer */
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int left = size;
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while (left > CHUNKSIZE)
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{
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fread(buf, CHUNKSIZE, 1, fd);
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buf += CHUNKSIZE;
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left -= CHUNKSIZE;
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}
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/* Read remaining bytes */
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fread(buf, left, 1, fd);
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}
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/* Close file */
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fclose(fd);
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/* Return loaded ROM size */
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GUI_MsgBoxClose();
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return size;
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}
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