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https://github.com/ekeeke/Genesis-Plus-GX.git
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29 lines
1.1 KiB
Plaintext
29 lines
1.1 KiB
Plaintext
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[05/25/03]
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- Fixed a typo that made Z80 banked access to the VDP registers always fail.
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[05/17/03]
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- Modified the rendering code to handle unaligned longword access to memory.
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[04/20/03]
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- Modified 68000 emulator to prevent 'tas.b $mem' from writing data back
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after a read (fixes Gargoyles).
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- Fixed bug in 68000 emulator to swap order of words written for address
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register indirect pre-decremented writes (fixes Jim Power graphics).
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- Added support for 240-line displays (for Super Skidmarks).
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- Rewrote part of the interrupt handling (fixes some raster effects).
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- Removed sprite collision detection code (never really worked).
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- Optimized sprite rendering inner loop.
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[04/13/03]
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- Finished up memory map for VDP DMA V-bus reads.
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- Fixed handling of 68000 writes to I/O chip at even addresses.
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- Fixed bit 7 handling of control register in I/O chip.
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- Finished up Z80 memory map.
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- Added code to handle Genesis hardware lock-ups.
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- Removed some faulty code from the 68000 memory map handlers.
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[03/22/03]
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- Completed implementation of Z80 banked memory handlers.
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