Genesis-Plus-GX/core
2016-12-18 22:38:50 +01:00
..
cart_hw [Core/MD] fixed SRAM initialization for Sonic 1 Remastered hack 2016-10-15 14:05:02 +02:00
cd_hw [Core/CD] fixed WAV file detection to support files generated by Audacity/FFmpeg/libavformat with RIFF header metadata chunks 2016-09-09 16:03:41 +02:00
input_hw [Core/IO] fixed 4 Way-Play adapter compatibility mode 2016-03-20 19:28:48 +01:00
m68k [Core/CPU] improved 68k auto-vectored interrupts acknowledge cycle timing accuracy (fixes background color corruption during Bubsy cutscenes) 2016-08-15 21:53:12 +02:00
ntsc rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
sound [Core/Sound] improved PSG accuracy (fixes high-frequency aliasing noises in Captain Silver, Kenseiden, Phantasy Star & many other SMS games, thanks to Enik for the help) 2016-12-18 22:38:50 +01:00
tremor arm-vita-eabi-gcc complains about int / ogg_int32_t 2015-08-30 01:38:58 +02:00
z80 rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
genesis.c [Core/CPU] fixed 68k cycle counter Power-ON value (verified on real hardware) 2016-10-15 14:06:23 +02:00
genesis.h [Core/CPU] fixed 68k cycle counter Power-ON value (verified on real hardware) 2016-10-15 14:06:23 +02:00
hvc.h updated file header 2013-10-28 23:09:41 +01:00
io_ctrl.c [Core/MS] improved Japanese Master System I/O chip (315-5297) emulation (verified on real hardware by Charles MacDonald) 2016-06-14 23:42:30 +02:00
io_ctrl.h [Core/MS] improved Japanese Master System I/O chip (315-5297) emulation (verified on real hardware by Charles MacDonald) 2016-06-14 23:42:30 +02:00
loadrom.c [Core] When copying backward, use memmove instead of memcpy (anjbe). 2016-09-02 16:31:08 +02:00
loadrom.h [Core/CD] improved PAL Mega CD timing accuracy 2016-06-22 01:15:15 +02:00
macros.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
mem68k.c [Core/MD] adjusted ZRAM access wait-state delay (fixes Puyo Puyo 2 option menu exit) 2016-10-15 14:35:28 +02:00
mem68k.h [Core/MD] improved SVP memory handlers accuracy (fixes Virtua Racing debug mode) 2016-07-09 19:46:22 +02:00
membnk.c rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
membnk.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
memz80.c [Core/MS] improved Japanese Master System I/O chip (315-5297) emulation (verified on real hardware by Charles MacDonald) 2016-06-14 23:42:30 +02:00
memz80.h [Core/MS] improved Japanese Master System I/O chip (315-5297) emulation (verified on real hardware by Charles MacDonald) 2016-06-14 23:42:30 +02:00
shared.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
state.c [Core/General] rewrote frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame (warning: this breaks compatibility with previous savestates) 2014-12-14 17:10:15 +01:00
state.h [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297) 2014-03-02 16:07:08 +01:00
system.c [Core/VDP] fixed first frame VINT occurrence 2016-10-15 14:07:50 +02:00
system.h [Core/General] removed libretro specific comments 2016-09-21 20:26:13 +02:00
types.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
vdp_ctrl.c [Core/VDP] improved VDP status timing accuracy 2016-05-01 20:21:45 +02:00
vdp_ctrl.h [Core/VDP] fixed spurious 8K-16K VRAM switching when reloading SG-1000 context + minor optimizations 2016-02-28 22:42:19 +01:00
vdp_render.c [Core/VDP] fixed Mode 4 sprite Y wrapping in various screen height modes (fixes VDP Test ROM / Fantastic Dizzy) 2016-05-08 17:09:31 +02:00
vdp_render.h [Core/VDP] fixed Master System II extended video modes sprite parsing (fixes Mega Man 2 demo) 2016-04-10 17:06:22 +02:00