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Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
1267 lines
43 KiB
C
1267 lines
43 KiB
C
/****************************************************************************
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* Genesis Plus
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* Mega Drive cartridge hardware support
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*
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* Copyright (C) 2007-2011 Eke-Eke (Genesis Plus GX)
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*
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* Most cartridge protections were initially documented by Haze
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* (http://haze.mameworld.info/)
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*
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* Realtec mapper was documented by TascoDeluxe
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include "gamepad.h"
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#define CART_CNT (48)
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/* Cart database entry */
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typedef struct
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{
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uint16 chk_1; /* header checksum */
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uint16 chk_2; /* real checksum */
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uint8 bank_start; /* first mapped bank in $400000-$7fffff region */
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uint8 bank_end; /* last mapped bank in $400000-$7fffff region */
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T_CART_HW cart_hw; /* hardware description */
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} T_CART_ENTRY;
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extern int emulate_address_error;
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/* Cartridge Hardware structure */
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T_CART cart;
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/* Function prototypes */
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static void mapper_sega_w(uint32 data);
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static void mapper_ssf2_w(uint32 address, uint32 data);
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static void mapper_realtec_w(uint32 address, uint32 data);
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static void mapper_seganet_w(uint32 address, uint32 data);
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static void mapper_32k_w(uint32 data);
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static void mapper_64k_w(uint32 data);
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static void mapper_64k_multi_w(uint32 address);
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static uint32 mapper_radica_r(uint32 address);
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static void default_time_w(uint32 address, uint32 data);
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static void default_regs_w(uint32 address, uint32 data);
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static uint32 default_regs_r(uint32 address);
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static uint32 default_regs_r_16(uint32 address);
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static void custom_regs_w(uint32 address, uint32 data);
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static void custom_alt_regs_w(uint32 address, uint32 data);
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static uint32 topshooter_r(uint32 address);
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static void topshooter_w(uint32 address, uint32 data);
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static uint32 sega_channel_r(uint32 address);
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static void sega_channel_w(uint32 address, uint32 data);
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/* Games that need extra hardware emulation:
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- copy protection device
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- custom ROM banking device
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*/
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static const T_CART_ENTRY rom_database[CART_CNT] =
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{
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/* Funny World & Balloon Boy */
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{0x0000,0x06ab,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},1,0,NULL,NULL,NULL,mapper_realtec_w}},
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/* Whac-a-Critter */
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{0xffff,0xf863,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},1,0,NULL,NULL,NULL,mapper_realtec_w}},
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/* Earth Defense */
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{0xffff,0x44fb,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},1,0,NULL,NULL,NULL,mapper_realtec_w}},
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/* RADICA (Volume 1) */
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{0x0000,0x2326,0x00,0x00,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},0,0,mapper_radica_r,NULL,NULL,NULL}},
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/* RADICA (Volume 2) */
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{0x4f10,0x0836,0x00,0x00,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},0,0,mapper_radica_r,NULL,NULL,NULL}},
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/* RADICA (Volume 1) (byteswapped version) */
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{0xf424,0x9f82,0x00,0x00,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},0,0,mapper_radica_r,NULL,NULL,NULL}},
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/* Tenchi wo Kurau III: Sangokushi Gaiden - Chinese Fighter */
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{0x9490,0x8180,0x40,0x6f,{{0x00,0x00,0x00,0x00},{0xf0000c,0xf0000c,0xf0000c,0xf0000c},{0x400000,0x400004,0x400008,0x40000c},0,1,NULL,NULL,default_regs_r,custom_alt_regs_w}},
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/* Top Fighter */
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{0x4eb9,0x5d8b,0x60,0x7f,{{0x00,0x00,0x00,0x00},{0xf00007,0xf00007,0xf00007,0xffffff},{0x600001,0x600003,0x600005,0x000000},0,1,NULL,NULL,default_regs_r,custom_regs_w}},
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/* Soul Edge VS Samurai Spirits */
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{0x00ff,0x5d34,0x60,0x7f,{{0x00,0x00,0x00,0x00},{0xf00007,0xf00007,0xf00007,0xf00007},{0x600001,0x600003,0x600005,0x600007},0,1,NULL,NULL,default_regs_r,custom_regs_w}},
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/* Mulan */
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{0x0404,0x1b40,0x60,0x7f,{{0x00,0x00,0x00,0x00},{0xf00007,0xf00007,0xf00007,0xffffff},{0x600001,0x600003,0x600005,0x000000},0,1,NULL,NULL,default_regs_r,custom_regs_w}},
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/* Pocket Monsters II */
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{0x47f9,0x17e5,0x60,0x7f,{{0x00,0x00,0x00,0x00},{0xf00007,0xf00007,0xf00007,0xffffff},{0x600001,0x600003,0x600005,0x000000},0,1,NULL,NULL,default_regs_r,custom_regs_w}},
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/* Lion King 3 */
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{0x0000,0x507c,0x60,0x7f,{{0x00,0x00,0x00,0x00},{0xf00007,0xf00007,0xf00007,0xffffff},{0x600001,0x600003,0x600005,0x000000},0,1,NULL,NULL,default_regs_r,custom_regs_w}},
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/* Super King Kong 99 */
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{0x0000,0x7d6e,0x60,0x7f,{{0x00,0x00,0x00,0x00},{0xf00007,0xf00007,0xf00007,0xffffff},{0x600001,0x600003,0x600005,0x000000},0,1,NULL,NULL,default_regs_r,custom_regs_w}},
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/* Pokemon Stadium */
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{0x0000,0x843c,0x70,0x7f,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},0,1,NULL,NULL,NULL,custom_regs_w}},
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/* Lion King 2 */
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{0xffff,0x1d9b,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xfffffd,0xfffffd,0xffffff,0xffffff},{0x400000,0x400004,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,default_regs_w}},
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/* Squirell King */
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{0x0000,0x8ec8,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xfffffd,0xfffffd,0xffffff,0xffffff},{0x400000,0x400004,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,default_regs_w}},
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/* Tiny Toon Adventures 3 */
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{0x2020,0xed9c,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xfffffd,0xfffffd,0xffffff,0xffffff},{0x400000,0x400004,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,default_regs_w}},
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/* Lian Huan Pao - Barver Battle Saga (registers accessed by Z80, related to sound engine ?) */
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{0x30b9,0x1c2a,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xfffffd,0xfffffd,0xffffff,0xffffff},{0x400000,0x400004,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,default_regs_w}},
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/* Shui Hu Zhuan (registers accessed by Z80, related to sound engine ?) */
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{0x6001,0x0211,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xfffffd,0xfffffd,0xffffff,0xffffff},{0x400000,0x400004,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,default_regs_w}},
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/* Feng Shen Ying Jie Chuan (registers accessed by Z80, related to sound engine ?) */
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{0xffff,0x5d98,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xfffffd,0xfffffd,0xffffff,0xffffff},{0x400000,0x400004,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,default_regs_w}},
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/* (*) Shui Hu - Feng Yun Zhuan (patched ROM, unused registers) */
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{0x3332,0x872b,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xfffffd,0xfffffd,0xffffff,0xffffff},{0x400000,0x400004,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,default_regs_w}},
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/* (*) Chao Ji Da Fu Weng (patched ROM, various words witten to register, long word also read from $7E0000, unknown banking hardware ?) */
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{0xa697,0xa697,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x000000,0x000000,0x000000},0,0,NULL,NULL,NULL,default_regs_w}},
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/* (*) Aq Renkan Awa (patched ROM, ON/OFF bit sequence is written to register, unknown banking hardware ?) */
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{0x8104,0x0517,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400001,0x000000,0x000000,0x000000},0,0,NULL,NULL,NULL,default_regs_w}},
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/* (*) Jiu Ji Ma Jiang II - Ye Yan Bian (patched ROM, using expected register value - $0f - crashes the game) (uses 16-bits reads) */
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{0x0c44,0xba81,0x40,0x40,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x400006},0,0,NULL,NULL,default_regs_r_16,NULL}},
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/* (*) Tun Shi Tian Di III (patched ROM, unused register) */
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{0x0000,0x9c5e,0x40,0x40,{{0xab,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400046,0x000000,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Ma Jiang Qing Ren - Ji Ma Jiang Zhi */
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{0x0000,0x7037,0x40,0x40,{{0x90,0xd3,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x401000,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,NULL}},
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/* 16 Zhang Ma Jiang (uses 16-bits reads) */
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{0xfb40,0x4bed,0x40,0x40,{{0x00,0xaa,0x00,0xf0},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x400002,0x000000,0x400006},0,0,NULL,NULL,default_regs_r_16,NULL}},
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/* King of Fighter 98 */
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{0x0000,0xd0a0,0x48,0x4f,{{0x00,0x00,0xaa,0xf0},{0xffffff,0xffffff,0xfc0000,0xfc0000},{0x000000,0x000000,0x480000,0x4c0000},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Super Bubble Bobble */
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{0x0000,0x16cd,0x40,0x40,{{0x55,0x0f,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x000000,0x000000},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Tenchi wo Kurau II - The Battle of Red Cliffs (Unl) */
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{0x0000,0xed61,0x40,0x40,{{0x55,0x0f,0xaa,0xf0},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Huan Le Tao Qi Shu - Smart Mouse */
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{0x0000,0x1a28,0x40,0x40,{{0x55,0x0f,0xaa,0xf0},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* (*) Hei Tao 2 - Super Big 2 (patched ROM, unused registers) */
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{0x0000,0x5843,0x40,0x40,{{0x55,0x0f,0xaa,0xf0},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Mighty Morphin Power Rangers - The Fighting Edition */
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{0x0000,0x2288,0x40,0x40,{{0x55,0x0f,0xc9,0x18},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Elf Wor */
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{0x0080,0x3dba,0x40,0x40,{{0x55,0x0f,0xc9,0x18},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Ya-Se Chuanshuo */
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{0xffff,0xd472,0x40,0x40,{{0x63,0x98,0xc9,0x18},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* 777 Casino (For first one, 0x55 works as well. Other values are never used so they are guessed from on other unlicensed games using similar mapper) */
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{0x0000,0xf8d9,0x40,0x40,{{0x63,0x98,0xc9,0x18},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Soul Blade */
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{0x0000,0x0c5b,0x40,0x40,{{0x63,0x98,0xc9,0xf0},{0xffffff,0xffffff,0xffffff,0xffffff},{0x400000,0x400002,0x400004,0x400006},0,0,NULL,NULL,default_regs_r,NULL}},
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/* Rockman X3 (half-patched ROM, two last register values are not used, 0xaa/0x18 works too) */
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{0x0000,0x9d0e,0x40,0x40,{{0x0c,0x00,0xc9,0xf0},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0x000000,0x400004,0x400006},0,0,default_regs_r,NULL,default_regs_r,NULL}},
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/* (*) Tekken 3 Special (patched ROM, register value not used, unknown writes to $400000-$40000E, read from $400002) */
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{0x0000,0x8c6e,0x00,0x00,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0x000000,0x000000,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* (*) Dragon Ball Final Bout (patched ROM, in original code, different switches occurs depending on returned value $00-$0f) */
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{0xc65a,0xc65a,0x00,0x00,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0x000000,0x000000,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* (*) Yang Jia Jiang - Yang Warrior Family (patched ROM, register value unused) */
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{0x0000,0x96b0,0x00,0x00,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0x000000,0x000000,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* Super Mario 2 1998 */
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{0xffff,0x0474,0x00,0x00,{{0x0a,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0x000000,0x000000,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* Super Mario World */
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{0x2020,0xb4eb,0x00,0x00,{{0x1c,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0x000000,0x000000,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* A Bug's Life */
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{0x7f7f,0x2aad,0x00,0x00,{{0x28,0x1f,0x01,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0xa13002,0xa1303e,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* King of Fighter 99 */
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{0x0000,0x021e,0x00,0x00,{{0x00,0x01,0x1f,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0xa13002,0xa1303e,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* Pocket Monster */
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{0xd6fc,0x1eb1,0x00,0x00,{{0x00,0x01,0x1f,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0xa13000,0xa13002,0xa1303e,0x000000},0,0,default_regs_r,NULL,NULL,NULL}},
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/* Game no Kanzume Otokuyou */
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{0x0000,0xf9d1,0x00,0x00,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},0,0,NULL,mapper_seganet_w,NULL,NULL}},
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/* Top Shooter (arcade hardware) */
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{0xffff,0x3632,0x20,0x20,{{0x00,0x00,0x00,0x00},{0xffffff,0xffffff,0xffffff,0xffffff},{0x000000,0x000000,0x000000,0x000000},0,0,NULL,NULL,topshooter_r,topshooter_w}}
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};
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|
|
|
|
/************************************************************
|
|
Cart Hardware initialization
|
|
*************************************************************/
|
|
|
|
/* cart hardware detection */
|
|
void md_cart_init(void)
|
|
{
|
|
int i;
|
|
|
|
/***************************************************************************************************************
|
|
CARTRIDGE ROM MIRRORING
|
|
***************************************************************************************************************
|
|
|
|
Cartridge area is mapped to $000000-$3fffff:
|
|
|
|
-> when accessing ROM, 68k address lines A1 to A21 are used by the internal cartridge hardware to decode the
|
|
full 4MB address range.
|
|
-> depending on the ROM total size, some address lines might be ignored, resulting in ROM mirroring.
|
|
|
|
|
|
Cartridges can use either 8-bits (x2) or 16-bits (x1, x2) Mask ROM chips, each chip size is a factor of 2 bytes:
|
|
|
|
-> two 8-bits chips are equivalent to one 16-bits chip, no specific address decoding is required, needed
|
|
address lines are simply connected to each chip, upper address lines are ignored and data lines are
|
|
connected appropriately to each chip (D0-D7 to one chip, D8-D15 to the other one).
|
|
ROM is mirrored each N bytes where N=2^(k+1) is the total ROM size (ROM1+ROM2,ROM1+ROM2,...).
|
|
|
|
-> one single 16-bits chip do not need specific address decoding, address lines are simply connected
|
|
depending on the ROM size, upper address lines being ignored.
|
|
ROM is mirrored each N bytes where N=2^k is the size of the ROM chip (ROM1,ROM1,ROM1,...).
|
|
|
|
-> two 16-bits chips of the same size are equivalent to one chip of double size, address decoding generally
|
|
is the same except that specific hardware is used (one address line is generally used for chip selection,
|
|
lower ones being used to address the chips and upper ones being ignored).
|
|
ROM is mirrored continuously each N bytes where N=2^(k+1) is the total ROM size (ROM1,ROM2,ROM1,ROM2,...).
|
|
|
|
-> two 16-bits chips with different size are mapped differently. Address decoding is done the same way as
|
|
above (one address line used for chip selection) but the ignored & required address lines differ from
|
|
one chip to another, which makes ROM mirroring different.
|
|
ROM2 size is generally half of ROM1 size and ROM are mirrored like that : ROM1,ROM2,ROM2,ROM1,ROM2,ROM2,...
|
|
|
|
From the emulator point of view, we only need to distinguish 3 cases:
|
|
|
|
1/ total ROM size is a factor of 2: ROM is mirrored each 2^k bytes.
|
|
|
|
2/ total ROM size is not a factor of 2 and cartridge uses one or two chips of the same size (Type A):
|
|
ROM is padded up to 2^k and mirrored each 2^k bytes.
|
|
|
|
3/ total ROM size is not a factor of 2 and cartridge uses two chips of different sizes (Type B):
|
|
ROM is not padded and the first 2^(k-1) bytes are mirrored each 2^k bytes while the next 2^(k-2) bytes are
|
|
mirrored in the last 2^(k-2) bytes.
|
|
|
|
******************************************************************************************************************/
|
|
|
|
/* calculate nearest size with factor of 2 */
|
|
unsigned int size = 0x10000;
|
|
while (cart.romsize > size)
|
|
size <<= 1;
|
|
|
|
/* total ROM size is not a factor of 2 */
|
|
/* TODO: handle more possible ROM configurations (using cartridge database ???) */
|
|
if ((size < MAXROMSIZE) && (cart.romsize < size))
|
|
{
|
|
/* two chips with different size */
|
|
if (config.romtype)
|
|
{
|
|
/* third ROM section is mirrored in the last section */
|
|
memcpy(cart.rom + cart.romsize, cart.rom + 2*cart.romsize - size, size - cart.romsize);
|
|
}
|
|
else
|
|
{
|
|
/* ROM is padded up to 2^k bytes */
|
|
memset(cart.rom + cart.romsize, 0xff, size - cart.romsize);
|
|
}
|
|
}
|
|
|
|
/* special case: Sonic & Knuckles */
|
|
/* $200000-$3fffff is mapped to external cartridge */
|
|
if (strstr(rominfo.international,"SONIC & KNUCKLES") != NULL)
|
|
{
|
|
/* disable ROM mirroring */
|
|
size = 0x400000;
|
|
}
|
|
|
|
/* ROM is mirrored each 2^k bytes */
|
|
cart.mask = size - 1;
|
|
|
|
/**********************************************
|
|
DEFAULT CARTRIDGE MAPPING
|
|
***********************************************/
|
|
for (i=0; i<0x40; i++)
|
|
{
|
|
/* cartridge ROM */
|
|
m68k_memory_map[i].base = cart.rom + ((i<<16) & cart.mask);
|
|
m68k_memory_map[i].read8 = NULL;
|
|
m68k_memory_map[i].read16 = NULL;
|
|
m68k_memory_map[i].write8 = m68k_unused_8_w;
|
|
m68k_memory_map[i].write16 = m68k_unused_16_w;
|
|
zbank_memory_map[i].read = NULL;
|
|
zbank_memory_map[i].write = zbank_unused_w;
|
|
}
|
|
|
|
for (i=0x40; i<0x80; i++)
|
|
{
|
|
/* unused area */
|
|
m68k_memory_map[i].base = cart.rom + (i<<16);
|
|
m68k_memory_map[i].read8 = m68k_read_bus_8;
|
|
m68k_memory_map[i].read16 = m68k_read_bus_16;
|
|
m68k_memory_map[i].write8 = m68k_unused_8_w;
|
|
m68k_memory_map[i].write16 = m68k_unused_16_w;
|
|
zbank_memory_map[i].read = zbank_unused_r;
|
|
zbank_memory_map[i].write = zbank_unused_w;
|
|
}
|
|
|
|
/**********************************************
|
|
BACKUP MEMORY
|
|
***********************************************/
|
|
sram_init();
|
|
md_eeprom_init();
|
|
if (sram.on)
|
|
{
|
|
if (sram.custom)
|
|
{
|
|
/* Serial EEPROM */
|
|
m68k_memory_map[md_eeprom.type.sda_out_adr >> 16].read8 = md_eeprom_read_byte;
|
|
m68k_memory_map[md_eeprom.type.sda_out_adr >> 16].read16 = md_eeprom_read_word;
|
|
m68k_memory_map[md_eeprom.type.sda_in_adr >> 16].read8 = md_eeprom_read_byte;
|
|
m68k_memory_map[md_eeprom.type.sda_in_adr >> 16].read16 = md_eeprom_read_word;
|
|
m68k_memory_map[md_eeprom.type.scl_adr >> 16].write8 = md_eeprom_write_byte;
|
|
m68k_memory_map[md_eeprom.type.scl_adr >> 16].write16 = md_eeprom_write_word;
|
|
zbank_memory_map[md_eeprom.type.sda_out_adr >> 16].read = md_eeprom_read_byte;
|
|
zbank_memory_map[md_eeprom.type.sda_in_adr >> 16].read = md_eeprom_read_byte;
|
|
zbank_memory_map[md_eeprom.type.scl_adr >> 16].write = md_eeprom_write_byte;
|
|
}
|
|
else
|
|
{
|
|
/* Static RAM (64k max.) - disabled on reset if ROM is mapped in same area */
|
|
if (cart.romsize <= sram.start)
|
|
{
|
|
m68k_memory_map[sram.start >> 16].base = sram.sram;
|
|
m68k_memory_map[sram.start >> 16].read8 = NULL;
|
|
m68k_memory_map[sram.start >> 16].read16 = NULL;
|
|
m68k_memory_map[sram.start >> 16].write8 = NULL;
|
|
m68k_memory_map[sram.start >> 16].write16 = NULL;
|
|
zbank_memory_map[sram.start >> 16].read = NULL;
|
|
zbank_memory_map[sram.start >> 16].write = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**********************************************
|
|
SVP CHIP
|
|
***********************************************/
|
|
svp = NULL;
|
|
if (strstr(rominfo.international,"Virtua Racing") != NULL)
|
|
{
|
|
svp_init();
|
|
|
|
m68k_memory_map[0x30].base = svp->dram;
|
|
m68k_memory_map[0x30].read16 = NULL;
|
|
m68k_memory_map[0x30].write16 = svp_write_dram;
|
|
|
|
m68k_memory_map[0x31].base = svp->dram + 0x10000;
|
|
m68k_memory_map[0x31].read16 = NULL;
|
|
m68k_memory_map[0x31].write16 = svp_write_dram;
|
|
|
|
m68k_memory_map[0x39].read16 = svp_read_cell_1;
|
|
m68k_memory_map[0x3a].read16 = svp_read_cell_2;
|
|
}
|
|
|
|
/**********************************************
|
|
SPECIFIC PERIPHERAL SUPPORT
|
|
***********************************************/
|
|
|
|
/* restore previous input settings */
|
|
if (old_system[0] != -1)
|
|
{
|
|
input.system[0] = old_system[0];
|
|
}
|
|
if (old_system[1] != -1)
|
|
{
|
|
input.system[1] = old_system[1];
|
|
}
|
|
|
|
/* default GUN settings */
|
|
input.x_offset = 0x00;
|
|
input.y_offset = 0x00;
|
|
|
|
/* SEGA Menacer */
|
|
if (strstr(rominfo.international,"MENACER") != NULL)
|
|
{
|
|
/* save current setting */
|
|
if (old_system[0] == -1)
|
|
{
|
|
old_system[0] = input.system[0];
|
|
}
|
|
if (old_system[1] == -1)
|
|
{
|
|
old_system[1] = input.system[1];
|
|
}
|
|
|
|
input.system[0] = SYSTEM_MD_GAMEPAD;
|
|
input.system[1] = SYSTEM_MENACER;
|
|
input.x_offset = 0x52;
|
|
input.y_offset = 0x00;
|
|
}
|
|
else if (strstr(rominfo.international,"T2 ; THE ARCADE GAME") != NULL)
|
|
{
|
|
/* save current setting */
|
|
if (old_system[0] == -1)
|
|
{
|
|
old_system[0] = input.system[0];
|
|
}
|
|
if (old_system[1] == -1)
|
|
{
|
|
old_system[1] = input.system[1];
|
|
}
|
|
|
|
input.system[0] = SYSTEM_MD_GAMEPAD;
|
|
input.system[1] = SYSTEM_MENACER;
|
|
input.x_offset = 0x84;
|
|
input.y_offset = 0x08;
|
|
}
|
|
else if (strstr(rominfo.international,"BODY COUNT") != NULL)
|
|
{
|
|
/* save current setting */
|
|
if (old_system[0] == -1)
|
|
{
|
|
old_system[0] = input.system[0];
|
|
}
|
|
if (old_system[1] == -1)
|
|
{
|
|
old_system[1] = input.system[1];
|
|
}
|
|
|
|
input.system[0] = SYSTEM_MOUSE;
|
|
input.system[1] = SYSTEM_MENACER;
|
|
input.x_offset = 0x44;
|
|
input.y_offset = 0x18;
|
|
}
|
|
|
|
/* KONAMI Justifiers */
|
|
else if (strstr(rominfo.international,"LETHAL ENFORCERSII") != NULL)
|
|
{
|
|
/* save current setting */
|
|
if (old_system[0] == -1)
|
|
{
|
|
old_system[0] = input.system[0];
|
|
}
|
|
if (old_system[1] == -1)
|
|
{
|
|
old_system[1] = input.system[1];
|
|
}
|
|
|
|
input.system[0] = SYSTEM_MD_GAMEPAD;
|
|
input.system[1] = SYSTEM_JUSTIFIER;
|
|
input.x_offset = 0x18;
|
|
input.y_offset = 0x00;
|
|
}
|
|
else if (strstr(rominfo.international,"LETHAL ENFORCERS") != NULL)
|
|
{
|
|
/* save current setting */
|
|
if (old_system[0] == -1)
|
|
{
|
|
old_system[0] = input.system[0];
|
|
}
|
|
if (old_system[1] == -1)
|
|
{
|
|
old_system[1] = input.system[1];
|
|
}
|
|
|
|
input.system[0] = SYSTEM_MD_GAMEPAD;
|
|
input.system[1] = SYSTEM_JUSTIFIER;
|
|
input.x_offset = 0x00;
|
|
input.y_offset = 0x00;
|
|
}
|
|
|
|
cart.special = 0;
|
|
|
|
/**********************************************
|
|
J-CART
|
|
***********************************************/
|
|
if (((strstr(rominfo.product,"00000000") != NULL) && (rominfo.checksum == 0x168b)) || /* Super Skidmarks, Micro Machines Military*/
|
|
((strstr(rominfo.product,"00000000") != NULL) && (rominfo.checksum == 0x165e)) || /* Pete Sampras Tennis (1991), Micro Machines 96 */
|
|
((strstr(rominfo.product,"00000000") != NULL) && (rominfo.checksum == 0xcee0)) || /* Micro Machines Military (bad) */
|
|
((strstr(rominfo.product,"00000000") != NULL) && (rominfo.checksum == 0x2c41)) || /* Micro Machines 96 (bad) */
|
|
((strstr(rominfo.product,"XXXXXXXX") != NULL) && (rominfo.checksum == 0xdf39)) || /* Sampras Tennis 96 */
|
|
((strstr(rominfo.product,"T-123456") != NULL) && (rominfo.checksum == 0x1eae)) || /* Sampras Tennis 96 */
|
|
((strstr(rominfo.product,"T-120066") != NULL) && (rominfo.checksum == 0x16a4)) || /* Pete Sampras Tennis (1994)*/
|
|
(strstr(rominfo.product,"T-120096") != NULL)) /* Micro Machines 2 */
|
|
{
|
|
if (cart.romsize <= 0x380000) /* just to be sure (checksum might not be enough) */
|
|
{
|
|
cart.special |= HW_J_CART;
|
|
|
|
/* set default port 1 setting */
|
|
if (input.system[1] != SYSTEM_WAYPLAY)
|
|
{
|
|
old_system[1] = input.system[1];
|
|
input.system[1] = SYSTEM_MD_GAMEPAD;
|
|
}
|
|
|
|
/* extra connectors mapped at $38xxxx or $3Fxxxx */
|
|
m68k_memory_map[0x38].read16 = jcart_read;
|
|
m68k_memory_map[0x38].write16 = jcart_write;
|
|
m68k_memory_map[0x3f].read16 = jcart_read;
|
|
m68k_memory_map[0x3f].write16 = jcart_write;
|
|
}
|
|
}
|
|
|
|
/**********************************************
|
|
LOCK-ON
|
|
***********************************************/
|
|
|
|
/* clear existing patches */
|
|
ggenie_shutdown();
|
|
areplay_shutdown();
|
|
|
|
/* initialize extra hardware */
|
|
switch (config.lock_on)
|
|
{
|
|
case TYPE_GG:
|
|
{
|
|
ggenie_init();
|
|
break;
|
|
}
|
|
|
|
case TYPE_AR:
|
|
{
|
|
areplay_init();
|
|
break;
|
|
}
|
|
|
|
case TYPE_SK:
|
|
{
|
|
/* store S&K ROM above cartridge ROM + SRAM */
|
|
if (cart.romsize > 0x600000) break;
|
|
|
|
/* load Sonic & Knuckles ROM (2 MBytes) */
|
|
FILE *f = fopen(SK_ROM,"r+b");
|
|
if (!f) break;
|
|
int done = 0;
|
|
while (done < 0x200000)
|
|
{
|
|
fread(cart.rom + 0x600000 + done, 2048, 1, f);
|
|
done += 2048;
|
|
}
|
|
fclose(f);
|
|
|
|
/* load Sonic 2 UPMEM ROM (256 KBytes) */
|
|
f = fopen(SK_UPMEM,"r+b");
|
|
if (!f) break;
|
|
done = 0;
|
|
while (done < 0x40000)
|
|
{
|
|
fread(cart.rom + 0x800000 + done, 2048, 1, f);
|
|
done += 2048;
|
|
}
|
|
fclose(f);
|
|
|
|
#ifdef LSB_FIRST
|
|
/* Byteswap ROM */
|
|
int i;
|
|
uint8 temp;
|
|
for(i = 0; i < 0x240000; i += 2)
|
|
{
|
|
temp = cart.rom[i + 0x600000];
|
|
cart.rom[i + 0x600000] = cart.rom[i + 0x600000 + 1];
|
|
cart.rom[i + 0x600000 + 1] = temp;
|
|
}
|
|
#endif
|
|
|
|
/*$000000-$1FFFFF is mapped to S&K ROM */
|
|
for (i=0x00; i<0x20; i++)
|
|
{
|
|
m68k_memory_map[i].base = (cart.rom + 0x600000) + (i<<16);
|
|
}
|
|
|
|
cart.special |= HW_LOCK_ON;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**********************************************
|
|
Cartridge Extra Hardware
|
|
***********************************************/
|
|
memset(&cart.hw, 0, sizeof(T_CART_HW));
|
|
|
|
/* search for game into database */
|
|
for (i=0; i < CART_CNT + 1; i++)
|
|
{
|
|
/* known cart found ! */
|
|
if ((rominfo.checksum == rom_database[i].chk_1) &&
|
|
(rominfo.realchecksum == rom_database[i].chk_2))
|
|
{
|
|
/* retrieve hardware information */
|
|
memcpy(&cart.hw, &(rom_database[i].cart_hw), sizeof(T_CART_HW));
|
|
|
|
/* initialize memory handlers for $400000-$7FFFFF region */
|
|
int j = rom_database[i].bank_start;
|
|
while (j <= rom_database[i].bank_end)
|
|
{
|
|
if (cart.hw.regs_r)
|
|
{
|
|
m68k_memory_map[j].read8 = cart.hw.regs_r;
|
|
m68k_memory_map[j].read16 = cart.hw.regs_r;
|
|
zbank_memory_map[j].read = cart.hw.regs_r;
|
|
}
|
|
if (cart.hw.regs_w)
|
|
{
|
|
m68k_memory_map[j].write8 = cart.hw.regs_w;
|
|
m68k_memory_map[j].write16 = cart.hw.regs_w;
|
|
zbank_memory_map[j].write = cart.hw.regs_w;
|
|
}
|
|
j++;
|
|
}
|
|
|
|
/* leave loop */
|
|
i = CART_CNT + 1;
|
|
}
|
|
}
|
|
|
|
/* Realtec mapper */
|
|
if (cart.hw.realtec)
|
|
{
|
|
/* 8k BOOT ROM */
|
|
for (i=0; i<8; i++)
|
|
{
|
|
memcpy(cart.rom + 0x900000 + i*0x2000, cart.rom + 0x7e000, 0x2000);
|
|
}
|
|
|
|
/* BOOT ROM is mapped to $000000-$3FFFFF */
|
|
for (i=0x00; i<0x40; i++)
|
|
{
|
|
m68k_memory_map[i].base = cart.rom + 0x900000;
|
|
}
|
|
}
|
|
|
|
#if M68K_EMULATE_ADDRESS_ERROR
|
|
/* default behavior */
|
|
emulate_address_error = config.addr_error;
|
|
#endif
|
|
|
|
/* detect special cartridges */
|
|
if (cart.romsize > 0x800000)
|
|
{
|
|
/* Ultimate MK3 (hack) */
|
|
for (i=0x40; i<0xA0; i++)
|
|
{
|
|
m68k_memory_map[i].base = cart.rom + (i<<16);
|
|
m68k_memory_map[i].read8 = NULL;
|
|
m68k_memory_map[i].read16 = NULL;
|
|
zbank_memory_map[i].read = NULL;
|
|
}
|
|
|
|
#if M68K_EMULATE_ADDRESS_ERROR
|
|
/* this game does not work properly on real hardware */
|
|
emulate_address_error = 0;
|
|
#endif
|
|
}
|
|
else if (cart.romsize > 0x400000)
|
|
{
|
|
/* assume SSF2 mapper */
|
|
cart.hw.bankshift = 1;
|
|
cart.hw.time_w = mapper_ssf2_w;
|
|
}
|
|
|
|
/* Sega Channel mapped hardware (?) */
|
|
if (strstr(rominfo.international,"Sega Channel") != NULL)
|
|
{
|
|
cart.hw.time_r = sega_channel_r;
|
|
cart.hw.time_w = sega_channel_w;
|
|
}
|
|
|
|
/* default write handler for !TIME range ($A130xx)*/
|
|
if (!cart.hw.time_w)
|
|
{
|
|
cart.hw.time_w = default_time_w;
|
|
}
|
|
}
|
|
|
|
/* hardware that need to be reseted on power on */
|
|
void md_cart_reset(int hard_reset)
|
|
{
|
|
int i;
|
|
|
|
/* reset cartridge mapping */
|
|
if (cart.hw.bankshift)
|
|
{
|
|
for (i=0x00; i<0x40; i++)
|
|
{
|
|
m68k_memory_map[i].base = cart.rom + ((i<<16) & cart.mask);
|
|
}
|
|
}
|
|
|
|
/* SVP chip */
|
|
if (svp) svp_reset();
|
|
|
|
/* Lock-ON */
|
|
switch (config.lock_on)
|
|
{
|
|
case TYPE_GG:
|
|
{
|
|
ggenie_reset(hard_reset);
|
|
break;
|
|
}
|
|
|
|
case TYPE_AR:
|
|
{
|
|
areplay_reset(hard_reset);
|
|
break;
|
|
}
|
|
|
|
case TYPE_SK:
|
|
{
|
|
if (cart.special & HW_LOCK_ON)
|
|
{
|
|
/* disable UPMEM chip at $300000-$3fffff */
|
|
for (i=0x30; i<0x40; i++)
|
|
{
|
|
m68k_memory_map[i].base = cart.rom + ((i<<16) & cart.mask);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* save default cartridge slot mapping */
|
|
cart.base = m68k_memory_map[0].base;
|
|
}
|
|
|
|
int md_cart_context_save(uint8 *state)
|
|
{
|
|
int i;
|
|
int bufferptr = 0;
|
|
uint8 *base;
|
|
|
|
/* cartridge mapping */
|
|
for (i=0; i<0x40; i++)
|
|
{
|
|
/* get base address */
|
|
base = m68k_memory_map[i].base;
|
|
|
|
if (base == sram.sram)
|
|
{
|
|
/* SRAM */
|
|
state[bufferptr++] = 0xff;
|
|
}
|
|
else
|
|
{
|
|
/* ROM */
|
|
state[bufferptr++] = ((base - cart.rom) >> 16) & 0xff;
|
|
}
|
|
}
|
|
|
|
/* hardware registers */
|
|
save_param(cart.hw.regs, sizeof(cart.hw.regs));
|
|
|
|
/* SVP */
|
|
if (svp)
|
|
{
|
|
save_param(svp->iram_rom, 0x800);
|
|
save_param(svp->dram,sizeof(svp->dram));
|
|
save_param(&svp->ssp1601,sizeof(ssp1601_t));
|
|
}
|
|
|
|
return bufferptr;
|
|
}
|
|
|
|
int md_cart_context_load(uint8 *state)
|
|
{
|
|
int i;
|
|
int bufferptr = 0;
|
|
uint8 offset;
|
|
|
|
/* cartridge mapping */
|
|
for (i=0; i<0x40; i++)
|
|
{
|
|
/* get offset */
|
|
offset = state[bufferptr++];
|
|
|
|
if (offset == 0xff)
|
|
{
|
|
/* SRAM */
|
|
m68k_memory_map[i].base = sram.sram;
|
|
}
|
|
else
|
|
{
|
|
/* ROM */
|
|
m68k_memory_map[i].base = cart.rom + (offset << 16);
|
|
}
|
|
}
|
|
|
|
/* hardware registers */
|
|
load_param(cart.hw.regs, sizeof(cart.hw.regs));
|
|
|
|
/* SVP */
|
|
if (svp)
|
|
{
|
|
load_param(svp->iram_rom, 0x800);
|
|
load_param(svp->dram,sizeof(svp->dram));
|
|
load_param(&svp->ssp1601,sizeof(ssp1601_t));
|
|
}
|
|
|
|
return bufferptr;
|
|
}
|
|
|
|
/************************************************************
|
|
MAPPER handlers
|
|
*************************************************************/
|
|
|
|
/*
|
|
ROM/SRAM Bankswitch (Phantasy Star IV, Story of Thor/Beyond Oasis, Sonic 3 & Knuckles)
|
|
*/
|
|
static void mapper_sega_w(uint32 data)
|
|
{
|
|
int i;
|
|
|
|
if (data & 1)
|
|
{
|
|
if (sram.on)
|
|
{
|
|
/* Backup RAM mapped to $200000-$20ffff (normally mirrored up to $3fffff but this breaks Sonic Megamix and no game need it) */
|
|
m68k_memory_map[0x20].base = sram.sram;
|
|
m68k_memory_map[0x20].write8 = NULL;
|
|
m68k_memory_map[0x20].write16 = NULL;
|
|
zbank_memory_map[0x20].write = NULL;
|
|
|
|
/* Backup RAM write protection */
|
|
if (data & 2)
|
|
{
|
|
m68k_memory_map[0x20].write8 = m68k_unused_8_w;
|
|
m68k_memory_map[0x20].write16 = m68k_unused_16_w;
|
|
zbank_memory_map[0x20].write = zbank_unused_w;
|
|
}
|
|
}
|
|
|
|
/* S&K lock-on chip */
|
|
if ((cart.special & HW_LOCK_ON) && (config.lock_on == TYPE_SK))
|
|
{
|
|
/* S2K upmem chip mapped to $300000-$3fffff (256K mirrored) */
|
|
for (i=0x30; i<0x40; i++)
|
|
{
|
|
m68k_memory_map[i].base = (cart.rom + 0x800000) + ((i & 3) << 16);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* cartridge ROM mapped to $200000-$3fffff */
|
|
for (i=0x20; i<0x40; i++)
|
|
{
|
|
m68k_memory_map[i].base = cart.rom + ((i<<16) & cart.mask);
|
|
m68k_memory_map[i].write8 = m68k_unused_8_w;
|
|
m68k_memory_map[i].write16 = m68k_unused_16_w;
|
|
zbank_memory_map[i].write = zbank_unused_w;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
Super Street Fighter 2 ROM Bankswitch
|
|
documented by Bart Trzynadlowski (http://www.trzy.org/files/ssf2.txt)
|
|
*/
|
|
static void mapper_ssf2_w(uint32 address, uint32 data)
|
|
{
|
|
/* 8 x 512k banks */
|
|
uint32 dst = (address << 2) & 0x38;
|
|
|
|
/* bank 0 remains unchanged */
|
|
if (dst)
|
|
{
|
|
uint32 i;
|
|
uint8 *src = cart.rom + (data << 19);
|
|
|
|
for (i=0; i<8; i++)
|
|
{
|
|
m68k_memory_map[dst++].base = src + (i<<16);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
Realtec ROM Bankswitch (Earth Defend, Balloon Boy & Funny World, Whac-A-Critter)
|
|
(Note: register usage is inverted in TascoDlx documentation)
|
|
*/
|
|
static void mapper_realtec_w(uint32 address, uint32 data)
|
|
{
|
|
switch (address)
|
|
{
|
|
case 0x402000:
|
|
{
|
|
/* number of mapped 64k blocks (the written value is a number of 128k blocks) */
|
|
cart.hw.regs[2] = data << 1;
|
|
return;
|
|
}
|
|
|
|
case 0x404000:
|
|
{
|
|
/* 00000xxx */
|
|
cart.hw.regs[0] = data & 7;
|
|
return;
|
|
}
|
|
|
|
case 0x400000:
|
|
{
|
|
/* 00000yy1 */
|
|
cart.hw.regs[1] = data & 6;
|
|
|
|
/* mapped start address is 00yy xxx0 0000 0000 0000 0000 */
|
|
uint32 base = (cart.hw.regs[0] << 1) | (cart.hw.regs[1] << 3);
|
|
|
|
/* ensure mapped size is not null */
|
|
if (cart.hw.regs[2])
|
|
{
|
|
/* selected blocks are mirrored into the whole cartridge area */
|
|
int i;
|
|
for (i=0x00; i<0x40; i++)
|
|
m68k_memory_map[i].base = &cart.rom[(base + (i % cart.hw.regs[2])) << 16];
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Game no Kanzume Otokuyou ROM Mapper */
|
|
static void mapper_seganet_w(uint32 address, uint32 data)
|
|
{
|
|
if ((address & 0xff) == 0xf1)
|
|
{
|
|
int i;
|
|
if (data & 1)
|
|
{
|
|
/* ROM Write protected */
|
|
for (i=0; i<0x40; i++)
|
|
{
|
|
m68k_memory_map[i].write8 = m68k_unused_8_w;
|
|
m68k_memory_map[i].write16 = m68k_unused_16_w;
|
|
zbank_memory_map[i].write = zbank_unused_w;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* ROM Write enabled */
|
|
for (i=0; i<0x40; i++)
|
|
{
|
|
m68k_memory_map[i].write8 = NULL;
|
|
m68k_memory_map[i].write16 = NULL;
|
|
zbank_memory_map[i].write = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
Custom ROM Bankswitch used in Top Fighter, Mulan, Pocket Monsters II, Lion King 3, Super King Kong 99, Pokemon Stadium
|
|
*/
|
|
static void mapper_32k_w(uint32 data)
|
|
{
|
|
int i;
|
|
|
|
/* 64 x 32k banks */
|
|
if (data)
|
|
{
|
|
/* unverified (Top Fighter writes $2A instead $2E) */
|
|
if (data >> 2) data |= 4;
|
|
|
|
/* bank is mapped at $000000-$0FFFFF */
|
|
for (i=0; i<16; i++)
|
|
{
|
|
memcpy(cart.rom + 0x900000 + (i<<16), cart.rom + ((data & 0x3f) << 15), 0x8000);
|
|
memcpy(cart.rom + 0x908000 + (i<<16), cart.rom + ((data & 0x3f) << 15), 0x8000);
|
|
m68k_memory_map[i].base = cart.rom + 0x900000 + (i<<16);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* reset default $000000-$0FFFFF mapping */
|
|
for (i=0; i<16; i++)
|
|
{
|
|
m68k_memory_map[i].base = &cart.rom[i << 16];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
Custom ROM Bankswitch used in Chinese Fighter III
|
|
*/
|
|
static void mapper_64k_w(uint32 data)
|
|
{
|
|
int i;
|
|
|
|
/* 16 x 64k banks */
|
|
if (data)
|
|
{
|
|
/* bank is mapped at $000000-$0FFFFF */
|
|
for (i=0; i<16; i++)
|
|
{
|
|
m68k_memory_map[i].base = &cart.rom[(data & 0xf) << 16];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* reset default $000000-$0FFFFF mapping */
|
|
for (i=0; i<16; i++)
|
|
{
|
|
m68k_memory_map[i].base = &cart.rom[(i & 0xf) << 16];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
Custom ROM Bankswitch used in pirate "Multi-in-1" cartridges, A Bug's Life, King of Fighter 99, Pocket Monster, Rockman X3
|
|
*/
|
|
static void mapper_64k_multi_w(uint32 address)
|
|
{
|
|
int i;
|
|
|
|
/* 64 x 64k banks */
|
|
for (i=0; i<64; i++)
|
|
{
|
|
m68k_memory_map[i].base = &cart.rom[((address++) & 0x3f) << 16];
|
|
}
|
|
}
|
|
|
|
/*
|
|
Custom ROM Bankswitch used in RADICA cartridges
|
|
*/
|
|
static uint32 mapper_radica_r(uint32 address)
|
|
{
|
|
int i = 0;
|
|
address = (address >> 1);
|
|
|
|
/* 64 x 64k banks */
|
|
for (i = 0; i < 64; i++)
|
|
{
|
|
m68k_memory_map[i].base = &cart.rom[((address++)& 0x3f)<< 16];
|
|
}
|
|
|
|
return 0xffff;
|
|
}
|
|
|
|
|
|
/************************************************************
|
|
default !TIME signal handler
|
|
*************************************************************/
|
|
|
|
static void default_time_w(uint32 address, uint32 data)
|
|
{
|
|
if (address < 0xa13040)
|
|
{
|
|
/* unlicensed cartridges mapper (default) */
|
|
mapper_64k_multi_w(address);
|
|
return;
|
|
}
|
|
|
|
/* official cartridges mapper (default) */
|
|
mapper_sega_w(data);
|
|
}
|
|
|
|
|
|
/************************************************************
|
|
Internal register handlers
|
|
*************************************************************/
|
|
|
|
static uint32 default_regs_r(uint32 address)
|
|
{
|
|
int i;
|
|
for (i=0; i<4; i++)
|
|
{
|
|
if ((address & cart.hw.mask[i]) == cart.hw.addr[i])
|
|
{
|
|
return cart.hw.regs[i];
|
|
}
|
|
}
|
|
return m68k_read_bus_8(address);
|
|
}
|
|
|
|
static uint32 default_regs_r_16(uint32 address)
|
|
{
|
|
int i;
|
|
for (i=0; i<4; i++)
|
|
{
|
|
if ((address & cart.hw.mask[i]) == cart.hw.addr[i])
|
|
{
|
|
return (cart.hw.regs[i] << 8);
|
|
}
|
|
}
|
|
return m68k_read_bus_16(address);
|
|
}
|
|
|
|
static void default_regs_w(uint32 address, uint32 data)
|
|
{
|
|
int i;
|
|
for (i=0; i<4; i++)
|
|
{
|
|
if ((address & cart.hw.mask[i]) == cart.hw.addr[i])
|
|
{
|
|
cart.hw.regs[i] = data;
|
|
return;
|
|
}
|
|
}
|
|
m68k_unused_8_w(address, data);
|
|
}
|
|
|
|
/* custom register hardware (Top Fighter, Lion King III, Super Donkey Kong 99, Mulan, Pocket Monsters II, Pokemon Stadium) */
|
|
static void custom_regs_w(uint32 address, uint32 data)
|
|
{
|
|
/* ROM bankswitch */
|
|
if ((address >> 16) > 0x6f)
|
|
{
|
|
mapper_32k_w(data);
|
|
return;
|
|
}
|
|
|
|
/* write register */
|
|
default_regs_w(address, data);
|
|
|
|
/* bitswapping */
|
|
uint32 temp = cart.hw.regs[0];
|
|
switch (cart.hw.regs[1] & 3)
|
|
{
|
|
case 0:
|
|
cart.hw.regs[2] = (temp << 1);
|
|
break;
|
|
|
|
case 1:
|
|
cart.hw.regs[2] = (temp >> 1);
|
|
return;
|
|
|
|
case 2:
|
|
cart.hw.regs[2] = ((temp >> 4) | ((temp & 0x0F) << 4));
|
|
return;
|
|
|
|
default:
|
|
cart.hw.regs[2] = (((temp >> 7) & 0x01) | ((temp >> 5) & 0x02) |
|
|
((temp >> 3) & 0x04) | ((temp >> 1) & 0x08) |
|
|
((temp << 1) & 0x10) | ((temp << 3) & 0x20) |
|
|
((temp << 5) & 0x40) | ((temp << 7) & 0x80));
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* alternate custom register hardware (Chinese Fighters III) */
|
|
static void custom_alt_regs_w(uint32 address, uint32 data)
|
|
{
|
|
/* ROM bankswitch */
|
|
if ((address >> 16) > 0x5f)
|
|
{
|
|
mapper_64k_w(data);
|
|
return;
|
|
}
|
|
|
|
/* write regs */
|
|
default_regs_w(address, data);
|
|
}
|
|
|
|
|
|
/* Top Shooter arcade board hardware */
|
|
static uint32 topshooter_r(uint32 address)
|
|
{
|
|
if (address < 0x202000)
|
|
{
|
|
uint8 temp = 0xff;
|
|
|
|
switch (address & 0xff)
|
|
{
|
|
case 0x43:
|
|
{
|
|
if (input.pad[0] & INPUT_A) temp &= ~0x80; /* Shoot */
|
|
if (input.pad[0] & INPUT_B) temp &= ~0x10; /* Bet */
|
|
if (input.pad[0] & INPUT_START) temp &= ~0x20; /* Start */
|
|
break;
|
|
}
|
|
|
|
case 0x45: /* ??? (DOWN) & Service Mode (UP) */
|
|
{
|
|
if (input.pad[0] & INPUT_UP) temp &= ~0x08; /* Service Mode */
|
|
if (input.pad[0] & INPUT_DOWN) temp &= ~0x10; /* ???, used in service menu to select next option */
|
|
break;
|
|
}
|
|
|
|
case 0x47:
|
|
{
|
|
if (input.pad[0] & INPUT_RIGHT) temp &= ~0x03; /* Insert 10 coins */
|
|
break;
|
|
}
|
|
|
|
case 0x49:
|
|
{
|
|
if (input.pad[0] & INPUT_LEFT) temp &= ~0x03; /* Clear coins */
|
|
if (input.pad[0] & INPUT_C) temp &= ~0x01; /* Insert XXX coins */
|
|
break;
|
|
}
|
|
|
|
case 0x51:
|
|
{
|
|
temp = 0xA5;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
temp = m68k_read_bus_8(address);
|
|
break;
|
|
}
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
return READ_BYTE(sram.sram , address & 0xffff);
|
|
}
|
|
|
|
static void topshooter_w(uint32 address, uint32 data)
|
|
{
|
|
if (address >= 0x202000)
|
|
{
|
|
WRITE_BYTE(sram.sram , address & 0xffff, data);
|
|
return;
|
|
}
|
|
|
|
m68k_unused_8_w(address, data);
|
|
}
|
|
|
|
|
|
/* Sega Channel hardware (not emulated) */
|
|
/*
|
|
|
|
$A13004: BUSY ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
|
|
|
|
Unused read16 00A13004 (00005B54)
|
|
Unused read16 00A13004 (00005B70)
|
|
Unused read16 00A13006 (00005B7C)
|
|
|
|
Unused read16 00A13004 (00005BC4)
|
|
Unused read16 00A13004 (00005BDA)
|
|
|
|
Unused write16 00A13032 = 0004 (00005706)
|
|
Unused write16 00A130F0 = 0000 (0000570E)
|
|
|
|
Unused write16 00A130F0 = 0000 (0000463E)
|
|
Unused write16 00A130F2 = 0001 (00004646)
|
|
Unused write16 00A130F4 = 0002 (0000464E)
|
|
Unused write16 00A130F6 = 0003 (00004656)
|
|
Unused write16 00A130F8 = 0004 (0000465E)
|
|
Unused write16 00A130FA = 0005 (00004666)
|
|
|
|
Unused write16 00A13032 = 0004 (00005706)
|
|
Unused write16 00A13032 = 0104 (0000579E)
|
|
|
|
Unused write16 00380000 = ACDC (00005718)
|
|
Unused write16 00380002 = 0000 (00005722)
|
|
Unused read16 00380000 (0000572C)
|
|
Unused write16 00A13032 = 0104 (0000579E)
|
|
Unused write16 00300000 = ACDC (000057B2)
|
|
Unused write16 00380000 = 0000 (000057BC)
|
|
Unused read16 00300000 (000057C6)
|
|
|
|
*/
|
|
static uint32 sega_channel_r(uint32 address)
|
|
{
|
|
return m68k_read_bus_16(address);;
|
|
}
|
|
|
|
static void sega_channel_w(uint32 address, uint32 data)
|
|
{
|
|
m68k_unused_16_w(address, data);
|
|
}
|