mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-30 21:21:49 +01:00
f2a7b4cb8a
--------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes
284 lines
8.5 KiB
C
284 lines
8.5 KiB
C
/****************************************************************************
|
|
* Genesis Plus
|
|
* Game Genie Hardware emulation
|
|
*
|
|
* Copyright (C) 2009-2011 Eke-Eke (Genesis Plus GX)
|
|
*
|
|
* Based on documentation from Charles McDonald
|
|
* (http://cgfm2.emuviews.com/txt/genie.txt)
|
|
*
|
|
* Redistribution and use of this code or any derivative works are permitted
|
|
* provided that the following conditions are met:
|
|
*
|
|
* - Redistributions may not be sold, nor may they be used in a commercial
|
|
* product or activity.
|
|
*
|
|
* - Redistributions that are modified from the original source must include the
|
|
* complete source code, including the source code for all components used by a
|
|
* binary built from the modified sources. However, as a special exception, the
|
|
* source code distributed need not include anything that is normally distributed
|
|
* (in either source or binary form) with the major components (compiler, kernel,
|
|
* and so on) of the operating system on which the executable runs, unless that
|
|
* component itself accompanies the executable.
|
|
*
|
|
* - Redistributions must reproduce the above copyright notice, this list of
|
|
* conditions and the following disclaimer in the documentation and/or other
|
|
* materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
****************************************************************************************/
|
|
|
|
#include "shared.h"
|
|
|
|
static struct
|
|
{
|
|
uint8 enabled;
|
|
uint8 *rom;
|
|
uint16 regs[0x20];
|
|
uint16 old[6];
|
|
uint16 data[6];
|
|
uint32 addr[6];
|
|
} ggenie;
|
|
|
|
static unsigned int ggenie_read_byte(unsigned int address);
|
|
static unsigned int ggenie_read_word(unsigned int address);
|
|
static void ggenie_write_byte(unsigned int address, unsigned int data);
|
|
static void ggenie_write_word(unsigned int address, unsigned int data);
|
|
static void ggenie_write_regs(unsigned int offset, unsigned int data);
|
|
|
|
void ggenie_init(void)
|
|
{
|
|
int i;
|
|
FILE *f;
|
|
|
|
memset(&ggenie,0,sizeof(ggenie));
|
|
|
|
/* Store Game Genie ROM (32k) above cartridge ROM + SRAM area */
|
|
if (cart.romsize > 0x810000) return;
|
|
ggenie.rom = cart.rom + 0x810000;
|
|
|
|
/* Open Game Genie ROM file */
|
|
f = fopen(GG_ROM,"rb");
|
|
if (f == NULL) return;
|
|
|
|
/* Load ROM */
|
|
for (i=0; i<0x8000; i+=0x1000)
|
|
{
|
|
fread(ggenie.rom + i, 0x1000, 1, f);
|
|
}
|
|
|
|
/* Close ROM file */
|
|
fclose(f);
|
|
|
|
#ifdef LSB_FIRST
|
|
for (i=0; i<0x8000; i+=2)
|
|
{
|
|
/* Byteswap ROM */
|
|
uint8 temp = ggenie.rom[i];
|
|
ggenie.rom[i] = ggenie.rom[i+1];
|
|
ggenie.rom[i+1] = temp;
|
|
}
|
|
#endif
|
|
|
|
/* $0000-$7fff mirrored into $8000-$ffff */
|
|
memcpy(ggenie.rom + 0x8000, ggenie.rom, 0x8000);
|
|
|
|
/* set flag */
|
|
ggenie.enabled = 1;
|
|
}
|
|
|
|
void ggenie_shutdown(void)
|
|
{
|
|
if (ggenie.enabled)
|
|
{
|
|
ggenie_switch(0);
|
|
ggenie.enabled = 0;
|
|
}
|
|
}
|
|
|
|
void ggenie_reset(int hard)
|
|
{
|
|
if (ggenie.enabled)
|
|
{
|
|
if (hard)
|
|
{
|
|
/* clear codes */
|
|
ggenie_switch(0);
|
|
|
|
/* reset internal state */
|
|
memset(ggenie.regs,0,sizeof(ggenie.regs));
|
|
memset(ggenie.old,0,sizeof(ggenie.old));
|
|
memset(ggenie.data,0,sizeof(ggenie.data));
|
|
memset(ggenie.addr,0,sizeof(ggenie.addr));
|
|
}
|
|
|
|
/* Game Genie ROM is mapped at $000000-$007fff */
|
|
m68k.memory_map[0].base = ggenie.rom;
|
|
|
|
/* Internal registers are mapped at $000000-$00001f */
|
|
m68k.memory_map[0].write8 = ggenie_write_byte;
|
|
m68k.memory_map[0].write16 = ggenie_write_word;
|
|
|
|
/* Disable registers reads */
|
|
m68k.memory_map[0].read16 = NULL;
|
|
}
|
|
}
|
|
|
|
void ggenie_switch(int enable)
|
|
{
|
|
int i;
|
|
if (enable)
|
|
{
|
|
/* enable cheats */
|
|
for (i=0; i<6; i++)
|
|
{
|
|
/* patch is enabled ? */
|
|
if (ggenie.regs[0] & (1 << i))
|
|
{
|
|
/* save old value and patch ROM if enabled */
|
|
ggenie.old[i] = *(uint16 *)(cart.rom + ggenie.addr[i]);
|
|
*(uint16 *)(cart.rom + ggenie.addr[i]) = ggenie.data[i];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* disable cheats in reversed order in case the same address is used by multiple patches */
|
|
for (i=5; i>=0; i--)
|
|
{
|
|
/* patch is enabled ? */
|
|
if (ggenie.regs[0] & (1 << i))
|
|
{
|
|
/* restore original ROM value */
|
|
*(uint16 *)(cart.rom + ggenie.addr[i]) = ggenie.old[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static unsigned int ggenie_read_byte(unsigned int address)
|
|
{
|
|
unsigned int data = ggenie.regs[(address >> 1) & 0x1f];
|
|
return ((address & 1) ? (data & 0xff) : ((data >> 8) & 0xff));
|
|
}
|
|
|
|
static unsigned int ggenie_read_word(unsigned int address)
|
|
{
|
|
return ggenie.regs[(address >> 1) & 0x1f];
|
|
}
|
|
|
|
static void ggenie_write_byte(unsigned int address, unsigned int data)
|
|
{
|
|
/* Register offset */
|
|
uint8 offset = (address >> 1) & 0x1f;
|
|
|
|
/* /LWR and /UWR are used to decode writes */
|
|
if (address & 1)
|
|
{
|
|
data = (ggenie.regs[offset] & 0xff00) | (data & 0xff);
|
|
}
|
|
else
|
|
{
|
|
data = (ggenie.regs[offset] & 0x00ff) | ((data & 0xff) << 8);
|
|
}
|
|
|
|
/* Update internal register */
|
|
ggenie_write_regs(offset,data);
|
|
}
|
|
|
|
static void ggenie_write_word(unsigned int address, unsigned int data)
|
|
{
|
|
/* Register offset */
|
|
uint8 offset = (address >> 1) & 0x1f;
|
|
|
|
/* Write internal register (full WORD) */
|
|
ggenie_write_regs(offset,data);
|
|
}
|
|
|
|
static void ggenie_write_regs(unsigned int offset, unsigned int data)
|
|
{
|
|
/* update internal register */
|
|
ggenie.regs[offset] = data;
|
|
|
|
/* Mode Register */
|
|
if (offset == 0)
|
|
{
|
|
/* MODE bit */
|
|
if (data & 0x400)
|
|
{
|
|
/* $0000-$7ffff reads mapped to Cartridge ROM */
|
|
m68k.memory_map[0].base = cart.rom;
|
|
m68k.memory_map[0].read8 = NULL;
|
|
m68k.memory_map[0].read16 = NULL;
|
|
}
|
|
else
|
|
{
|
|
/* $0000-$7ffff reads mapped to Game Genie ROM */
|
|
m68k.memory_map[0].base = ggenie.rom;
|
|
m68k.memory_map[0].read8 = NULL;
|
|
m68k.memory_map[0].read16 = NULL;
|
|
|
|
/* READ_ENABLE bit */
|
|
if (data & 0x200)
|
|
{
|
|
/* $0000-$7ffff reads mapped to Game Genie Registers */
|
|
/* code doing this should execute in RAM so we don't need to modify base address */
|
|
m68k.memory_map[0].read8 = ggenie_read_byte;
|
|
m68k.memory_map[0].read16 = ggenie_read_word;
|
|
}
|
|
}
|
|
|
|
/* LOCK bit */
|
|
if (data & 0x100)
|
|
{
|
|
/* decode patch address (ROM area only)*/
|
|
/* note: Charles's doc is wrong, first register holds bits 23-16 of patch address */
|
|
ggenie.addr[0] = ((ggenie.regs[2] & 0x3f) << 16) | ggenie.regs[3];
|
|
ggenie.addr[1] = ((ggenie.regs[5] & 0x3f) << 16) | ggenie.regs[6];
|
|
ggenie.addr[2] = ((ggenie.regs[8] & 0x3f) << 16) | ggenie.regs[9];
|
|
ggenie.addr[3] = ((ggenie.regs[11] & 0x3f) << 16) | ggenie.regs[12];
|
|
ggenie.addr[4] = ((ggenie.regs[14] & 0x3f) << 16) | ggenie.regs[15];
|
|
ggenie.addr[5] = ((ggenie.regs[17] & 0x3f) << 16) | ggenie.regs[18];
|
|
|
|
/* decode patch data */
|
|
ggenie.data[0] = ggenie.regs[4];
|
|
ggenie.data[1] = ggenie.regs[7];
|
|
ggenie.data[2] = ggenie.regs[10];
|
|
ggenie.data[3] = ggenie.regs[13];
|
|
ggenie.data[4] = ggenie.regs[16];
|
|
ggenie.data[5] = ggenie.regs[19];
|
|
|
|
/* disable internal registers */
|
|
m68k.memory_map[0].write8 = m68k_unused_8_w;
|
|
m68k.memory_map[0].write16 = m68k_unused_16_w;
|
|
|
|
/* patch ROM when GG program exits (LOCK bit set) */
|
|
/* this is done here to handle patched program reads faster & more easily */
|
|
/* on real HW, address decoding would be done on each reads */
|
|
ggenie_switch(1);
|
|
}
|
|
else
|
|
{
|
|
m68k.memory_map[0].write8 = ggenie_write_byte;
|
|
m68k.memory_map[0].write16 = ggenie_write_word;
|
|
}
|
|
}
|
|
|
|
/* RESET register */
|
|
else if (offset == 1)
|
|
{
|
|
ggenie.regs[1] |= 1;
|
|
}
|
|
}
|