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Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
139 lines
5.4 KiB
C
139 lines
5.4 KiB
C
/* ======================================================================== */
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/* ========================= LICENSING & COPYRIGHT ======================== */
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/* ======================================================================== */
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/*
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* MUSASHI
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* Version 3.32
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*
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* A portable Motorola M680x0 processor emulation engine.
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* Copyright Karl Stenerud. All rights reserved.
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*
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* This code may be freely used for non-commercial purposes as long as this
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* copyright notice remains unaltered in the source code and any binary files
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* containing this code in compiled form.
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*
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* All other licensing terms must be negotiated with the author
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* (Karl Stenerud).
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*
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* The latest version of this code can be obtained at:
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* http://kstenerud.cjb.net
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*/
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/* Modified by Eke-Eke for Genesis Plus GX:
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- removed unused stuff to reduce memory usage / optimize execution (multiple CPU types support, NMI support, ...)
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- moved stuff to compile statically in a single object file
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- implemented support for global cycle count (shared by 68k & Z80 CPU)
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- added support for interrupt latency (Sesame's Street Counting Cafe, Fatal Rewind)
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- added proper cycle use on reset
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- added cycle accurate timings for MUL/DIV instructions (thanks to Jorge Cwik !)
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- fixed undocumented flags for DIV instructions (Blood Shot)
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*/
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#ifndef M68KCONF__HEADER
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#define M68KCONF__HEADER
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/* Configuration switches.
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* Use OPT_SPECIFY_HANDLER for configuration options that allow callbacks.
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* OPT_SPECIFY_HANDLER causes the core to link directly to the function
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* or macro you specify, rather than using callback functions whose pointer
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* must be passed in using m68k_set_xxx_callback().
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*/
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#define OPT_OFF 0
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#define OPT_ON 1
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#define OPT_SPECIFY_HANDLER 2
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/* ======================================================================== */
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/* ============================= CONFIGURATION ============================ */
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/* ======================================================================== */
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/* If ON, the CPU will call m68k_write_32_pd() when it executes move.l with a
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* predecrement destination EA mode instead of m68k_write_32().
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* To simulate real 68k behavior, m68k_write_32_pd() must first write the high
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* word to [address+2], and then write the low word to [address].
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*/
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#define M68K_SIMULATE_PD_WRITES OPT_OFF
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/* If ON, CPU will call the interrupt acknowledge callback when it services an
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* interrupt.
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* If off, all interrupts will be autovectored and all interrupt requests will
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* auto-clear when the interrupt is serviced.
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*/
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#define M68K_EMULATE_INT_ACK OPT_SPECIFY_HANDLER
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#define M68K_INT_ACK_CALLBACK(A) vdp_68k_irq_ack(A)
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/* If ON, CPU will call the output reset callback when it encounters a reset
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* instruction.
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*/
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#define M68K_EMULATE_RESET OPT_OFF
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#define M68K_RESET_CALLBACK() your_reset_handler_function()
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/* If ON, CPU will call the callback when it encounters a tas
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* instruction.
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*/
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#define M68K_TAS_HAS_CALLBACK OPT_OFF
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#define M68K_TAS_CALLBACK() your_tas_handler_function()
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/* If ON, CPU will call the set fc callback on every memory access to
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* differentiate between user/supervisor, program/data access like a real
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* 68000 would. This should be enabled and the callback should be set if you
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* want to properly emulate the m68010 or higher. (moves uses function codes
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* to read/write data from different address spaces)
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*/
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#define M68K_EMULATE_FC OPT_OFF
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#define M68K_SET_FC_CALLBACK(A) your_set_fc_handler_function(A)
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/* If ON, the CPU will monitor the trace flags and take trace exceptions
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*/
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#define M68K_EMULATE_TRACE OPT_OFF
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/* If ON, the CPU will emulate the 4-byte prefetch queue of a real 68000 */
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#define M68K_EMULATE_PREFETCH OPT_OFF
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/* If ON, the CPU will generate address error exceptions if it tries to
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* access a word or longword at an odd address.
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* NOTE: This is only emulated properly for 68000 mode.
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*/
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#define M68K_EMULATE_ADDRESS_ERROR OPT_ON
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/* If ON and previous option is also ON, address error exceptions will
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also be checked when fetching instructions. Disabling this can help
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speeding up emulation while still emulating address error exceptions
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on other memory access if needed.
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* NOTE: This is only emulated properly for 68000 mode.
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*/
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#define M68K_CHECK_PC_ADDRESS_ERROR OPT_OFF
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/* ----------------------------- COMPATIBILITY ---------------------------- */
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/* The following options set optimizations that violate the current ANSI
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* standard, but will be compliant under the forthcoming C9X standard.
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*/
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/* If ON, the enulation core will use 64-bit integers to speed up some
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* operations.
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*/
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#define M68K_USE_64_BIT OPT_OFF
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/* Set to your compiler's static inline keyword to enable it, or
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* set it to blank to disable it.
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* If you define INLINE in the makefile, it will override this value.
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* NOTE: not enabling inline functions will SEVERELY slow down emulation.
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*/
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#ifndef INLINE
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#define INLINE static __inline__
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#endif /* INLINE */
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/* ======================================================================== */
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/* ============================== END OF FILE ============================= */
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/* ======================================================================== */
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#endif /* M68KCONF__HEADER */
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