Genesis-Plus-GX/source/gx/fileio/file_load.c
ekeeke31 62f1204476 ----------------------
Genesis Plus GX 1.6.0 
----------------------

[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.

[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).

[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.

[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.

[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.

[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.

[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 17:49:46 +00:00

405 lines
11 KiB
C

/*
* file_load.c
*
* ROM File loading support
*
* Copyright Eke-Eke (2008-2011)
*
* Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met:
*
* - Redistributions may not be sold, nor may they be used in a commercial
* product or activity.
*
* - Redistributions that are modified from the original source must include the
* complete source code, including the source code for all components used by a
* binary built from the modified sources. However, as a special exception, the
* source code distributed need not include anything that is normally distributed
* (in either source or binary form) with the major components (compiler, kernel,
* and so on) of the operating system on which the executable runs, unless that
* component itself accompanies the executable.
*
* - Redistributions must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************************/
#include "shared.h"
#include "file_load.h"
#include "gui.h"
#include "history.h"
#include "filesel.h"
#include "file_slot.h"
#include <iso9660.h>
#ifdef HW_RVL
#include <di/di.h>
#else
#include <ogc/dvd.h>
#endif
/* device root directories */
#ifdef HW_RVL
static const char rootdir[TYPE_RECENT][10] = {"sd:/","usb:/","dvd:/"};
#else
static const char rootdir[TYPE_RECENT][10] = {"/","dvd:/"};
#endif
/* DVD interface */
#ifdef HW_RVL
static const DISC_INTERFACE* dvd = &__io_wiidvd;
#else
static const DISC_INTERFACE* dvd = &__io_gcdvd;
#endif
/* current directory */
static char *fileDir;
/* current device */
static int deviceType = -1;
/* DVD status flag */
static u8 dvd_mounted = 0;
/***************************************************************************
* MountDVD
*
* return 0 on error, 1 on success
***************************************************************************/
static int MountDVD(void)
{
GUI_MsgBoxOpen("Information", "Mounting DVD ...",1);
/* check if DVD is already mounted */
if (dvd_mounted)
{
/* unmount DVD */
ISO9660_Unmount("dvd:");
dvd_mounted = 0;
}
/* check if disc is found */
if(!dvd->isInserted())
{
GUI_WaitPrompt("Error","No Disc inserted !");
return 0;
}
/* mount DVD */
if(!ISO9660_Mount("dvd",dvd))
{
GUI_WaitPrompt("Error","Disc can not be read !");
return 0;
}
/* DVD is mounted */
dvd_mounted = 1;
GUI_MsgBoxClose();
return 1;
}
/***************************************************************************
* FileSortCallback (thanks to Marty Disibio)
*
* Quick sort callback to sort file entries with the following order:
* .
* ..
* <dirs>
* <files>
***************************************************************************/
static int FileSortCallback(const void *f1, const void *f2)
{
/* Special case for implicit directories */
if(((FILEENTRIES *)f1)->filename[0] == '.' || ((FILEENTRIES *)f2)->filename[0] == '.')
{
if(strcmp(((FILEENTRIES *)f1)->filename, ".") == 0) { return -1; }
if(strcmp(((FILEENTRIES *)f2)->filename, ".") == 0) { return 1; }
if(strcmp(((FILEENTRIES *)f1)->filename, "..") == 0) { return -1; }
if(strcmp(((FILEENTRIES *)f2)->filename, "..") == 0) { return 1; }
}
/* If one is a file and one is a directory the directory is first. */
if(((FILEENTRIES *)f1)->flags && !((FILEENTRIES *)f2)->flags) return -1;
if(!((FILEENTRIES *)f1)->flags && ((FILEENTRIES *)f2)->flags) return 1;
return stricmp(((FILEENTRIES *)f1)->filename, ((FILEENTRIES *)f2)->filename);
}
/***************************************************************************
* GetCurrentDirectory
*
* Return current browser directory
***************************************************************************/
char *GetCurrentDirectory(int selection)
{
return (deviceType == TYPE_RECENT) ? history.entries[selection].filepath : fileDir;
}
/***************************************************************************
* UpdateDirectory
*
* Update current browser directory
* return zero if going up while in root
* when going up, return previous dir name
***************************************************************************/
int UpdateDirectory(bool go_up, char *dirname)
{
/* go up to parent directory */
if (go_up)
{
/* special case */
if (deviceType == TYPE_RECENT) return 0;
/* check if we already are at root directory */
if (!strcmp(rootdir[deviceType], (const char *)fileDir)) return 0;
int size=0;
char temp[MAXPATHLEN];
/* determine last folder name length */
strcpy(temp, fileDir);
char *test= strtok(temp,"/");
while (test != NULL)
{
size = strlen(test);
strncpy(dirname,test,size);
dirname[size] = 0;
test = strtok(NULL,"/");
}
/* remove last folder from path */
size = strlen(fileDir) - size;
fileDir[size - 1] = 0;
}
else
{
/* by default, simply append folder name */
sprintf(fileDir, "%s%s/",fileDir, dirname);
}
return 1;
}
/***************************************************************************
* ParseDirectory
*
* List files into one directory
***************************************************************************/
int ParseDirectory(void)
{
int nbfiles = 0;
/* open directory */
DIR *dir = opendir(fileDir);
if (dir == NULL)
{
return -1;
}
struct dirent *entry = readdir(dir);
/* list entries */
while ((entry != NULL)&& (nbfiles < MAXFILES))
{
if (entry->d_name[0] != '.')
{
memset(&filelist[nbfiles], 0, sizeof (FILEENTRIES));
sprintf(filelist[nbfiles].filename,"%s",entry->d_name);
if (entry->d_type == DT_DIR)
{
filelist[nbfiles].flags = 1;
}
nbfiles++;
}
/* next entry */
entry = readdir(dir);
}
/* close directory */
closedir(dir);
/* Sort the file list */
qsort(filelist, nbfiles, sizeof(FILEENTRIES), FileSortCallback);
return nbfiles;
}
/****************************************************************************
* LoadFile
*
* This function will load a BIN, SMD or ZIP file into the ROM buffer.
* This functions return the actual size of data copied into the buffer
*
****************************************************************************/
int LoadFile(int selection)
{
char filename[MAXPATHLEN];
/* file path */
char *filepath = GetCurrentDirectory(selection);
/* full filename */
sprintf(filename, "%s%s", filepath, filelist[selection].filename);
/* DVD hot swap */
if (!strncmp(filepath, rootdir[TYPE_DVD], strlen(rootdir[TYPE_DVD])))
{
/* Check if file is still accessible */
struct stat filestat;
if(stat(filename, &filestat) != 0)
{
/* If not, try to mount DVD */
if (!MountDVD()) return 0;
}
}
/* try to load ROM file */
int size = load_rom(filename);
if (size > 0)
{
/* add/move the file to the top of the history. */
history_add_file(filepath, filelist[selection].filename);
/* recent file list has changed */
if (deviceType == TYPE_RECENT) deviceType = -1;
/* auto-save previous game state */
if (config.s_auto & 2)
{
slot_autosave(config.s_default,config.s_device);
}
/* ROM pathname for screenshot, save & cheat files */
if (!strnicmp(".sms", &filename[strlen(filename) - 4], 4))
{
/* Master System ROM file */
sprintf(rom_filename,"ms/%s",filelist[selection].filename);
}
else if (!strnicmp(".gg", &filename[strlen(filename) - 3], 3))
{
/* Game Gear ROM file */
sprintf(rom_filename,"gg/%s",filelist[selection].filename);
}
else if (!strnicmp(".sg", &filename[strlen(filename) - 3], 3))
{
/* SG-1000 ROM file */
sprintf(rom_filename,"sg/%s",filelist[selection].filename);
}
else
{
/* otherwise, it's Genesis ROM file */
sprintf(rom_filename,"md/%s",filelist[selection].filename);
}
/* remove file extension */
int i = strlen(rom_filename) - 1;
while ((i > 0) && (rom_filename[i] != '.')) i--;
if (i > 0) rom_filename[i] = 0;
/* valid ROM has been loaded */
return 1;
}
return 0;
}
/****************************************************************************
* OpenDir
*
* Function to open a directory and load ROM file list.
****************************************************************************/
int OpenDirectory(int device)
{
int max = 0;
if (device == TYPE_RECENT)
{
/* fetch history list */
int i;
for(i=0; i < NUM_HISTORY_ENTRIES; i++)
{
if(history.entries[i].filepath[0] > 0)
{
filelist[i].flags = 0;
strncpy(filelist[i].filename,history.entries[i].filename, MAXJOLIET-1);
filelist[i].filename[MAXJOLIET-1] = '\0';
max++;
}
else
{
/* Found the end of the list. */
break;
}
}
}
else
{
/* only DVD hot swap is supported */
if (device == TYPE_DVD)
{
/* try to access root directory */
DIR *dir = opendir(rootdir[TYPE_DVD]);
if (dir == NULL)
{
/* mount DVD */
if (!MountDVD()) return 0;
deviceType = -1;
}
else
{
closedir(dir);
}
}
/* parse last directory */
fileDir = config.lastdir[device];
max = ParseDirectory();
if (max <= 0)
{
/* parse root directory */
strcpy(fileDir, rootdir[device]);
max = ParseDirectory();
if (max < 0)
{
GUI_WaitPrompt("Error","Unable to open directory !");
return 0;
}
deviceType = -1;
}
}
if (max == 0)
{
GUI_WaitPrompt("Error","No files found !");
return 0;
}
/* check if device type has changed */
if (device != deviceType)
{
/* reset current device type */
deviceType = device;
/* reset File selector */
ClearSelector(max);
}
return 1;
}