Genesis-Plus-GX/source/vdp_render.h
EkeEke 28775cc3aa [Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.

[Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.
2012-07-05 21:45:37 +02:00

90 lines
4.1 KiB
C

/***************************************************************************************
* Genesis Plus
* Video Display Processor (Modes 0, 1, 2, 3, 4 & 5 rendering)
*
* Support for SG-1000, Master System (315-5124 & 315-5246), Game Gear & Mega Drive VDP
*
* Copyright (C) 1998-2007 Charles Mac Donald (original code)
* Copyright (C) 2007-2012 Eke-Eke (Genesis Plus GX)
*
* Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met:
*
* - Redistributions may not be sold, nor may they be used in a commercial
* product or activity.
*
* - Redistributions that are modified from the original source must include the
* complete source code, including the source code for all components used by a
* binary built from the modified sources. However, as a special exception, the
* source code distributed need not include anything that is normally distributed
* (in either source or binary form) with the major components (compiler, kernel,
* and so on) of the operating system on which the executable runs, unless that
* component itself accompanies the executable.
*
* - Redistributions must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************************/
#ifndef _RENDER_H_
#define _RENDER_H_
/* Global variables */
extern uint8 object_count;
extern uint16 spr_col;
/* Function prototypes */
extern void render_init(void);
extern void render_reset(void);
extern void render_line(int line);
extern void blank_line(int line, int offset, int width);
extern void remap_line(int line);
extern void window_clip(unsigned int data, unsigned int sw);
extern void render_bg_m0(int line, int width);
extern void render_bg_m1(int line, int width);
extern void render_bg_m1x(int line, int width);
extern void render_bg_m2(int line, int width);
extern void render_bg_m3(int line, int width);
extern void render_bg_m3x(int line, int width);
extern void render_bg_inv(int line, int width);
extern void render_bg_m4(int line, int width);
extern void render_bg_m5(int line, int width);
extern void render_bg_m5_vs(int line, int width);
extern void render_bg_m5_im2(int line, int width);
extern void render_bg_m5_im2_vs(int line, int width);
extern void render_obj_tms(int max_width);
extern void render_obj_m4(int max_width);
extern void render_obj_m5(int max_width);
extern void render_obj_m5_ste(int max_width);
extern void render_obj_m5_im2(int max_width);
extern void render_obj_m5_im2_ste(int max_width);
extern void parse_satb_tms(int line);
extern void parse_satb_m4(int line);
extern void parse_satb_m5(int line);
extern void update_bg_pattern_cache_m4(int index);
extern void update_bg_pattern_cache_m5(int index);
extern void color_update_m4(int index, unsigned int data);
extern void color_update_m5(int index, unsigned int data);
/* Function pointers */
extern void (*render_bg)(int line, int width);
extern void (*render_obj)(int max_width);
extern void (*parse_satb)(int line);
extern void (*update_bg_pattern_cache)(int index);
#endif /* _RENDER_H_ */