mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
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ab4638144c
--------------- * added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering. * added Mode 4 rendering for both Genesis & Master System modes. * added alternate BG planes rendering functions (should be faster on PPC architectures). [Core/IO] --------------- * added support for Master System compatibility mode (Z80 ports access mode). * added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser). * added XE-1AP (analog controller) emulation. * added Activator emulation. [Core/Extra] --------------- * added support for all known Master System cartridge mappers. * added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them) * added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode) * improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate) * fixed Game Genie when several codes affect same ROM address. * fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges) [Core/General] --------------- * added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension). * improved savestate stability & compatibility (support for old 1.4.x savestates is preserved) * various code cleanup & comments. [Gamecube/Wii] --------------- * fixed cheat codes handling when several codes affect same ROM address. * improved input controller detection on menu exit. * improved key remapping dialog box to match emulated device * changed Menu key for Gamecube controller to allow MODE button mapping * fixed DVD not being unmounted on swap (memory leak) [Wii only] --------------- * added USB mouse support for Sega Mouse emulation * compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
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#include "osd.h"
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t_config config;
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void set_config_defaults(void)
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{
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int i;
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/* sound options */
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config.psg_preamp = 150;
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config.fm_preamp = 100;
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config.hq_fm = 1;
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config.psgBoostNoise = 0;
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config.filter = 1;
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config.low_freq = 200;
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config.high_freq = 8000;
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config.lg = 1.0;
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config.mg = 1.0;
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config.hg = 1.0;
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config.lp_range = 60;
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config.rolloff = 0.995;
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config.dac_bits = 14;
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/* system options */
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config.region_detect = 0;
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config.force_dtack = 0;
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config.addr_error = 1;
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config.tmss = 0;
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config.lock_on = 0;//TYPE_SK;
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config.romtype = 0;
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/* display options */
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config.overscan = 1;
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config.render = 0;
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/* controllers options */
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input.system[0] = SYSTEM_MD_GAMEPAD;
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input.system[1] = SYSTEM_MD_GAMEPAD;
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config.gun_cursor[0] = 1;
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config.gun_cursor[1] = 1;
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config.invert_mouse = 0;
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for (i=0;i<MAX_INPUTS;i++)
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{
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config.input[i].padtype = DEVICE_PAD6B;
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}
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}
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