mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-28 12:11:50 +01:00
f2a7b4cb8a
--------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes
320 lines
9.6 KiB
C
320 lines
9.6 KiB
C
/****************************************************************************
|
|
* Genesis Plus
|
|
* Action Replay / Pro Action Replay emulation
|
|
*
|
|
* Copyright (C) 2009-2011 Eke-Eke (Genesis Plus GX)
|
|
*
|
|
* Redistribution and use of this code or any derivative works are permitted
|
|
* provided that the following conditions are met:
|
|
*
|
|
* - Redistributions may not be sold, nor may they be used in a commercial
|
|
* product or activity.
|
|
*
|
|
* - Redistributions that are modified from the original source must include the
|
|
* complete source code, including the source code for all components used by a
|
|
* binary built from the modified sources. However, as a special exception, the
|
|
* source code distributed need not include anything that is normally distributed
|
|
* (in either source or binary form) with the major components (compiler, kernel,
|
|
* and so on) of the operating system on which the executable runs, unless that
|
|
* component itself accompanies the executable.
|
|
*
|
|
* - Redistributions must reproduce the above copyright notice, this list of
|
|
* conditions and the following disclaimer in the documentation and/or other
|
|
* materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
****************************************************************************************/
|
|
|
|
#include "shared.h"
|
|
|
|
#define TYPE_PRO1 0x12
|
|
#define TYPE_PRO2 0x22
|
|
|
|
static struct
|
|
{
|
|
uint8 enabled;
|
|
uint8 status;
|
|
uint8 *rom;
|
|
uint8 *ram;
|
|
uint16 regs[13];
|
|
uint16 old[4];
|
|
uint16 data[4];
|
|
uint32 addr[4];
|
|
} action_replay;
|
|
|
|
static void ar_write_regs(uint32 address, uint32 data);
|
|
static void ar_write_regs_2(uint32 address, uint32 data);
|
|
static void ar_write_ram_8(uint32 address, uint32 data);
|
|
|
|
void areplay_init(void)
|
|
{
|
|
int size;
|
|
FILE *f;
|
|
|
|
memset(&action_replay,0,sizeof(action_replay));
|
|
|
|
/* store Action replay ROM (max. 128k) & RAM (64k) above cartridge ROM + SRAM area */
|
|
if (cart.romsize > 0x810000) return;
|
|
action_replay.rom = cart.rom + 0x810000;
|
|
action_replay.ram = cart.rom + 0x830000;
|
|
|
|
/* Open Action Replay ROM */
|
|
f = fopen(AR_ROM,"rb");
|
|
if (f == NULL) return;
|
|
|
|
/* ROM size */
|
|
fseek(f, 0, SEEK_END);
|
|
size = ftell(f);
|
|
fseek(f, 0, SEEK_SET);
|
|
|
|
/* detect Action Replay board type */
|
|
switch (size)
|
|
{
|
|
case 0x8000:
|
|
{
|
|
/* normal Action Replay (32K) */
|
|
action_replay.enabled = TYPE_AR;
|
|
|
|
/* internal registers mapped at $010000-$01ffff */
|
|
m68k.memory_map[0x01].write16 = ar_write_regs;
|
|
break;
|
|
}
|
|
|
|
case 0x10000:
|
|
case 0x20000:
|
|
{
|
|
/* read Stack Pointer */
|
|
uint8 sp[4];
|
|
fread(&sp, 4, 1, f);
|
|
fseek(f, 0, SEEK_SET);
|
|
|
|
/* Detect board version */
|
|
if (sp[1] == 0x42)
|
|
{
|
|
/* PRO Action Replay 1 (64/128K) */
|
|
action_replay.enabled = TYPE_PRO1;
|
|
|
|
/* internal registers mapped at $010000-$01ffff */
|
|
m68k.memory_map[0x01].write16 = ar_write_regs;
|
|
}
|
|
else if (sp[1] == 0x60)
|
|
{
|
|
/* PRO Action Replay 2 (64K) */
|
|
action_replay.enabled = TYPE_PRO2;
|
|
|
|
/* internal registers mapped at $100000-$10ffff */
|
|
m68k.memory_map[0x10].write16 = ar_write_regs_2;
|
|
}
|
|
|
|
/* internal RAM (64k), mapped at $420000-$42ffff or $600000-$60ffff */
|
|
if (action_replay.enabled)
|
|
{
|
|
m68k.memory_map[sp[1]].base = action_replay.ram;
|
|
m68k.memory_map[sp[1]].read8 = NULL;
|
|
m68k.memory_map[sp[1]].read16 = NULL;
|
|
m68k.memory_map[sp[1]].write8 = ar_write_ram_8;
|
|
m68k.memory_map[sp[1]].write16 = NULL;
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (action_replay.enabled)
|
|
{
|
|
/* Load ROM */
|
|
int i = 0;
|
|
for (i=0; i<size; i+=0x1000)
|
|
{
|
|
fread(action_replay.rom + i, 0x1000, 1, f);
|
|
}
|
|
|
|
#ifdef LSB_FIRST
|
|
for (i= 0; i<size; i+=2)
|
|
{
|
|
/* Byteswap ROM */
|
|
uint8 temp = action_replay.rom[i];
|
|
action_replay.rom[i] = action_replay.rom[i+1];
|
|
action_replay.rom[i+1] = temp;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Close ROM file */
|
|
fclose(f);
|
|
}
|
|
|
|
void areplay_shutdown(void)
|
|
{
|
|
/* clear existing patches */
|
|
areplay_set_status(AR_SWITCH_OFF);
|
|
|
|
/* disable device by default */
|
|
action_replay.enabled = 0;
|
|
}
|
|
|
|
void areplay_reset(int hard)
|
|
{
|
|
if (action_replay.enabled)
|
|
{
|
|
if (hard || (action_replay.status == AR_SWITCH_TRAINER))
|
|
{
|
|
/* reset internal registers */
|
|
memset(action_replay.regs, 0, sizeof(action_replay.regs));
|
|
memset(action_replay.old, 0, sizeof(action_replay.old));
|
|
memset(action_replay.data, 0, sizeof(action_replay.data));
|
|
memset(action_replay.addr, 0, sizeof(action_replay.addr));
|
|
|
|
/* by default, internal ROM is mapped at $000000-$00FFFF */
|
|
m68k.memory_map[0].base = action_replay.rom;
|
|
|
|
/* reset internal RAM on power-on */
|
|
if (hard)
|
|
{
|
|
memset(action_replay.ram,0xff,0x10000);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int areplay_get_status(void)
|
|
{
|
|
if (action_replay.enabled)
|
|
{
|
|
return action_replay.status;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void areplay_set_status(int status)
|
|
{
|
|
if (action_replay.enabled)
|
|
{
|
|
/* no Trainer mode for normal Action Replay */
|
|
if ((action_replay.enabled == TYPE_AR) && (status == AR_SWITCH_TRAINER))
|
|
{
|
|
status = AR_SWITCH_OFF;
|
|
}
|
|
|
|
/* check status changes */
|
|
switch (status)
|
|
{
|
|
case AR_SWITCH_OFF:
|
|
case AR_SWITCH_TRAINER:
|
|
{
|
|
/* check that patches were previously enabled */
|
|
if (action_replay.status == AR_SWITCH_ON)
|
|
{
|
|
/* restore original data */
|
|
*(uint16 *)(cart.rom + action_replay.addr[0]) = action_replay.old[0];
|
|
*(uint16 *)(cart.rom + action_replay.addr[1]) = action_replay.old[1];
|
|
*(uint16 *)(cart.rom + action_replay.addr[2]) = action_replay.old[2];
|
|
*(uint16 *)(cart.rom + action_replay.addr[3]) = action_replay.old[3];
|
|
}
|
|
break;
|
|
}
|
|
|
|
case AR_SWITCH_ON:
|
|
{
|
|
/* check that patches were previously disabled */
|
|
if (action_replay.status != AR_SWITCH_ON)
|
|
{
|
|
/* decode patch data */
|
|
action_replay.data[0] = action_replay.regs[0];
|
|
action_replay.data[1] = action_replay.regs[4];
|
|
action_replay.data[2] = action_replay.regs[7];
|
|
action_replay.data[3] = action_replay.regs[10];
|
|
|
|
/* decode patch address ($000000-$7fffff) */
|
|
action_replay.addr[0] = (action_replay.regs[1] | ((action_replay.regs[2] & 0x3f00) << 8)) << 1;
|
|
action_replay.addr[1] = (action_replay.regs[5] | ((action_replay.regs[6] & 0x3f00) << 8)) << 1;
|
|
action_replay.addr[2] = (action_replay.regs[8] | ((action_replay.regs[9] & 0x3f00) << 8)) << 1;
|
|
action_replay.addr[3] = (action_replay.regs[11] | ((action_replay.regs[12] & 0x3f00) << 8)) << 1;
|
|
|
|
/* save original data */
|
|
action_replay.old[0] = *(uint16 *)(cart.rom + action_replay.addr[0]);
|
|
action_replay.old[1] = *(uint16 *)(cart.rom + action_replay.addr[1]);
|
|
action_replay.old[2] = *(uint16 *)(cart.rom + action_replay.addr[2]);
|
|
action_replay.old[3] = *(uint16 *)(cart.rom + action_replay.addr[3]);
|
|
|
|
/* patch new data */
|
|
*(uint16 *)(cart.rom + action_replay.addr[0]) = action_replay.data[0];
|
|
*(uint16 *)(cart.rom + action_replay.addr[1]) = action_replay.data[1];
|
|
*(uint16 *)(cart.rom + action_replay.addr[2]) = action_replay.data[2];
|
|
*(uint16 *)(cart.rom + action_replay.addr[3]) = action_replay.data[3];
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* update status */
|
|
action_replay.status = status;
|
|
}
|
|
}
|
|
|
|
static void ar_write_regs(uint32 address, uint32 data)
|
|
{
|
|
/* register offset */
|
|
int offset = (address & 0xffff) >> 1;
|
|
if (offset > 12)
|
|
{
|
|
m68k_unused_16_w(address,data);
|
|
return;
|
|
}
|
|
|
|
/* update internal register */
|
|
action_replay.regs[offset] = data;
|
|
|
|
/* MODE register */
|
|
if (action_replay.regs[3] == 0xffff)
|
|
{
|
|
/* check switch status */
|
|
if (action_replay.status == AR_SWITCH_ON)
|
|
{
|
|
/* reset existing patches */
|
|
areplay_set_status(AR_SWITCH_OFF);
|
|
areplay_set_status(AR_SWITCH_ON);
|
|
}
|
|
|
|
/* enable Cartridge ROM */
|
|
m68k.memory_map[0].base = cart.rom;
|
|
}
|
|
}
|
|
|
|
static void ar_write_regs_2(uint32 address, uint32 data)
|
|
{
|
|
/* enable Cartridge ROM */
|
|
if (((address & 0xff) == 0x78) && (data == 0xffff))
|
|
{
|
|
m68k.memory_map[0].base = cart.rom;
|
|
}
|
|
}
|
|
|
|
static void ar_write_ram_8(uint32 address, uint32 data)
|
|
{
|
|
/* byte writes are handled as word writes, with LSB duplicated in MSB (/LWR is not used) */
|
|
*(uint16 *)(action_replay.ram + (address & 0xfffe)) = (data | (data << 8));
|
|
}
|
|
|