Genesis-Plus-GX/source/sound/Fir_Resampler.c
ekeeke31 dbc4d02fea ~implemented faster/better FIR resampler, removed libsamplerate
~fixed some memory leaks with Blip Buffer
~reverted previous change regarding frame synchronization: always use VSYNC when switched to 60hz (fix video issues in interlace mode 2)
~optimized cell rendering (less byte swapping)
~fixed savestate file version checking
2009-07-22 17:25:41 +00:00

299 lines
6.3 KiB
C

/* Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
/* Copyright (C) 2004-2006 Shay Green. */
/* Modified by Eke-Eke for use in Genesis Plus (2009). */
#include "Fir_Resampler.h"
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
/* sound buffer */
static sample_t *buffer = NULL;
static int buffer_size = 0;
static sample_t impulses[MAX_RES][WIDTH];
static sample_t* write_pos = NULL;
static int res = 1;
static int imp_phase = 0;
static unsigned long skip_bits = 0;
static int step = STEREO;
static int input_per_cycle;
static double ratio = 1.0;
static void gen_sinc(double rolloff, int width, double offset, double spacing, double scale, int count, sample_t *out )
{
double const maxh = 256;
double const fstep = M_PI / maxh * spacing;
double const to_w = maxh * 2 / width;
double const pow_a_n = pow( rolloff, maxh );
scale /= maxh * 2;
double angle = (count / 2 - 1 + offset) * -fstep;
while ( count-- )
{
*out++ = 0;
double w = angle * to_w;
if ( fabs( w ) < M_PI )
{
double rolloff_cos_a = ROLLOFF * cos( angle );
double num = 1 - rolloff_cos_a -
pow_a_n * cos( maxh * angle ) +
pow_a_n * ROLLOFF * cos( (maxh - 1) * angle );
double den = 1 - rolloff_cos_a - rolloff_cos_a + ROLLOFF * ROLLOFF;
double sinc = scale * num / den - scale;
out [-1] = (short) (cos( w ) * sinc + sinc);
}
angle += fstep;
}
}
static int available( unsigned long input_count )
{
int cycle_count = input_count / input_per_cycle;
int output_count = cycle_count * res * STEREO;
input_count -= cycle_count * input_per_cycle;
unsigned long skip = skip_bits >> imp_phase;
int remain = res - imp_phase;
while ( input_count >= 0 )
{
input_count -= step + (skip & 1) * STEREO;
skip >>= 1;
if ( !--remain )
{
skip = skip_bits;
remain = res;
}
output_count += 2;
}
return output_count;
}
int Fir_Resampler_initialize( int new_size )
{
buffer = (sample_t *) realloc( buffer, (new_size + WRITE_OFFSET) * sizeof (sample_t) );
if ( !buffer && new_size ) return 0;
buffer_size = new_size + WRITE_OFFSET;
Fir_Resampler_clear();
return 1;
}
void Fir_Resampler_shutdown( void )
{
if (buffer) free(buffer);
buffer = 0;
buffer_size = 0;
write_pos = 0;
}
void Fir_Resampler_clear()
{
imp_phase = 0;
if ( buffer_size )
{
write_pos = &buffer [WRITE_OFFSET];
memset( buffer, 0, buffer_size * sizeof (sample_t) );
}
}
double Fir_Resampler_time_ratio( double new_factor )
{
ratio = new_factor;
int i, r;
double fstep = 0.0;
double least_error = 2;
double pos = 0.0;
res = -1;
for ( r = 1; r <= MAX_RES; r++ )
{
pos += ratio;
double nearest = floor( pos + 0.5 );
double error = fabs( pos - nearest );
if ( error < least_error )
{
res = r;
fstep = nearest / res;
least_error = error;
}
}
skip_bits = 0;
step = STEREO * (int) floor( fstep );
ratio = fstep;
fstep = fmod( fstep, 1.0 );
double filter = (ratio < 1.0) ? 1.0 : 1.0 / ratio;
pos = 0.0;
input_per_cycle = 0;
for ( i = 0; i < res; i++ )
{
gen_sinc( ROLLOFF, (int) (WIDTH * filter + 1) & ~1, pos, filter,
(double) (0x7FFF * GAIN * filter),
(int) WIDTH, impulses[i] );
pos += fstep;
input_per_cycle += step;
if ( pos >= 0.9999999 )
{
pos -= 1.0;
skip_bits |= 1 << i;
input_per_cycle++;
}
}
Fir_Resampler_clear();
return ratio;
}
/* Current ratio */
double Fir_Resampler_ratio( void )
{
return ratio;
}
/* Number of input samples that can be written */
int Fir_Resampler_max_write( void )
{
return buffer + buffer_size - write_pos;
}
/* Pointer to place to write input samples */
sample_t* Fir_Resampler_buffer( void )
{
return write_pos;
}
/* Number of input samples in buffer */
int Fir_Resampler_written( void )
{
return write_pos - &buffer [WRITE_OFFSET];
}
/* Number of output samples available */
int Fir_Resampler_avail( void )
{
return available( write_pos - &buffer [WIDTH * STEREO] );
}
void Fir_Resampler_write( long count )
{
write_pos += count;
assert( write_pos <= ( buffer + buffer_size ) );
}
int Fir_Resampler_read( sample_t** out, unsigned long count )
{
sample_t* out_l = out[0];
sample_t* out_r = out[1];
const sample_t* in = buffer;
sample_t* end_pos = write_pos;
unsigned long skip = skip_bits >> imp_phase;
sample_t const* imp = impulses [imp_phase];
int remain = res - imp_phase;
int n;
if ( end_pos - in >= WIDTH * STEREO )
{
end_pos -= WIDTH * STEREO;
do
{
count--;
/* accumulate in extended precision */
unsigned long l = 0;
unsigned long r = 0;
const sample_t* i = in;
if ( count < 0 )
break;
for ( n = WIDTH / 2; n; --n )
{
int pt0 = imp [0];
l += pt0 * i [0];
r += pt0 * i [1];
int pt1 = imp [1];
imp += 2;
l += pt1 * i [2];
r += pt1 * i [3];
i += 4;
}
remain--;
l >>= 15;
r >>= 15;
in += (skip * STEREO) & STEREO;
skip >>= 1;
in += step;
if ( !remain )
{
imp = impulses [0];
skip = skip_bits;
remain = res;
}
*out_l++ = (sample_t) l;
*out_r++ = (sample_t) r;
}
while ( in <= end_pos );
}
imp_phase = res - remain;
int left = write_pos - in;
write_pos = &buffer [left];
memmove( buffer, in, left * sizeof *in );
return out_l - out[0];
}
int Fir_Resampler_input_needed( unsigned long output_count )
{
unsigned long input_count = 0;
unsigned long skip = skip_bits >> imp_phase;
int remain = res - imp_phase;
while ( (output_count -= 2) > 0 )
{
input_count += step + (skip & 1) * STEREO;
skip >>= 1;
if ( !--remain )
{
skip = skip_bits;
remain = res;
}
output_count -= 2;
}
long input_extra = input_count - (write_pos - &buffer [(WIDTH - 1) * STEREO]);
if ( input_extra < 0 )
input_extra = 0;
return input_extra;
}
int Fir_Resampler_skip_input( long count )
{
int remain = write_pos - buffer;
int max_count = remain - WIDTH * STEREO;
if ( count > max_count )
count = max_count;
remain -= count;
write_pos = &buffer [remain];
memmove( buffer, &buffer [count], remain * sizeof buffer [0] );
return count;
}