Genesis-Plus-GX/source/gx/gui/filesel.c
EkeEke f2800e6a2a [Core/Sound]
. added optional MONO output mode
. improved Low-Pass filter

[Gamecube/Wii]
. added configurable deflickering filter (normally enabled by default)
. various improvement & bugfixes
2013-06-16 23:39:38 +02:00

646 lines
18 KiB
C

/*
* filesel.c
*
* ROM File Browser
*
* Copyright Eke-Eke (2009-2012)
*
* Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met:
*
* - Redistributions may not be sold, nor may they be used in a commercial
* product or activity.
*
* - Redistributions that are modified from the original source must include the
* complete source code, including the source code for all components used by a
* binary built from the modified sources. However, as a special exception, the
* source code distributed need not include anything that is normally distributed
* (in either source or binary form) with the major components (compiler, kernel,
* and so on) of the operating system on which the executable runs, unless that
* component itself accompanies the executable.
*
* - Redistributions must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************************/
#include "shared.h"
#include "filesel.h"
#include "font.h"
#include "gui.h"
#include "file_load.h"
#include "history.h"
#define BG_COLOR_1 {0x49,0x49,0x49,0xff}
#define BG_COLOR_2 {0x66,0x66,0x66,0xff}
#define SCROLL_SPEED 10
extern const u8 Browser_dir_png[];
extern const u8 Snap_empty_png[];
extern const u8 Cart_md_png[];
extern const u8 Cart_ms_png[];
extern const u8 Cart_gg_png[];
extern const u8 Cart_sg_png[];
FILEENTRIES filelist[MAXFILES];
static int offset = 0;
static int selection = 0;
static int maxfiles = 0;
static int string_offset = 0;
static char prev_folder[MAXJOLIET];
static void selector_cb(void);
/*****************************************************************************/
/* GUI Buttons data */
/*****************************************************************************/
static butn_data arrow_up_data =
{
{NULL,NULL},
{Button_up_png,Button_up_over_png}
};
static butn_data arrow_down_data =
{
{NULL,NULL},
{Button_down_png,Button_down_over_png}
};
/*****************************************************************************/
/* GUI Arrows button */
/*****************************************************************************/
static gui_butn arrow_up = {&arrow_up_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,0,0,0},14,76,360,32};
static gui_butn arrow_down = {&arrow_down_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,0,0,0},14,368,360,32};
/*****************************************************************************/
/* GUI helpers */
/*****************************************************************************/
static gui_item action_cancel =
{
NULL,Key_B_png,"","Previous Directory",10,422,28,28
};
static gui_item action_select =
{
NULL,Key_A_png,"","Load ROM file",602,422,28,28
};
/*****************************************************************************/
/* GUI Background images */
/*****************************************************************************/
static gui_image bg_filesel[14] =
{
{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
{NULL,Banner_top_png,IMAGE_VISIBLE,0,0,640,108,255},
{NULL,Banner_bottom_png,IMAGE_VISIBLE,0,380,640,100,255},
{NULL,Main_logo_png,IMAGE_VISIBLE,466,40,152,44,255},
{NULL,Frame_s1_png,IMAGE_VISIBLE,8,70,372,336,152},
{NULL,Frame_s2_png,0,384,264,248,140,152},
{NULL,Snap_empty_png,IMAGE_VISIBLE,424,148,160,112,255},
{NULL,NULL,0,424,148,160,112,255},
{NULL,NULL,0,388,147,240,152,255},
{NULL,NULL,0,388,147,240,152,255},
{NULL,NULL,0,392,118,232,148,255},
{NULL,NULL,0,414,116,184,188,255},
{NULL,NULL,0,416,144,180,228,255}
};
static const u8 *Cart_png[FILETYPE_MAX] =
{
Cart_md_png,
Cart_md_png,
Cart_ms_png,
Cart_gg_png,
Cart_sg_png
};
static const char *Cart_dir[FILETYPE_MAX] =
{
"md",
"cd",
"ms",
"gg",
"sg"
};
/*****************************************************************************/
/* GUI Descriptor */
/*****************************************************************************/
static gui_menu menu_selector =
{
"Game Selection",
-1,-1,
0,0,14,0,
NULL,
NULL,
bg_filesel,
{&action_cancel, &action_select},
{&arrow_up,&arrow_down},
selector_cb
};
static void selector_cb(void)
{
int i;
char text[MAXPATHLEN];
int yoffset = 108;
/* Initialize directory icon */
gui_image dir_icon;
dir_icon.texture = gxTextureOpenPNG(Browser_dir_png,0);
dir_icon.w = dir_icon.texture->width;
dir_icon.h = dir_icon.texture->height;
dir_icon.x = 26;
dir_icon.y = (26 - dir_icon.h)/2;
/* Initialize selection bar */
gui_image bar_over;
bar_over.texture = gxTextureOpenPNG(Overlay_bar_png,0);
bar_over.w = bar_over.texture->width;
bar_over.h = bar_over.texture->height;
bar_over.x = 16;
bar_over.y = (26 - bar_over.h)/2;
/* Draw browser array */
gxDrawRectangle(15, 108, 358, 26, 127, (GXColor)BG_COLOR_1);
gxDrawRectangle(15, 134, 358, 26, 127, (GXColor)BG_COLOR_2);
gxDrawRectangle(15, 160, 358, 26, 127, (GXColor)BG_COLOR_1);
gxDrawRectangle(15, 186, 358, 26, 127, (GXColor)BG_COLOR_2);
gxDrawRectangle(15, 212, 358, 26, 127, (GXColor)BG_COLOR_1);
gxDrawRectangle(15, 238, 358, 26, 127, (GXColor)BG_COLOR_2);
gxDrawRectangle(15, 264, 358, 26, 127, (GXColor)BG_COLOR_1);
gxDrawRectangle(15, 290, 358, 26, 127, (GXColor)BG_COLOR_2);
gxDrawRectangle(15, 316, 358, 26, 127, (GXColor)BG_COLOR_1);
gxDrawRectangle(15, 342, 358, 26, 127, (GXColor)BG_COLOR_2);
/* Draw Files list */
for (i = offset; (i < (offset + 10)) && (i < maxfiles); i++)
{
if (i == selection)
{
/* selection bar */
gxDrawTexture(bar_over.texture,bar_over.x,yoffset+bar_over.y,bar_over.w,bar_over.h,255);
/* scrolling text */
if ((string_offset/SCROLL_SPEED) >= strlen(filelist[i].filename))
{
string_offset = 0;
}
if (string_offset)
{
sprintf(text,"%s ",filelist[i].filename+string_offset/SCROLL_SPEED);
strncat(text, filelist[i].filename, string_offset/SCROLL_SPEED);
}
else
{
strcpy(text, filelist[i].filename);
}
/* print text */
if (filelist[i].flags)
{
/* directory icon */
gxDrawTexture(dir_icon.texture,dir_icon.x,yoffset+dir_icon.y,dir_icon.w,dir_icon.h,255);
if (FONT_write(text,18,dir_icon.x+dir_icon.w+6,yoffset+22,bar_over.w-dir_icon.w-26,(GXColor)WHITE))
{
/* text scrolling */
string_offset ++;
}
}
else
{
if (FONT_write(text,18,dir_icon.x,yoffset+22,bar_over.w-20,(GXColor)WHITE))
{
/* text scrolling */
string_offset ++;
}
}
}
else
{
if (filelist[i].flags)
{
/* directory icon */
gxDrawTexture(dir_icon.texture,dir_icon.x,yoffset+dir_icon.y,dir_icon.w,dir_icon.h,255);
FONT_write(filelist[i].filename,18,dir_icon.x+dir_icon.w+6,yoffset+22,bar_over.w-dir_icon.w-26,(GXColor)WHITE);
}
else
{
FONT_write(filelist[i].filename,18,dir_icon.x,yoffset+22,bar_over.w-20,(GXColor)WHITE);
}
}
yoffset += 26;
}
gxTextureClose(&bar_over.texture);
gxTextureClose(&dir_icon.texture);
}
/****************************************************************************
* FileSelector
*
* Browse directories and select a file from the file listing
* return ROM size
*
****************************************************************************/
int FileSelector(int type)
{
short p;
int i;
int old = -1;
char fname[MAXPATHLEN];
FILE *snap;
gui_menu *m = &menu_selector;
#ifdef HW_RVL
int x,y;
gui_butn *button;
#endif
/* Background overlay */
if (config.bg_overlay)
{
bg_filesel[1].state |= IMAGE_VISIBLE;
}
else
{
bg_filesel[1].state &= ~IMAGE_VISIBLE;
}
/* Hide all cartridge labels */
for (i=0; i<FILETYPE_MAX; i++)
{
bg_filesel[9+i].state &= ~IMAGE_VISIBLE;
}
/* Cartridge type */
if (type < 0)
{
/* Recent game list -> select all cartridge type */
for (i=0; i<FILETYPE_MAX; i++)
{
bg_filesel[9+i].data = Cart_png[i];
}
}
else
{
/* Clear all cartridges type */
for (i=0; i<FILETYPE_MAX; i++)
{
bg_filesel[9+i].data = NULL;
}
/* Select cartridge type */
bg_filesel[9 + type].data = Cart_png[type];
bg_filesel[9 + type].state |= IMAGE_VISIBLE;
}
/* Initialize Menu */
GUI_InitMenu(m);
string_offset = 0;
while (1)
{
/* ROM file snapshot/database */
if (old != selection)
{
/* close any existing texture first */
gxTextureClose(&bg_filesel[8].texture);
bg_filesel[8].state &= ~IMAGE_VISIBLE;
old = selection;
string_offset = 0;
if (!filelist[selection].flags)
{
/* recent game list -> variable game types */
if (type < 0)
{
/* hide all cartridge labels */
for (i=0; i<FILETYPE_MAX; i++)
{
bg_filesel[9+i].state &= ~IMAGE_VISIBLE;
}
/* detect cartridge type */
type = history.entries[selection].filetype;
/* show selected cartridge label */
bg_filesel[9 + type].state |= IMAGE_VISIBLE;
/* default screenshot file path */
sprintf(fname,"%s/snaps/%s/%s", DEFAULT_PATH, Cart_dir[type], filelist[selection].filename);
/* restore recent type flag */
type = -1;
}
else
{
/* default screenshot file path */
sprintf(fname,"%s/snaps/%s/%s", DEFAULT_PATH, Cart_dir[type], filelist[selection].filename);
}
/* remove original file extension */
i = strlen(fname) - 1;
while ((i > 0) && (fname[i] != '.')) i--;
if (i > 0) fname[i] = 0;
/* add PNG file extension */
strcat(fname, ".png");
/* try to load screenshot file */
snap = fopen(fname, "rb");
if (snap)
{
bg_filesel[8].texture = gxTextureOpenPNG(0,snap);
if (bg_filesel[8].texture)
{
bg_filesel[8].state |= IMAGE_VISIBLE;
}
fclose(snap);
}
}
}
/* update helper */
if (m->selected != -1)
{
/* out of focus */
strcpy(action_select.comment,"");
}
else if (filelist[selection].flags)
{
/* this is a directory */
strcpy(action_select.comment,"Open Directory");
}
else
{
/* this is a ROM file */
strcpy(action_select.comment,"Load File");
}
/* Draw menu*/
GUI_DrawMenu(m);
#ifdef HW_RVL
if (Shutdown)
{
gxTextureClose(&w_pointer);
GUI_DeleteMenu(m);
GUI_FadeOut();
shutdown();
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
}
else if (m_input.ir.valid)
{
/* get cursor position */
x = m_input.ir.x;
y = m_input.ir.y;
/* draw wiimote pointer */
gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
/* ensure we are in the selectable area */
if ((x < 380) && (y >= 108) && (y <= 368))
{
/* find selected item */
selection = (y - 108) / 26;
if (selection > 9) selection = 9;
selection += offset;
if (selection >= maxfiles) selection = old;
/* reset selection */
m->selected = -1;
}
else
{
/* disable selection */
m->selected = m->max_buttons + 2;
/* find selected button */
for (i=0; i<2; i++)
{
button = m->arrows[i];
if (button)
{
if (button->state & BUTTON_VISIBLE)
{
if ((x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
{
m->selected = m->max_buttons + i;
break;
}
}
}
}
}
}
else
{
/* reset selection */
m->selected = -1;
}
#endif
/* copy EFB to XFB */
gxSetScreen();
p = m_input.keys;
/* highlight next item */
if (p & PAD_BUTTON_DOWN)
{
selection++;
if (selection == maxfiles)
selection = offset = 0;
if ((selection - offset) >= 10)
offset += 10;
}
/* highlight previous item */
else if (p & PAD_BUTTON_UP)
{
selection--;
if (selection < 0)
{
selection = maxfiles - 1;
offset = maxfiles - 10;
}
if (selection < offset)
offset -= 10;
if (offset < 0)
offset = 0;
}
/* go back one page */
else if (p & (PAD_TRIGGER_L | PAD_BUTTON_LEFT))
{
if (maxfiles >= 10)
{
selection -= 10;
if (selection < 0)
{
selection = offset = 0;
}
else if (selection < offset)
{
offset -= 10;
if (offset < 0) offset = 0;
}
}
}
/* go forward one page */
else if (p & (PAD_TRIGGER_R | PAD_BUTTON_RIGHT))
{
if (maxfiles >= 10)
{
selection += 10;
if (selection > maxfiles - 1)
{
/* last page */
selection = maxfiles - 1;
offset = maxfiles - 10;
}
else if (selection >= (offset + 10))
{
/* next page */
offset += 10;
if (offset > (maxfiles - 10)) offset = maxfiles - 10;
}
}
}
/* quit */
else if (p & PAD_TRIGGER_Z)
{
GUI_DeleteMenu(m);
return 0;
}
/* previous directory */
else if (p & PAD_BUTTON_B)
{
string_offset = 0;
/* update browser directory (and get current folder)*/
if (UpdateDirectory(1, prev_folder))
{
/* get directory entries */
maxfiles = ParseDirectory();
/* clear selection by default */
selection = offset = 0;
old = -1;
/* select previous directory */
for (i=0; i<maxfiles; i++)
{
if ((filelist[i].flags) && !strcmp(prev_folder,filelist[i].filename))
{
selection = i;
while (i >= (offset + 10))
{
offset += 10;
if (offset > (maxfiles - 10)) offset = maxfiles - 10;
}
break;
}
}
}
else
{
/* exit */
GUI_DeleteMenu(m);
return 0;
}
}
/* open selected file or directory */
else if (p & PAD_BUTTON_A)
{
string_offset = 0;
/* ensure we are in focus area */
if (m->selected < m->max_buttons)
{
if (filelist[selection].flags)
{
/* get new directory */
UpdateDirectory(0, filelist[selection].filename);
/* get directory entries */
maxfiles = ParseDirectory();
/* clear selection by default */
selection = offset = 0;
old = -1;
}
else
{
/* load ROM file from device */
int ret = LoadFile(selection);
/* exit menu */
GUI_DeleteMenu(m);
/* return ROM size (or zero if an error occured) */
return ret;
}
}
#ifdef HW_RVL
/* arrow buttons selected */
else if (m->selected == m->max_buttons)
{
/* up arrow */
selection--;
if (selection < 0)
{
selection = maxfiles - 1;
offset = selection - 10 + 1;
}
if (selection < offset) offset -= 10;
if (offset < 0) offset = 0;
}
else if (m->selected == (m->max_buttons+1))
{
/* down arrow */
selection++;
if (selection == maxfiles)
selection = offset = 0;
if ((selection - offset) >= 10)
offset += 10;
}
#endif
}
}
}
void ClearSelector(u32 max)
{
maxfiles = max;
offset = 0;
selection = 0;
}