mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-05 10:25:07 +01:00
28775cc3aa
---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
630 lines
17 KiB
C
630 lines
17 KiB
C
/*
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* filesel.c
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*
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* ROM File Browser
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*
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* Copyright Eke-Eke (2009-2012)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include "filesel.h"
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#include "font.h"
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#include "gui.h"
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#include "file_load.h"
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#include "history.h"
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#define BG_COLOR_1 {0x49,0x49,0x49,0xff}
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#define BG_COLOR_2 {0x66,0x66,0x66,0xff}
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#define SCROLL_SPEED 10
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extern const u8 Browser_dir_png[];
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extern const u8 Snap_empty_png[];
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extern const u8 Cart_md_png[];
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extern const u8 Cart_ms_png[];
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extern const u8 Cart_gg_png[];
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extern const u8 Cart_sg_png[];
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FILEENTRIES filelist[MAXFILES];
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static int offset = 0;
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static int selection = 0;
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static int maxfiles = 0;
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static int string_offset = 0;
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static char prev_folder[MAXJOLIET];
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static void selector_cb(void);
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/*****************************************************************************/
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/* GUI Buttons data */
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/*****************************************************************************/
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static butn_data arrow_up_data =
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{
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{NULL,NULL},
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{Button_up_png,Button_up_over_png}
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};
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static butn_data arrow_down_data =
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{
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{NULL,NULL},
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{Button_down_png,Button_down_over_png}
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};
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/*****************************************************************************/
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/* GUI Arrows button */
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/*****************************************************************************/
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static gui_butn arrow_up = {&arrow_up_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,0,0,0},14,76,360,32};
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static gui_butn arrow_down = {&arrow_down_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,0,0,0},14,368,360,32};
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/*****************************************************************************/
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/* GUI helpers */
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/*****************************************************************************/
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static gui_item action_cancel =
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{
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NULL,Key_B_png,"","Previous Directory",10,422,28,28
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};
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static gui_item action_select =
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{
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NULL,Key_A_png,"","Load ROM file",602,422,28,28
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};
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/*****************************************************************************/
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/* GUI Background images */
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/*****************************************************************************/
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static gui_image bg_filesel[14] =
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{
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Banner_top_png,IMAGE_VISIBLE,0,0,640,108,255},
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{NULL,Banner_bottom_png,IMAGE_VISIBLE,0,380,640,100,255},
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{NULL,Main_logo_png,IMAGE_VISIBLE,466,40,152,44,255},
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{NULL,Frame_s1_png,IMAGE_VISIBLE,8,70,372,336,152},
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{NULL,Frame_s2_png,0,384,264,248,140,152},
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{NULL,Snap_empty_png,IMAGE_VISIBLE,424,148,160,112,255},
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{NULL,NULL,0,424,148,160,112,255},
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{NULL,NULL,0,388,147,240,152,255},
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{NULL,NULL,0,388,147,240,152,255},
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{NULL,NULL,0,392,118,232,148,255},
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{NULL,NULL,0,414,116,184,188,255},
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{NULL,NULL,0,416,144,180,228,255}
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};
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static const u8 *Cart_png[FILETYPE_MAX] =
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{
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Cart_md_png,
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Cart_md_png,
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Cart_ms_png,
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Cart_gg_png,
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Cart_sg_png
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};
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static const char *Cart_dir[FILETYPE_MAX] =
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{
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"md",
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"cd",
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"ms",
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"gg",
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"sg"
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};
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/*****************************************************************************/
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/* GUI Descriptor */
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/*****************************************************************************/
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static gui_menu menu_selector =
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{
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"Game Selection",
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-1,-1,
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0,0,14,0,
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NULL,
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NULL,
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bg_filesel,
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{&action_cancel, &action_select},
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{&arrow_up,&arrow_down},
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selector_cb
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};
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static void selector_cb(void)
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{
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int i;
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char text[MAXPATHLEN];
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int yoffset = 108;
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/* Initialize directory icon */
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gui_image dir_icon;
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dir_icon.texture = gxTextureOpenPNG(Browser_dir_png,0);
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dir_icon.w = dir_icon.texture->width;
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dir_icon.h = dir_icon.texture->height;
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dir_icon.x = 26;
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dir_icon.y = (26 - dir_icon.h)/2;
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/* Initialize selection bar */
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gui_image bar_over;
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bar_over.texture = gxTextureOpenPNG(Overlay_bar_png,0);
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bar_over.w = bar_over.texture->width;
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bar_over.h = bar_over.texture->height;
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bar_over.x = 16;
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bar_over.y = (26 - bar_over.h)/2;
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/* Draw browser array */
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gxDrawRectangle(15, 108, 358, 26, 127, (GXColor)BG_COLOR_1);
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gxDrawRectangle(15, 134, 358, 26, 127, (GXColor)BG_COLOR_2);
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gxDrawRectangle(15, 160, 358, 26, 127, (GXColor)BG_COLOR_1);
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gxDrawRectangle(15, 186, 358, 26, 127, (GXColor)BG_COLOR_2);
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gxDrawRectangle(15, 212, 358, 26, 127, (GXColor)BG_COLOR_1);
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gxDrawRectangle(15, 238, 358, 26, 127, (GXColor)BG_COLOR_2);
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gxDrawRectangle(15, 264, 358, 26, 127, (GXColor)BG_COLOR_1);
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gxDrawRectangle(15, 290, 358, 26, 127, (GXColor)BG_COLOR_2);
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gxDrawRectangle(15, 316, 358, 26, 127, (GXColor)BG_COLOR_1);
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gxDrawRectangle(15, 342, 358, 26, 127, (GXColor)BG_COLOR_2);
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/* Draw Files list */
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for (i = offset; (i < (offset + 10)) && (i < maxfiles); i++)
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{
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if (i == selection)
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{
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/* selection bar */
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gxDrawTexture(bar_over.texture,bar_over.x,yoffset+bar_over.y,bar_over.w,bar_over.h,255);
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/* scrolling text */
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if ((string_offset/SCROLL_SPEED) >= strlen(filelist[i].filename))
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{
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string_offset = 0;
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}
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if (string_offset)
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{
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sprintf(text,"%s ",filelist[i].filename+string_offset/SCROLL_SPEED);
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strncat(text, filelist[i].filename, string_offset/SCROLL_SPEED);
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}
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else
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{
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strcpy(text, filelist[i].filename);
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}
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/* print text */
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if (filelist[i].flags)
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{
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/* directory icon */
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gxDrawTexture(dir_icon.texture,dir_icon.x,yoffset+dir_icon.y,dir_icon.w,dir_icon.h,255);
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if (FONT_write(text,18,dir_icon.x+dir_icon.w+6,yoffset+22,bar_over.w-dir_icon.w-26,(GXColor)WHITE))
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{
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/* text scrolling */
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string_offset ++;
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}
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}
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else
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{
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if (FONT_write(text,18,dir_icon.x,yoffset+22,bar_over.w-20,(GXColor)WHITE))
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{
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/* text scrolling */
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string_offset ++;
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}
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}
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}
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else
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{
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if (filelist[i].flags)
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{
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/* directory icon */
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gxDrawTexture(dir_icon.texture,dir_icon.x,yoffset+dir_icon.y,dir_icon.w,dir_icon.h,255);
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FONT_write(filelist[i].filename,18,dir_icon.x+dir_icon.w+6,yoffset+22,bar_over.w-dir_icon.w-26,(GXColor)WHITE);
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}
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else
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{
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FONT_write(filelist[i].filename,18,dir_icon.x,yoffset+22,bar_over.w-20,(GXColor)WHITE);
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}
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}
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yoffset += 26;
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}
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gxTextureClose(&bar_over.texture);
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gxTextureClose(&dir_icon.texture);
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}
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/****************************************************************************
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* FileSelector
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*
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* Browse directories and select a file from the file listing
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* return ROM size
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*
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****************************************************************************/
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int FileSelector(int type)
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{
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short p;
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int i;
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int old = -1;
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char fname[MAXPATHLEN];
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FILE *snap;
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gui_menu *m = &menu_selector;
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#ifdef HW_RVL
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int x,y;
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gui_butn *button;
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#endif
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/* Background overlay */
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if (config.bg_overlay)
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{
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bg_filesel[1].state |= IMAGE_VISIBLE;
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}
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else
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{
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bg_filesel[1].state &= ~IMAGE_VISIBLE;
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}
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/* Hide all cartridge labels */
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for (i=0; i<FILETYPE_MAX; i++)
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{
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bg_filesel[9+i].state &= ~IMAGE_VISIBLE;
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}
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/* Cartridge type */
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if (type < 0)
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{
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/* Recent game list -> select all cartridge type */
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for (i=0; i<FILETYPE_MAX; i++)
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{
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bg_filesel[9+i].data = Cart_png[i];
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}
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}
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else
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{
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/* Clear all cartridges type */
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for (i=0; i<FILETYPE_MAX; i++)
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{
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bg_filesel[9+i].data = NULL;
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}
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/* Select cartridge type */
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bg_filesel[9 + type].data = Cart_png[type];
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bg_filesel[9 + type].state |= IMAGE_VISIBLE;
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}
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/* Initialize Menu */
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GUI_InitMenu(m);
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string_offset = 0;
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while (1)
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{
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/* ROM file snapshot/database */
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if (old != selection)
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{
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/* close any existing texture first */
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gxTextureClose(&bg_filesel[8].texture);
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bg_filesel[8].state &= ~IMAGE_VISIBLE;
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old = selection;
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string_offset = 0;
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if (!filelist[selection].flags)
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{
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/* recent game list -> variable game types */
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if (type < 0)
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{
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/* hide all cartridge labels */
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for (i=0; i<FILETYPE_MAX; i++)
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{
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bg_filesel[9+i].state &= ~IMAGE_VISIBLE;
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}
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/* detect cartridge type */
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type = history.entries[selection].filetype;
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/* show selected cartridge label */
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bg_filesel[9 + type].state |= IMAGE_VISIBLE;
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/* default screenshot file path */
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sprintf(fname,"%s/snaps/%s/%s", DEFAULT_PATH, Cart_dir[type], filelist[selection].filename);
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/* restore recent type flag */
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type = -1;
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}
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else
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{
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/* default screenshot file path */
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sprintf(fname,"%s/snaps/%s/%s", DEFAULT_PATH, Cart_dir[type], filelist[selection].filename);
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}
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/* remove original file extension */
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i = strlen(fname) - 1;
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while ((i > 0) && (fname[i] != '.')) i--;
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if (i > 0) fname[i] = 0;
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/* add PNG file extension */
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strcat(fname, ".png");
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/* try to load screenshot file */
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snap = fopen(fname, "rb");
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if (snap)
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{
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bg_filesel[8].texture = gxTextureOpenPNG(0,snap);
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if (bg_filesel[8].texture)
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{
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bg_filesel[8].state |= IMAGE_VISIBLE;
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}
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fclose(snap);
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}
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}
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}
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/* update helper */
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if (m->selected != -1)
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{
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/* out of focus */
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strcpy(action_select.comment,"");
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}
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else if (filelist[selection].flags)
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{
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/* this is a directory */
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strcpy(action_select.comment,"Open Directory");
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}
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else
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{
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/* this is a ROM file */
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strcpy(action_select.comment,"Load File");
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}
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/* Draw menu*/
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GUI_DrawMenu(m);
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#ifdef HW_RVL
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if (Shutdown)
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{
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gxTextureClose(&w_pointer);
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GUI_DeleteMenu(m);
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GUI_FadeOut();
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shutdown();
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SYS_ResetSystem(SYS_POWEROFF, 0, 0);
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}
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else if (m_input.ir.valid)
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{
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/* get cursor position */
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x = m_input.ir.x;
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y = m_input.ir.y;
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/* draw wiimote pointer */
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gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
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/* ensure we are in the selectable area */
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if ((x < 380) && (y >= 108) && (y <= 368))
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{
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/* find selected item */
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selection = (y - 108) / 26;
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if (selection > 9) selection = 9;
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selection += offset;
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if (selection >= maxfiles) selection = old;
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/* reset selection */
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m->selected = -1;
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}
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else
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{
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/* disable selection */
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m->selected = m->max_buttons + 2;
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/* find selected button */
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for (i=0; i<2; i++)
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{
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button = m->arrows[i];
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if (button)
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{
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if (button->state & BUTTON_VISIBLE)
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{
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if ((x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
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{
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m->selected = m->max_buttons + i;
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break;
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}
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}
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}
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}
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}
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}
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else
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{
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/* reset selection */
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m->selected = -1;
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}
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#endif
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/* copy EFB to XFB */
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gxSetScreen();
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p = m_input.keys;
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/* highlight next item */
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if (p & PAD_BUTTON_DOWN)
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{
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selection++;
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if (selection == maxfiles)
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selection = offset = 0;
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if ((selection - offset) >= 10)
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offset += 10;
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}
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/* highlight previous item */
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else if (p & PAD_BUTTON_UP)
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{
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selection--;
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if (selection < 0)
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{
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selection = maxfiles - 1;
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offset = selection - 10 + 1;
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}
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if (selection < offset)
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offset -= 10;
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if (offset < 0)
|
|
offset = 0;
|
|
}
|
|
|
|
/* go back one page */
|
|
else if (p & (PAD_TRIGGER_L | PAD_BUTTON_LEFT))
|
|
{
|
|
selection -= 10;
|
|
if (selection < 0)
|
|
selection = offset = 0;
|
|
if (selection < offset)
|
|
offset -= 10;
|
|
if (offset < 0)
|
|
offset = 0;
|
|
}
|
|
|
|
/* go forward one page */
|
|
else if (p & (PAD_TRIGGER_R | PAD_BUTTON_RIGHT))
|
|
{
|
|
selection += 10;
|
|
if (selection > maxfiles - 1)
|
|
{
|
|
selection = maxfiles - 1;
|
|
offset = selection - 10 + 1;
|
|
}
|
|
if ((selection - offset) >= 10)
|
|
offset += 10;
|
|
if (offset > maxfiles - 10)
|
|
offset = maxfiles - 10;
|
|
}
|
|
|
|
/* quit */
|
|
else if (p & PAD_TRIGGER_Z)
|
|
{
|
|
GUI_DeleteMenu(m);
|
|
return 0;
|
|
}
|
|
|
|
/* previous directory */
|
|
else if (p & PAD_BUTTON_B)
|
|
{
|
|
string_offset = 0;
|
|
|
|
/* update browser directory (and get current folder)*/
|
|
if (UpdateDirectory(1, prev_folder))
|
|
{
|
|
/* get directory entries */
|
|
maxfiles = ParseDirectory();
|
|
|
|
/* clear selection by default */
|
|
selection = offset = 0;
|
|
old = -1;
|
|
|
|
/* select previous directory */
|
|
for (i=0; i<maxfiles; i++)
|
|
{
|
|
if ((filelist[i].flags) && !strcmp(prev_folder,filelist[i].filename))
|
|
{
|
|
selection = i;
|
|
offset = (i / 10) * 10;
|
|
i = maxfiles;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* exit */
|
|
GUI_DeleteMenu(m);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* open selected file or directory */
|
|
else if (p & PAD_BUTTON_A)
|
|
{
|
|
string_offset = 0;
|
|
|
|
/* ensure we are in focus area */
|
|
if (m->selected < m->max_buttons)
|
|
{
|
|
if (filelist[selection].flags)
|
|
{
|
|
/* get new directory */
|
|
UpdateDirectory(0, filelist[selection].filename);
|
|
|
|
/* get directory entries */
|
|
maxfiles = ParseDirectory();
|
|
|
|
/* clear selection by default */
|
|
selection = offset = 0;
|
|
old = -1;
|
|
}
|
|
else
|
|
{
|
|
/* load ROM file from device */
|
|
int ret = LoadFile(selection);
|
|
|
|
/* exit menu */
|
|
GUI_DeleteMenu(m);
|
|
|
|
/* return ROM size (or zero if an error occured) */
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
#ifdef HW_RVL
|
|
/* arrow buttons selected */
|
|
else if (m->selected == m->max_buttons)
|
|
{
|
|
/* up arrow */
|
|
selection--;
|
|
if (selection < 0)
|
|
{
|
|
selection = maxfiles - 1;
|
|
offset = selection - 10 + 1;
|
|
}
|
|
if (selection < offset) offset -= 10;
|
|
if (offset < 0) offset = 0;
|
|
}
|
|
else if (m->selected == (m->max_buttons+1))
|
|
{
|
|
/* down arrow */
|
|
selection++;
|
|
if (selection == maxfiles)
|
|
selection = offset = 0;
|
|
if ((selection - offset) >= 10)
|
|
offset += 10;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClearSelector(u32 max)
|
|
{
|
|
maxfiles = max;
|
|
offset = 0;
|
|
selection = 0;
|
|
}
|