..
cart_hw
[Core/MD] fixed ROM size detection when enabling/disabling SRAM on power-on (fixes SRAM support in Hardball 95, NBA Hang Time and other 3MB games with SRAM mapped at 0x300000)
2019-03-29 01:51:23 +01:00
cd_hw
[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
2019-03-23 14:32:34 +01:00
input_hw
[Core/IO] fixed regression with 6-buttons control pad emulation (fixes Duke Nukem 3D)
2019-01-21 23:24:36 +01:00
m68k
add CPU hooking functionality
2019-04-21 20:35:38 +03:00
ntsc
rearranged core & back-end specific code (part 2)
2013-06-17 22:31:31 +02:00
sound
[Core/Sound] Nuked OPN2: removed discrete ym3438 core
2018-02-01 00:01:03 +09:00
tremor
arm-vita-eabi-gcc complains about int / ogg_int32_t
2015-08-30 01:38:58 +02:00
z80
Build fixes
2019-02-26 00:12:22 +09:00
cpuhook.h
add CPU hooking functionality
2019-04-21 20:35:38 +03:00
genesis.c
[Core/CPU] improved 68K/Z80 synchronization
2018-01-07 16:24:28 +01:00
genesis.h
[Core/CPU] improved 68K/Z80 synchronization
2018-01-07 16:24:28 +01:00
hvc.h
updated file header
2013-10-28 23:09:41 +01:00
io_ctrl.c
[Core/MS] fixed savestate when Boot ROM is running
2019-03-23 13:43:55 +01:00
io_ctrl.h
[Core/IO] added short description of I/O ports (credits to Charles MacDonald for original documentation)
2019-01-09 00:59:40 +01:00
loadrom.c
[Core/CD] added support for Wondermega & Wondermega M2/X'Eye specific fader hardware (fixes CD-DA issues and freeze when using Wondermega, Wondermega M2 or X'Eye BIOS)
2018-08-30 18:37:12 +02:00
loadrom.h
[Core/MS] improved region detection (fixes BIOS support with Japanese games)
2018-06-21 00:28:57 +02:00
macros.h
[Core/CD] added support for platform-configurable CD file virtualization
2017-06-30 13:42:47 +02:00
mem68k.c
[Core/CD] fixed Main-CPU/Sub-CPU synchronization edge case
2019-03-23 13:55:44 +01:00
mem68k.h
[Core/CD] fixed Main-CPU/Sub-CPU synchronization edge case
2019-03-23 13:55:44 +01:00
membnk.c
[Core/Sound] rewrote PSG core from scratch & replaced deprecated "PSG boot noise" option with optional Hiqh Quality PSG resampling
2016-12-18 23:36:59 +01:00
membnk.h
[Core/Sound] rewrote PSG core from scratch & replaced deprecated "PSG boot noise" option with optional Hiqh Quality PSG resampling
2016-12-18 23:36:59 +01:00
memz80.c
[Core/Sound] rewrote PSG core from scratch & replaced deprecated "PSG boot noise" option with optional Hiqh Quality PSG resampling
2016-12-18 23:36:59 +01:00
memz80.h
[Core/MS] improved Japanese Master System I/O chip (315-5297) emulation (verified on real hardware by Charles MacDonald)
2016-06-14 23:42:30 +02:00
shared.h
Nuked OPN2: requested changes
2017-09-23 20:26:26 +09:00
state.c
[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
2019-03-23 14:32:34 +01:00
state.h
[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
2019-03-23 14:32:34 +01:00
system.c
[Core/CPU] improved 68K/Z80 synchronization
2018-01-07 16:24:28 +01:00
system.h
[Core/CPU] improved 68K/Z80 synchronization
2018-01-07 16:24:28 +01:00
types.h
Visual Studio 2017 sdl2 solution.
2018-06-30 20:51:37 +03:00
vdp_ctrl.c
add CPU hooking functionality
2019-04-21 20:35:38 +03:00
vdp_ctrl.h
[Core/VDP] improved FIFO emulation accuracy
2017-06-05 23:52:03 +02:00
vdp_render.c
Add option to remove per-line sprite limits
2017-10-04 22:24:31 -07:00
vdp_render.h
[Core/VDP] fixed Master System II extended video modes sprite parsing (fixes Mega Man 2 demo)
2016-04-10 17:06:22 +02:00