mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-10 04:45:08 +01:00
a0fe59e1fc
~updated DOS & WIN32 ports to reflect recent changes
527 lines
14 KiB
C
527 lines
14 KiB
C
#include <windows.h>
|
|
#include <SDL.h>
|
|
|
|
#include "shared.h"
|
|
#include "sms_ntsc.h"
|
|
#include "md_ntsc.h"
|
|
|
|
#define SOUND_FREQUENCY 48000
|
|
#define SOUND_SAMPLES_SIZE 2048
|
|
|
|
int timer_count = 0;
|
|
int old_timer_count = 0;
|
|
int paused = 0;
|
|
int frame_count = 0;
|
|
int frameticker = 0;
|
|
int joynum = 0;
|
|
|
|
int update_input(void);
|
|
uint8 *keystate;
|
|
uint8 buf[STATE_SIZE];
|
|
|
|
uint8 log_error = 0;
|
|
uint8 debug_on = 0;
|
|
uint8 turbo_mode = 1;
|
|
uint8 use_sound = 0;
|
|
uint8 fullscreen = 0;
|
|
|
|
/* sound */
|
|
|
|
struct {
|
|
char* current_pos;
|
|
char* buffer;
|
|
int current_emulated_samples;
|
|
} sdl_sound;
|
|
|
|
static void sdl_sound_callback(void *userdata, Uint8 *stream, int len)
|
|
{
|
|
if(sdl_sound.current_emulated_samples < len) {
|
|
memset(stream, 0, len);
|
|
}
|
|
else {
|
|
memcpy(stream, sdl_sound.buffer, len);
|
|
/* loop to compensate desync */
|
|
do {
|
|
sdl_sound.current_emulated_samples -= len;
|
|
} while(sdl_sound.current_emulated_samples > 2 * len);
|
|
memcpy(sdl_sound.buffer,
|
|
sdl_sound.current_pos - sdl_sound.current_emulated_samples,
|
|
sdl_sound.current_emulated_samples);
|
|
sdl_sound.current_pos = sdl_sound.buffer + sdl_sound.current_emulated_samples;
|
|
}
|
|
}
|
|
|
|
static int sdl_sound_init()
|
|
{
|
|
int n;
|
|
SDL_AudioSpec as_desired, as_obtained;
|
|
|
|
if(SDL_Init(SDL_INIT_AUDIO) < 0) {
|
|
printf("ERROR: %s.\n", SDL_GetError());
|
|
return 0;
|
|
}
|
|
|
|
as_desired.freq = SOUND_FREQUENCY;
|
|
as_desired.format = AUDIO_S16LSB;
|
|
as_desired.channels = 2;
|
|
as_desired.samples = SOUND_SAMPLES_SIZE;
|
|
as_desired.callback = sdl_sound_callback;
|
|
|
|
if(SDL_OpenAudio(&as_desired, &as_obtained) == -1) {
|
|
printf("ERROR: can't open audio: %s.\n", SDL_GetError());
|
|
return 0;
|
|
}
|
|
|
|
if(as_desired.samples != as_obtained.samples) {
|
|
printf("ERROR: soundcard driver does not accept specified samples size.\n");
|
|
return 0;
|
|
}
|
|
|
|
sdl_sound.current_emulated_samples = 0;
|
|
n = SOUND_SAMPLES_SIZE * 2 * sizeof(short) * 11;
|
|
sdl_sound.buffer = (char*)malloc(n);
|
|
if(!sdl_sound.buffer) {
|
|
printf("ERROR: can't allocate memory for sound.\n");
|
|
return 0;
|
|
}
|
|
memset(sdl_sound.buffer, 0, n);
|
|
sdl_sound.current_pos = sdl_sound.buffer;
|
|
return 1;
|
|
}
|
|
|
|
static void sdl_sound_update()
|
|
{
|
|
int i;
|
|
short* p;
|
|
|
|
SDL_LockAudio();
|
|
p = (short*)sdl_sound.current_pos;
|
|
for(i = 0; i < snd.buffer_size; ++i) {
|
|
*p = snd.buffer[0][i];
|
|
++p;
|
|
*p = snd.buffer[1][i];
|
|
++p;
|
|
}
|
|
sdl_sound.current_pos = (char*)p;
|
|
sdl_sound.current_emulated_samples += snd.buffer_size * 2 * sizeof(short);
|
|
SDL_UnlockAudio();
|
|
}
|
|
|
|
static void sdl_sound_close()
|
|
{
|
|
SDL_PauseAudio(1);
|
|
SDL_CloseAudio();
|
|
free(sdl_sound.buffer);
|
|
}
|
|
|
|
static SDL_Rect rect;
|
|
static SDL_Surface* screen;
|
|
static SDL_Surface* surface;
|
|
static unsigned char* output_pixels; /* 16-bit RGB */
|
|
static long output_pitch;
|
|
|
|
Uint32 fps_callback(Uint32 interval)
|
|
{
|
|
if(paused) return 1000/vdp_rate;
|
|
timer_count++;
|
|
frameticker ++;
|
|
if(timer_count % vdp_rate == 0)
|
|
{
|
|
int fps = frame_count + 1;
|
|
char caption[100];
|
|
char region[10];
|
|
if (region_code == REGION_USA) sprintf(region,"USA");
|
|
else if (region_code == REGION_EUROPE) sprintf(region,"EUR");
|
|
else sprintf(region,"JAP");
|
|
sprintf(caption, "Genesis Plus/SDL - %s (%s) - %d fps - xoffset = %d", rominfo.international, region, fps,input.x_offset);
|
|
SDL_WM_SetCaption(caption, NULL);
|
|
frame_count = 0;
|
|
|
|
}
|
|
return 1000/vdp_rate;
|
|
}
|
|
|
|
void display_output( void )
|
|
{
|
|
SDL_Rect dest;
|
|
dest.w=rect.w;
|
|
dest.h=rect.h;
|
|
dest.x=(640-rect.w)/2;
|
|
dest.y=(480-rect.h)/2;
|
|
if ( SDL_BlitSurface( surface, &rect, screen, &dest ) < 0 || SDL_Flip( screen ) < 0 )
|
|
MessageBox(NULL, "SDL blit failed", "Error", 0);
|
|
}
|
|
|
|
md_ntsc_t md_ntsc;
|
|
sms_ntsc_t sms_ntsc;
|
|
|
|
int main (int argc, char **argv)
|
|
{
|
|
int running = 1;
|
|
int sym;
|
|
md_ntsc_setup_t md_setup;
|
|
sms_ntsc_setup_t sms_setup;
|
|
|
|
error_init();
|
|
|
|
/* Print help if no game specified */
|
|
if(argc < 2)
|
|
{
|
|
char caption[256];
|
|
sprintf(caption, "Genesis Plus\\SDL by Charles MacDonald\nWWW: http://cgfm2.emuviews.com\nusage: %s gamename\n", argv[0]);
|
|
MessageBox(NULL, caption, "Information", 0);
|
|
exit(1);
|
|
}
|
|
|
|
/* set default config */
|
|
set_config_defaults();
|
|
|
|
/* Load game */
|
|
cart_rom = malloc(10*1024*1024);
|
|
memset(cart_rom, 0, 10*1024*1024);
|
|
if(!load_rom(argv[1]))
|
|
{
|
|
char caption[256];
|
|
sprintf(caption, "Error loading file `%s'.", argv[1]);
|
|
MessageBox(NULL, caption, "Error", 0);
|
|
exit(1);
|
|
}
|
|
|
|
/* initialize SDL */
|
|
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0)
|
|
{
|
|
char caption[256];
|
|
sprintf(caption, "SDL initialization failed");
|
|
MessageBox(NULL, caption, "Error", 0);
|
|
exit(1);
|
|
}
|
|
SDL_WM_SetCaption("Genesis Plus/SDL", NULL);
|
|
SDL_ShowCursor(0);
|
|
|
|
screen = SDL_SetVideoMode(640, 480, 16, fullscreen ? (SDL_HWSURFACE|SDL_FULLSCREEN): (SDL_HWSURFACE));
|
|
surface = SDL_CreateRGBSurface(SDL_HWSURFACE, 720, 576, 16, 0, 0, 0, 0);
|
|
if (!screen || !surface)
|
|
{
|
|
MessageBox(NULL, "Video initialization failed", "Error", 0);
|
|
exit(1);
|
|
}
|
|
|
|
/* initialize Genesis display */
|
|
memset(&bitmap, 0, sizeof(t_bitmap));
|
|
bitmap.width = 720;
|
|
bitmap.height = 576;
|
|
bitmap.depth = 16;
|
|
bitmap.granularity = 2;
|
|
bitmap.pitch = (bitmap.width * bitmap.granularity);
|
|
bitmap.data = surface->pixels;
|
|
bitmap.viewport.w = 256;
|
|
bitmap.viewport.h = 224;
|
|
bitmap.viewport.x = 0;
|
|
bitmap.viewport.y = 0;
|
|
|
|
/* load BIOS */
|
|
memset(bios_rom, 0, sizeof(bios_rom));
|
|
FILE *f = fopen("./BIOS.bin", "rb");
|
|
if (f!=NULL)
|
|
{
|
|
fread(&bios_rom, 0x800,1,f);
|
|
fclose(f);
|
|
int i;
|
|
for(i = 0; i < 0x800; i += 2)
|
|
{
|
|
uint8 temp = bios_rom[i];
|
|
bios_rom[i] = bios_rom[i+1];
|
|
bios_rom[i+1] = temp;
|
|
}
|
|
config.bios_enabled |= 2;
|
|
}
|
|
|
|
/* initialize emulation */
|
|
system_init();
|
|
audio_init(SOUND_FREQUENCY);
|
|
|
|
/* initialize SDL audio */
|
|
if (use_sound) use_sound = sdl_sound_init();
|
|
|
|
/* load SRAM */
|
|
f = fopen("./game.srm", "rb");
|
|
if (f!=NULL)
|
|
{
|
|
fread(sram.sram,0x10000,1, f);
|
|
fclose(f);
|
|
}
|
|
|
|
/* reset emulation */
|
|
system_reset();
|
|
|
|
/* start emulation loop */
|
|
SDL_SetTimer(1000/vdp_rate, fps_callback);
|
|
if (use_sound) SDL_PauseAudio(0);
|
|
|
|
while(running)
|
|
{
|
|
SDL_Event event;
|
|
if (SDL_PollEvent(&event))
|
|
{
|
|
switch(event.type)
|
|
{
|
|
case SDL_QUIT: /* Windows was closed */
|
|
running = 0;
|
|
break;
|
|
|
|
case SDL_KEYDOWN: /* user options */
|
|
sym = event.key.keysym.sym;
|
|
|
|
if(sym == SDLK_TAB) system_reset();
|
|
else if (sym == SDLK_RETURN)
|
|
{
|
|
fullscreen ^=1;
|
|
screen = SDL_SetVideoMode(640, 480, 16, fullscreen ? (SDL_HWSURFACE|SDL_FULLSCREEN): (SDL_HWSURFACE));
|
|
|
|
}
|
|
else if(sym == SDLK_F3) config.render ^=1;
|
|
else if(sym == SDLK_F4)
|
|
{
|
|
SDL_FillRect( screen, 0, 0 );
|
|
config.ntsc ++;
|
|
if (config.ntsc > 3) config.ntsc = 0;
|
|
bitmap.viewport.changed = 1;
|
|
}
|
|
else if(sym == SDLK_F5) log_error ^=1;
|
|
else if(sym == SDLK_F6)
|
|
{
|
|
turbo_mode ^=1;
|
|
frameticker = 0;
|
|
}
|
|
else if(sym == SDLK_F7)
|
|
{
|
|
f = fopen("game.gpz","r+b");
|
|
if (f)
|
|
{
|
|
fread(&buf, STATE_SIZE, 1, f);
|
|
state_load(buf);
|
|
fclose(f);
|
|
}
|
|
}
|
|
else if(sym == SDLK_F8)
|
|
{
|
|
f = fopen("game.gpz","w+b");
|
|
if (f)
|
|
{
|
|
state_save(buf);
|
|
fwrite(&buf, STATE_SIZE, 1, f);
|
|
fclose(f);
|
|
}
|
|
}
|
|
else if(sym == SDLK_F9)
|
|
{
|
|
vdp_pal ^= 1;
|
|
|
|
/* reinitialize timings */
|
|
system_init ();
|
|
unsigned char *temp = malloc(YM2612GetContextSize());
|
|
if (temp) memcpy(temp, YM2612GetContextPtr(), YM2612GetContextSize());
|
|
audio_init(48000);
|
|
if (temp)
|
|
{
|
|
YM2612Restore(temp);
|
|
free(temp);
|
|
}
|
|
|
|
/* reinitialize HVC tables */
|
|
vctab = (vdp_pal) ? ((reg[1] & 8) ? vc_pal_240 : vc_pal_224) : vc_ntsc_224;
|
|
hctab = (reg[12] & 1) ? cycle2hc40 : cycle2hc32;
|
|
|
|
/* reinitialize overscan area */
|
|
bitmap.viewport.x = config.overscan ? 14 : 0;
|
|
bitmap.viewport.y = config.overscan ? (((reg[1] & 8) ? 0 : 8) + (vdp_pal ? 24 : 0)) : 0;
|
|
}
|
|
else if(sym == SDLK_F10) set_softreset();
|
|
else if(sym == SDLK_F11)
|
|
{
|
|
joynum ++;
|
|
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
|
while (input.dev[joynum] == NO_DEVICE)
|
|
{
|
|
joynum ++;
|
|
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
|
}
|
|
}
|
|
else if(sym == SDLK_ESCAPE) running = 0;
|
|
else if(sym == SDLK_F12)
|
|
{
|
|
config.overscan ^= 1;
|
|
bitmap.viewport.x = config.overscan ? ((reg[12] & 1) ? 16 : 12) : 0;
|
|
bitmap.viewport.y = config.overscan ? (((reg[1] & 8) ? 0 : 8) + (vdp_pal ? 24 : 0)) : 0;
|
|
bitmap.viewport.changed = 1;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
if(!paused)
|
|
{
|
|
if (frameticker > 1)
|
|
{
|
|
/* Frame skipping */
|
|
frameticker--;
|
|
system_frame (1);
|
|
}
|
|
else
|
|
{
|
|
/* Delay */
|
|
while (!frameticker && !turbo_mode) SDL_Delay(0);
|
|
|
|
system_frame (0);
|
|
frame_count++;
|
|
}
|
|
|
|
frameticker--;
|
|
|
|
/* Sound Update */
|
|
audio_update(snd.buffer_size);
|
|
if (use_sound) sdl_sound_update();
|
|
|
|
/* Video update */
|
|
if(bitmap.viewport.changed)
|
|
{
|
|
bitmap.viewport.changed = 0;
|
|
rect.w = bitmap.viewport.w+2*bitmap.viewport.x;
|
|
rect.h = bitmap.viewport.h+2*bitmap.viewport.y;
|
|
if (config.render && (interlaced || config.ntsc)) rect.h *= 2;
|
|
if (config.ntsc) rect.w = (reg[12]&1) ? MD_NTSC_OUT_WIDTH(rect.w) : SMS_NTSC_OUT_WIDTH(rect.w);
|
|
|
|
/* init NTSC filter */
|
|
if (config.ntsc == 1)
|
|
{
|
|
sms_setup = sms_ntsc_composite;
|
|
md_setup = md_ntsc_composite;
|
|
sms_ntsc_init( &sms_ntsc, &sms_setup );
|
|
md_ntsc_init( &md_ntsc, &md_setup );
|
|
}
|
|
else if (config.ntsc == 2)
|
|
{
|
|
sms_setup = sms_ntsc_svideo;
|
|
md_setup = md_ntsc_svideo;
|
|
sms_ntsc_init( &sms_ntsc, &sms_setup );
|
|
md_ntsc_init( &md_ntsc, &md_setup );
|
|
}
|
|
else if (config.ntsc == 3)
|
|
{
|
|
sms_setup = sms_ntsc_rgb;
|
|
md_setup = md_ntsc_rgb;
|
|
sms_ntsc_init( &sms_ntsc, &sms_setup );
|
|
md_ntsc_init( &md_ntsc, &md_setup );
|
|
}
|
|
}
|
|
|
|
display_output();
|
|
}
|
|
}
|
|
|
|
/* save SRAM */
|
|
f = fopen("./game.srm", "wb");
|
|
if (f!=NULL)
|
|
{
|
|
fwrite(&sram.sram,0x10000,1, f);
|
|
fclose(f);
|
|
}
|
|
|
|
if (use_sound) sdl_sound_close();
|
|
SDL_FreeSurface(surface);
|
|
SDL_FreeSurface(screen);
|
|
SDL_Quit();
|
|
system_shutdown();
|
|
error_shutdown();
|
|
free(cart_rom);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int update_input(void)
|
|
{
|
|
keystate = SDL_GetKeyState(NULL);
|
|
|
|
while (input.dev[joynum] == NO_DEVICE)
|
|
{
|
|
joynum ++;
|
|
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
|
}
|
|
|
|
/* reset input */
|
|
input.pad[joynum] = 0;
|
|
|
|
/* keyboard */
|
|
if(keystate[SDLK_UP]) input.pad[joynum] |= INPUT_UP;
|
|
else
|
|
if(keystate[SDLK_DOWN]) input.pad[joynum] |= INPUT_DOWN;
|
|
if(keystate[SDLK_LEFT]) input.pad[joynum] |= INPUT_LEFT;
|
|
else
|
|
if(keystate[SDLK_RIGHT]) input.pad[joynum] |= INPUT_RIGHT;
|
|
|
|
if(keystate[SDLK_a]) input.pad[joynum] |= INPUT_A;
|
|
if(keystate[SDLK_s]) input.pad[joynum] |= INPUT_B;
|
|
if(keystate[SDLK_d]) input.pad[joynum] |= INPUT_C;
|
|
if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START;
|
|
if(keystate[SDLK_z]) input.pad[joynum] |= INPUT_X;
|
|
if(keystate[SDLK_x]) input.pad[joynum] |= INPUT_Y;
|
|
if(keystate[SDLK_c]) input.pad[joynum] |= INPUT_Z;
|
|
if(keystate[SDLK_v]) input.pad[joynum] |= INPUT_MODE;
|
|
|
|
if (input.dev[joynum] == DEVICE_LIGHTGUN)
|
|
{
|
|
/* get mouse (absolute values) */
|
|
int x,y;
|
|
int state = SDL_GetMouseState(&x,&y);
|
|
|
|
/* Calculate X Y axis values */
|
|
input.analog[joynum - 4][0] = (x * bitmap.viewport.w) / 640;
|
|
input.analog[joynum - 4][1] = (y * bitmap.viewport.h) / 480;
|
|
|
|
/* Map mouse buttons to player #1 inputs */
|
|
if(state & SDL_BUTTON_MMASK) input.pad[joynum] |= INPUT_C;
|
|
if(state & SDL_BUTTON_RMASK) input.pad[joynum] |= INPUT_B;
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_A;
|
|
}
|
|
else if (input.dev[joynum] == DEVICE_MOUSE)
|
|
{
|
|
/* get mouse (relative values) */
|
|
int x,y;
|
|
int state = SDL_GetRelativeMouseState(&x,&y);
|
|
|
|
/* Sega Mouse range is -256;+256 */
|
|
input.analog[2][0] = x;
|
|
input.analog[2][1] = y;
|
|
|
|
/* Vertical movement is upsidedown */
|
|
if (!config.invert_mouse) input.analog[2][1] = 0 - input.analog[2][1];
|
|
|
|
/* Map mouse buttons to player #1 inputs */
|
|
if(state & SDL_BUTTON_MMASK) input.pad[joynum] |= INPUT_C;
|
|
if(state & SDL_BUTTON_RMASK) input.pad[joynum] |= INPUT_B;
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_A;
|
|
}
|
|
else if (system_hw == SYSTEM_PICO)
|
|
{
|
|
/* get mouse (absolute values) */
|
|
int x,y;
|
|
int state = SDL_GetMouseState(&x,&y);
|
|
|
|
/* Calculate X Y axis values */
|
|
input.analog[0][0] = 0x3c + (x * (0x17c-0x03c+1)) / 640;
|
|
input.analog[0][1] = 0x1fc + (y * (0x2f7-0x1fc+1)) / 480;
|
|
|
|
/* Map mouse buttons to player #1 inputs */
|
|
if(state & SDL_BUTTON_MMASK) pico_current++;
|
|
if(state & SDL_BUTTON_RMASK) input.pad[joynum] |= INPUT_B;
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_A;
|
|
}
|
|
|
|
/* options */
|
|
return (1);
|
|
}
|