Genesis-Plus-GX/source/ngc/gui/menu.c

1154 lines
29 KiB
C

/****************************************************************************
* Genesis Plus 1.2a
*
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Nintendo Gamecube Menus
* Please put any user menus here! - softdev March 12 2006
***************************************************************************/
#include "shared.h"
#include "dvd.h"
#include "font.h"
#include "history.h"
#ifdef HW_RVL
#include <wiiuse/wpad.h>
#include <di/di.h>
#endif
/***************************************************************************
* drawmenu
*
* As it says, simply draws the menu with a highlight on the currently
* selected item :)
***************************************************************************/
char menutitle[60] = { "" };
int menu = 0;
void drawmenu (char items[][20], int maxitems, int selected)
{
int i;
int ypos;
ypos = (310 - (fheight * maxitems)) >> 1;
ypos += 130;
ClearScreen ();
WriteCentre (134, menutitle);
for (i = 0; i < maxitems; i++)
{
if (i == selected) WriteCentre_HL (i * fheight + ypos, (char *) items[i]);
else WriteCentre (i * fheight + ypos, (char *) items[i]);
}
SetScreen ();
}
/****************************************************************************
* domenu
*
* Returns index into menu array when A is pressed, -1 for B
****************************************************************************/
int domenu (char items[][20], int maxitems, u8 fastmove)
{
int redraw = 1;
int quit = 0;
short p;
int ret = 0;
while (quit == 0)
{
if (redraw)
{
drawmenu (&items[0], maxitems, menu);
redraw = 0;
}
p = ogc_input__getMenuButtons();
if (p & PAD_BUTTON_UP)
{
redraw = 1;
menu--;
if (menu < 0) menu = maxitems - 1;
}
else if (p & PAD_BUTTON_DOWN)
{
redraw = 1;
menu++;
if (menu == maxitems) menu = 0;
}
if (p & PAD_BUTTON_A)
{
quit = 1;
ret = menu;
}
else if (p & PAD_BUTTON_B)
{
quit = 1;
ret = -1;
}
if (fastmove)
{
if (p & PAD_BUTTON_RIGHT)
{
quit = 1;
ret = menu;
}
else if (p & PAD_BUTTON_LEFT)
{
quit = 1;
ret = 0 - 2 - menu;
}
}
}
return ret;
}
/****************************************************************************
* Sound Option menu
*
****************************************************************************/
extern struct ym2612__ YM2612;
void soundmenu ()
{
int ret;
int quit = 0;
int prevmenu = menu;
int count = 6;
char items[6][20];
strcpy (menutitle, "Press B to return");
menu = 0;
while (quit == 0)
{
sprintf (items[0], "PSG Volume: %1.2f", config.psg_preamp);
sprintf (items[1], "FM Volume: %1.2f", config.fm_preamp);
sprintf (items[2], "Volume Boost: %dX", config.boost);
sprintf (items[3], "LowPass Filter: %s", config.filter ? " ON":"OFF");
sprintf (items[4], "HQ YM2612: %s", config.hq_fm ? " ON":"OFF");
sprintf (items[5], "FM core: %s", config.fm_core ? "GENS" : "MAME");
ret = domenu (&items[0], count, 1);
switch (ret)
{
case 0:
case -2:
if (ret<0) config.psg_preamp -= 0.01;
else config.psg_preamp += 0.01;
if (config.psg_preamp < 0.0) config.psg_preamp = 5.0;
if (config.psg_preamp > 5.0) config.psg_preamp = 0.0;
break;
case 1:
case -3:
if (ret<0) config.fm_preamp -= 0.01;
else config.fm_preamp += 0.01;
if (config.fm_preamp < 0.0) config.fm_preamp = 5.0;
if (config.fm_preamp > 5.0) config.fm_preamp = 0.0;
break;
case 2:
config.boost ++;
if (config.boost > 4) config.boost = 0;
break;
case 3:
config.filter ^= 1;
break;
case 4:
config.hq_fm ^= 1;
if (genromsize)
{
audio_init(48000);
fm_restore();
}
break;
case 5:
config.fm_core ^= 1;
config.psg_preamp = config.fm_core ? 2.5 : 1.5;
config.fm_preamp = 1.0;
if (genromsize)
{
if (!config.fm_core) memcpy(fm_reg,YM2612.REG,sizeof(fm_reg));
audio_init(48000);
fm_restore();
}
break;
case -1:
quit = 1;
break;
}
}
menu = prevmenu;
}
/****************************************************************************
* Misc Option menu
*
****************************************************************************/
void miscmenu ()
{
int ret;
int quit = 0;
int prevmenu = menu;
int count = 6;
char items[6][20];
strcpy (menutitle, "Press B to return");
menu = 0;
while (quit == 0)
{
if (config.region_detect == 0) sprintf (items[0], "Region: AUTO");
else if (config.region_detect == 1) sprintf (items[0], "Region: USA");
else if (config.region_detect == 2) sprintf (items[0], "Region: EUR");
else if (config.region_detect == 3) sprintf (items[0], "Region: JAP");
sprintf (items[1], "Force DTACK: %s", config.force_dtack ? "Y" : "N");
if (config.bios_enabled & 1) sprintf (items[2], "Use BIOS: ON");
else sprintf (items[2], "Use BIOS: OFF");
sprintf (items[3], "SVP Cycles: %d", SVP_cycles);
if (config.sram_auto == 0) sprintf (items[4], "Auto SRAM: SDCARD");
else if (config.sram_auto == 1) sprintf (items[4], "Auto SRAM: MCARD A");
else if (config.sram_auto == 2) sprintf (items[4], "Auto SRAM: MCARD B");
else sprintf (items[4], "Auto SRAM: OFF");
if (config.freeze_auto == 0) sprintf (items[5], "Auto FREEZE: SDCARD");
else if (config.freeze_auto == 1) sprintf (items[5], "Auto FREEZE: MCARD A");
else if (config.freeze_auto == 2) sprintf (items[5], "Auto FREEZE: MCARD B");
else sprintf (items[5], "Auto FREEZE: OFF");
ret = domenu (&items[0], count, 1);
switch (ret)
{
case 0: /*** Region Force ***/
config.region_detect = (config.region_detect + 1) % 4;
if (genromsize)
{
/* force region & cpu mode */
set_region();
/* reinitialize timings */
system_init ();
audio_init(48000);
fm_restore();
/* reinitialize HVC tables */
vctab = (vdp_pal) ? ((reg[1] & 8) ? vc_pal_240 : vc_pal_224) : vc_ntsc_224;
hctab = (reg[12] & 1) ? cycle2hc40 : cycle2hc32;
/* reinitialize overscan area */
bitmap.viewport.x = config.overscan ? ((reg[12] & 1) ? 16 : 12) : 0;
bitmap.viewport.y = config.overscan ? (((reg[1] & 8) ? 0 : 8) + (vdp_pal ? 24 : 0)) : 0;
bitmap.viewport.changed = 1;
}
break;
case 1: /*** force DTACK ***/
config.force_dtack ^= 1;
break;
case 2: /*** BIOS support ***/
config.bios_enabled ^= 1;
system_reset ();
break;
case 3: /*** SVP emulation ***/
case -5:
if (ret<0) SVP_cycles = SVP_cycles ? (SVP_cycles-1) : 1500;
else SVP_cycles++;
if (SVP_cycles > 1500) SVP_cycles = 0;
break;
case 4: /*** SRAM autoload/autosave ***/
config.sram_auto ++;
if (config.sram_auto > 2) config.sram_auto = -1;
break;
case 5: /*** FreezeState autoload/autosave ***/
config.freeze_auto ++;
if (config.freeze_auto > 2) config.freeze_auto = -1;
break;
case -1:
quit = 1;
break;
}
}
menu = prevmenu;
}
/****************************************************************************
* Display Option menu
*
****************************************************************************/
uint8 old_overscan = 1;
void dispmenu ()
{
int ret;
int quit = 0;
int prevmenu = menu;
int count = config.aspect ? 6 : 8;
char items[8][20];
strcpy (menutitle, "Press B to return");
menu = 0;
while (quit == 0)
{
sprintf (items[0], "Aspect: %s", config.aspect ? "ORIGINAL" : "STRETCH");
if (config.render == 1) sprintf (items[1], "Render: BILINEAR");
else if (config.render == 2) sprintf (items[1], "Render: PROGRESS");
else sprintf (items[1], "Render: ORIGINAL");
if (config.tv_mode == 0) sprintf (items[2], "TV Mode: 60HZ");
else if (config.tv_mode == 1) sprintf (items[2], "TV Mode: 50HZ");
else sprintf (items[2], "TV Mode: 50/60HZ");
sprintf (items[3], "Borders: %s", config.overscan ? " ON" : "OFF");
sprintf (items[4], "Center X: %s%02d", config.xshift < 0 ? "-":"+", abs(config.xshift));
sprintf (items[5], "Center Y: %s%02d", config.yshift < 0 ? "-":"+", abs(config.yshift));
sprintf (items[6], "Scale X: %s%02d", config.xscale < 0 ? "-":"+", abs(config.xscale));
sprintf (items[7], "Scale Y: %s%02d", config.yscale < 0 ? "-":"+", abs(config.yscale));
ret = domenu (&items[0], count, 1);
switch (ret)
{
case 0: /*** config.aspect ratio ***/
config.aspect ^= 1;
count = config.aspect ? 6 : 8;
bitmap.viewport.changed = 1;
break;
case 1: /*** rendering ***/
config.render = (config.render + 1) % 3;
if (config.render == 2)
{
if (VIDEO_HaveComponentCable())
{
/* progressive mode (60hz only) */
config.tv_mode = 0;
gc_pal = 0;
}
else
{
/* do nothing if component cable is not detected */
config.render = 0;
}
}
bitmap.viewport.changed = 1;
break;
case 2: /*** tv mode ***/
if (config.render == 2) break; /* 60hz progressive only */
config.tv_mode = (config.tv_mode + 1) % 3;
break;
case 3: /*** overscan emulation ***/
config.overscan ^= 1;
bitmap.viewport.x = config.overscan ? ((reg[12] & 1) ? 16 : 12) : 0;
bitmap.viewport.y = config.overscan ? (((reg[1] & 8) ? 0 : 8) + (vdp_pal ? 24 : 0)) : 0;
bitmap.viewport.changed = 1;
break;
case 4: /*** Center X ***/
case -6:
if (ret<0) config.xshift --;
else config.xshift ++;
break;
case 5: /*** Center Y ***/
case -7:
if (ret<0) config.yshift --;
else config.yshift ++;
break;
case 6: /*** Scale X ***/
case -8:
if (ret<0) config.xscale --;
else config.xscale ++;
break;
case 7: /*** Scale Y ***/
case -9:
if (ret<0) config.yscale --;
else config.yscale ++;
break;
case -1:
quit = 1;
break;
}
}
menu = prevmenu;
}
/****************************************************************************
* ConfigureJoypads
****************************************************************************/
extern int old_system[2];
void ConfigureJoypads ()
{
int ret, max_players;
int i = 0;
int quit = 0;
int prevmenu = menu;
char padmenu[8][20];
int player = 0;
#ifdef HW_RVL
u32 exp;
#endif
strcpy (menutitle, "Press B to return");
menu = 0;
while (quit == 0)
{
/* update max players */
max_players = 0;
if (input.system[0] == SYSTEM_GAMEPAD)
{
sprintf (padmenu[0], "Port 1: GAMEPAD");
max_players ++;
}
else if (input.system[0] == SYSTEM_MOUSE)
{
sprintf (padmenu[0], "Port 1: MOUSE");
max_players ++;
}
else if (input.system[0] == SYSTEM_WAYPLAY)
{
sprintf (padmenu[0], "Port 1: 4-WAYPLAY");
max_players += 4;
}
else if (input.system[0] == SYSTEM_TEAMPLAYER)
{
sprintf (padmenu[0], "Port 1: TEAMPLAYER");
max_players += 4;
}
else
sprintf (padmenu[0], "Port 1: NONE");
if (input.system[1] == SYSTEM_GAMEPAD)
{
sprintf (padmenu[1], "Port 2: GAMEPAD");
max_players ++;
}
else if (input.system[1] == SYSTEM_MOUSE)
{
sprintf (padmenu[1], "Port 2: MOUSE");
max_players ++;
}
else if (input.system[1] == SYSTEM_WAYPLAY)
{
sprintf (padmenu[1], "Port 2: 4-WAYPLAY");
}
else if (input.system[1] == SYSTEM_TEAMPLAYER)
{
sprintf (padmenu[1], "Port 2: TEAMPLAYER");
max_players += 4;
}
else if (input.system[1] == SYSTEM_MENACER)
{
sprintf (padmenu[1], "Port 2: MENACER");
max_players += 1;
}
else if (input.system[1] == SYSTEM_JUSTIFIER)
{
sprintf (padmenu[1], "Port 2: JUSTIFIERS");
max_players += 2;
}
else
sprintf (padmenu[1], "Port 2: NONE");
/* JCART special case */
if (j_cart) max_players +=2;
/* reset current player nr */
if (player >= max_players)
{
/* remove duplicate assigned inputs */
if ((0!=player) && (config.input[0].device == config.input[player].device) && (config.input[0].port == config.input[player].port))
{
config.input[0].device = -1;
config.input[0].port = i%4;
}
player = 0;
}
sprintf (padmenu[2], "Gun Cursor: %s", config.gun_cursor ? " ON":"OFF");
sprintf (padmenu[3], "Invert Mouse: %s", config.invert_mouse ? " ON":"OFF");
sprintf (padmenu[4], "Set Player: %d%s", player + 1, (j_cart && (player > 1)) ? "-JCART" : "");
if (config.input[player].device == 0)
sprintf (padmenu[5], "Device: GAMECUBE %d", config.input[player].port + 1);
#ifdef HW_RVL
else if (config.input[player].device == 1)
sprintf (padmenu[5], "Device: WIIMOTE %d", config.input[player].port + 1);
else if (config.input[player].device == 2)
sprintf (padmenu[5], "Device: NUNCHUK %d", config.input[player].port + 1);
else if (config.input[player].device == 3)
sprintf (padmenu[5], "Device: CLASSIC %d", config.input[player].port + 1);
#endif
else
sprintf (padmenu[5], "Device: NONE");
/* when using wiimote, force to 3Buttons pad */
if (config.input[player].device == 1) input.padtype[player] = DEVICE_3BUTTON;
sprintf (padmenu[6], "%s", (input.padtype[player] == DEVICE_3BUTTON) ? "Type: 3BUTTONS":"Type: 6BUTTONS");
sprintf (padmenu[7], "Configure Input");
ret = domenu (&padmenu[0], 8,0);
switch (ret)
{
case 0:
if (j_cart)
{
WaitPrompt("JCART detected !");
break;
}
input.system[0] ++;
if (input.system[0] == SYSTEM_MENACER) input.system[0] ++;
if (input.system[0] == SYSTEM_JUSTIFIER) input.system[0] ++;
if ((input.system[0] == SYSTEM_MOUSE) && (input.system[1] == SYSTEM_MOUSE)) input.system[0] ++;
if (input.system[0] == SYSTEM_WAYPLAY) input.system[1] = SYSTEM_WAYPLAY;
if (input.system[0] > SYSTEM_WAYPLAY)
{
input.system[0] = NO_SYSTEM;
input.system[1] = SYSTEM_GAMEPAD;
}
io_reset();
old_system[0] = input.system[0];
old_system[1] = input.system[1];
break;
case 1:
if (j_cart)
{
WaitPrompt("JCART detected !");
break;
}
input.system[1] ++;
if ((input.system[0] == SYSTEM_MOUSE) && (input.system[1] == SYSTEM_MOUSE)) input.system[1] ++;
if (input.system[1] == SYSTEM_WAYPLAY) input.system[0] = SYSTEM_WAYPLAY;
if (input.system[1] > SYSTEM_WAYPLAY)
{
input.system[1] = NO_SYSTEM;
input.system[0] = SYSTEM_GAMEPAD;
}
io_reset();
old_system[0] = input.system[0];
old_system[1] = input.system[1];
break;
case 2:
config.gun_cursor ^= 1;
break;
case 3:
config.invert_mouse ^= 1;
break;
case 4:
/* remove duplicate assigned inputs */
for (i=0; i<8; i++)
{
if ((i!=player) && (config.input[i].device == config.input[player].device) && (config.input[i].port == config.input[player].port))
{
config.input[i].device = -1;
config.input[i].port = i%4;
}
}
player = (player + 1) % max_players;
break;
case 5:
#ifdef HW_RVL
if (config.input[player].device > 0)
{
config.input[player].port ++;
}
else
{
config.input[player].device ++;
if (config.input[player].device == 1) config.input[player].port = 0;
}
if (config.input[player].device == 1)
{
exp = 4;
if (config.input[player].port<4)
{
WPAD_Probe(config.input[player].port,&exp);
if (exp == WPAD_EXP_NUNCHUK) exp = 4;
}
while ((config.input[player].port<4) && (exp == 4))
{
config.input[player].port ++;
if (config.input[player].port<4)
{
exp = 4;
WPAD_Probe(config.input[player].port,&exp);
if (exp == WPAD_EXP_NUNCHUK) exp = 4;
}
}
if (config.input[player].port >= 4)
{
config.input[player].port = 0;
config.input[player].device = 2;
}
}
if (config.input[player].device == 2)
{
exp = 4;
if (config.input[player].port<4)
{
WPAD_Probe(config.input[player].port,&exp);
}
while ((config.input[player].port<4) && (exp != WPAD_EXP_NUNCHUK))
{
config.input[player].port ++;
if (config.input[player].port<4)
{
exp = 4;
WPAD_Probe(config.input[player].port,&exp);
}
}
if (config.input[player].port >= 4)
{
config.input[player].port = 0;
config.input[player].device = 3;
}
}
if (config.input[player].device == 3)
{
exp = 4;
if (config.input[player].port<4)
{
WPAD_Probe(config.input[player].port,&exp);
}
while ((config.input[player].port<4) && (exp != WPAD_EXP_CLASSIC))
{
config.input[player].port ++;
if (config.input[player].port<4)
{
exp = 4;
WPAD_Probe(config.input[player].port,&exp);
}
}
if (config.input[player].port >= 4)
{
config.input[player].port = player % 4;
config.input[player].device = 0;
}
}
#else
config.input[player].device = 0;
#endif
break;
case 6:
if (config.input[player].device == 1) break;
input.padtype[player] ^= 1;
io_reset();
break;
case 7:
/* special case: wiimote controls lightgun */
ogc_input__config(config.input[player].port, config.input[player].device, input.padtype[player]);
break;
case -1:
/* remove duplicate assigned inputs */
for (i=0; i<8; i++)
{
if ((i!=player) && (config.input[i].device == config.input[player].device) && (config.input[i].port == config.input[player].port))
{
config.input[i].device = -1;
config.input[i].port = i%4;
}
}
quit = 1;
break;
}
}
menu = prevmenu;
}
/****************************************************************************
* Main Option menu
*
****************************************************************************/
void optionmenu ()
{
int ret;
int quit = 0;
int prevmenu = menu;
int count = 5;
char items[5][20] =
{
"Video Options",
"Sound Options",
"System Options",
"Controls Options",
"Game Genie Codes"
};
menu = 0;
while (quit == 0)
{
strcpy (menutitle, "Press B to return");
ret = domenu (&items[0], count, 0);
switch (ret)
{
case 0:
dispmenu();
break;
case 1:
soundmenu();
break;
case 2:
miscmenu();
break;
case 3:
ConfigureJoypads();
break;
case 4:
GetGGEntries();
break;
case -1:
quit = 1;
break;
}
}
config_save();
menu = prevmenu;
}
/****************************************************************************
* Generic Load/Save menu
*
****************************************************************************/
static u8 device = 0;
int loadsavemenu (int which)
{
int prevmenu = menu;
int quit = 0;
int ret;
int count = 3;
char items[3][20];
strcpy (menutitle, "Press B to return");
menu = 2;
if (which == 1)
{
sprintf(items[1], "Save State");
sprintf(items[2], "Load State");
}
else
{
sprintf(items[1], "Save SRAM");
sprintf(items[2], "Load SRAM");
}
while (quit == 0)
{
if (device == 0) sprintf(items[0], "Device: SDCARD");
else if (device == 1) sprintf(items[0], "Device: MCARD A");
else if (device == 2) sprintf(items[0], "Device: MCARD B");
ret = domenu (&items[0], count, 0);
switch (ret)
{
case -1:
quit = 1;
break;
case 0:
device = (device + 1)%3;
break;
case 1:
case 2:
if (which == 1) quit = ManageState(ret-1,device);
else if (which == 0) quit = ManageSRAM(ret-1,device);
if (quit) return 1;
break;
}
}
menu = prevmenu;
return 0;
}
/****************************************************************************
* File Manager menu
*
****************************************************************************/
int filemenu ()
{
int prevmenu = menu;
int ret;
int quit = 0;
int count = 2;
char items[2][20] = {
{"SRAM Manager"},
{"STATE Manager"}
};
menu = 0;
while (quit == 0)
{
strcpy (menutitle, "Press B to return");
ret = domenu (&items[0], count, 0);
switch (ret)
{
case -1: /*** Button B ***/
ret = 0;
quit = 1;
break;
case 0: /*** SRAM Manager ***/
case 1: /*** SaveState Manager ***/
if (loadsavemenu(ret)) return 1;
break;
}
}
menu = prevmenu;
return 0;
}
/****************************************************************************
* Load Rom menu
*
****************************************************************************/
static u8 load_menu = 0;
void loadmenu ()
{
int ret;
int quit = 0;
int count = 4;
char item[4][20] = {
{"Load Recent"},
{"Load from SDCARD"},
{"Load from DVD"},
{"Stop DVD Motor"}
};
menu = load_menu;
while (quit == 0)
{
strcpy (menutitle, "Press B to return");
ret = domenu (&item[0], count, 0);
switch (ret)
{
case -1: /*** Button B ***/
quit = 1;
break;
case 0: /*** Load Recent ***/
quit = OpenHistory();
break;
case 1: /*** Load from SCDARD ***/
quit = OpenSD();
break;
case 2: /*** Load from DVD ***/
quit = OpenDVD();
break;
case 3: /*** Stop DVD Disc ***/
dvd_motor_off();
break;
}
}
load_menu = menu;
}
/***************************************************************************
* Show rom info screen
***************************************************************************/
void showrominfo ()
{
int ypos;
u8 i,j,quit,redraw,max;
char msg[128];
short p;
char pName[14][21];
quit = 0;
j = 0;
redraw = 1;
/*** Remove any still held buttons ***/
while (PAD_ButtonsHeld(0)) PAD_ScanPads();
#ifdef HW_RVL
while (WPAD_ButtonsHeld(0)) WPAD_ScanPads();
#endif
max = 14;
for (i = 0; i < 14; i++)
{
if (peripherals & (1 << i))
{
sprintf(pName[max-14],"%s", peripheralinfo[i].pName);
max ++;
}
}
while (quit == 0)
{
if (redraw)
{
ClearScreen ();
ypos = 134;
WriteCentre(ypos, "ROM Header Information");
ypos += 2*fheight;
for (i=0; i<8; i++)
{
switch (i+j)
{
case 0:
sprintf (msg, "Console type: %s", rominfo.consoletype);
break;
case 1:
sprintf (msg, "Copyright: %s", rominfo.copyright);
break;
case 2:
sprintf (msg, "Company: %s", companyinfo[getcompany ()].company);
break;
case 3:
sprintf (msg, "Game Domestic Name:");
break;
case 4:
sprintf(msg, " %s",rominfo.domestic);
break;
case 5:
sprintf (msg, "Game International Name:");
break;
case 6:
sprintf(msg, " %s",rominfo.international);
break;
case 7:
sprintf (msg, "Type - %s : %s", rominfo.ROMType, strcmp (rominfo.ROMType, "AI") ? "Game" : "Educational");
break;
case 8:
sprintf (msg, "Product - %s", rominfo.product);
break;
case 9:
sprintf (msg, "Checksum - %04x (%04x) (%s)", rominfo.checksum, realchecksum, (rominfo.checksum == realchecksum) ? "Good" : "Bad");
break;
case 10:
sprintf (msg, "ROM end: $%06X", rominfo.romend);
break;
case 11:
if (svp) sprintf (msg, "SVP Chip detected");
else if (sram.custom) sprintf (msg, "EEPROM(%dK) - $%06X", ((eeprom.type.size_mask+1)* 8) /1024, (unsigned int)sram.start);
else if (sram.detected) sprintf (msg, "SRAM Start - $%06X", sram.start);
else sprintf (msg, "External RAM undetected");
break;
case 12:
if (sram.custom) sprintf (msg, "EEPROM(%dK) - $%06X", ((eeprom.type.size_mask+1)* 8) /1024, (unsigned int)sram.end);
else if (sram.detected) sprintf (msg, "SRAM End - $%06X", sram.end);
else if (sram.on) sprintf (msg, "Default SRAM activated ");
else sprintf (msg, "SRAM is disactivated ");
break;
case 13:
if (region_code == REGION_USA) sprintf (msg, "Region - %s (USA)", rominfo.country);
else if (region_code == REGION_EUROPE) sprintf (msg, "Region - %s (EUR)", rominfo.country);
else if (region_code == REGION_JAPAN_NTSC) sprintf (msg, "Region - %s (JAP)", rominfo.country);
else if (region_code == REGION_JAPAN_PAL) sprintf (msg, "Region - %s (JPAL)", rominfo.country);
break;
default:
sprintf (msg, "Supports - %s", pName[i+j-14]);
break;
}
write_font (100, ypos, msg);
ypos += fheight;
}
ypos += fheight;
WriteCentre (ypos, "Press A to Continue");
SetScreen ();
}
p = ogc_input__getMenuButtons();
redraw = 0;
if ((j<(max-8)) && (p & PAD_BUTTON_DOWN)) {redraw = 1; j++;}
if ((j>0) && (p & PAD_BUTTON_UP)) {redraw = 1; j--;}
if (p & PAD_BUTTON_A) quit = 1;
if (p & PAD_BUTTON_B) quit = 1;
}
}
/****************************************************************************
* Main Menu
*
****************************************************************************/
void MainMenu ()
{
menu = 0;
int ret;
int quit = 0;
uint32 crccheck;
int count = 8;
char items[8][20] =
{
{"Play Game"},
{"Game Infos"},
{"Hard Reset"},
{"Load New Game"},
{"File Management"},
{"Emulator Options"},
{"Return to Loader"},
{"System Reboot"}
};
/* Switch to menu default rendering mode (60hz or 50hz, but always 480 lines) */
VIDEO_Configure (vmode);
VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
VIDEO_Flush();
VIDEO_WaitVSync();
VIDEO_WaitVSync();
while (quit == 0)
{
crccheck = crc32 (0, &sram.sram[0], 0x10000);
if (genromsize && (crccheck != sram.crc)) strcpy (menutitle, "*** SRAM has been modified ***");
else sprintf(menutitle, "%d FPS", FramesPerSecond);
ret = domenu (&items[0], count, 0);
switch (ret)
{
case -1: /*** Button B ***/
case 0: /*** Play Game ***/
if (genromsize)
{
quit = 1;
}
break;
case 1: /*** ROM Information ***/
showrominfo ();
break;
case 2: /*** Emulator Reset ***/
if (genromsize || (config.bios_enabled == 3))
{
system_init ();
audio_init(48000);
system_reset ();
quit = 1;
}
break;
case 3: /*** Load ROM Menu ***/
loadmenu();
menu = 0;
break;
case 4: /*** Memory Manager ***/
quit = filemenu ();
break;
case 5: /*** Emulator Options */
optionmenu ();
break;
case 6: /*** SD/PSO/TP Reload ***/
memfile_autosave();
system_shutdown();
audio_shutdown();
VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
VIDEO_Flush();
VIDEO_WaitVSync();
#ifdef HW_RVL
DI_Close();
#endif
exit(0);
break;
case 7: /*** Return to Wii System Menu ***/
memfile_autosave();
system_shutdown();
audio_shutdown();
VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
VIDEO_Flush();
VIDEO_WaitVSync();
#ifdef HW_RVL
DI_Close();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
#else
SYS_ResetSystem(SYS_HOTRESET,0,0);
#endif
break;
}
}
/*** Remove any still held buttons ***/
while (PAD_ButtonsHeld(0)) PAD_ScanPads();
#ifdef HW_RVL
while (WPAD_ButtonsHeld(0)) WPAD_ScanPads();
#endif
/*** Reinitialize GX ***/
ogc_video__reset();
#ifndef HW_RVL
/*** Stop the DVD from causing clicks while playing ***/
uselessinquiry ();
#endif
}