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126 lines
5.2 KiB
Markdown
126 lines
5.2 KiB
Markdown
# JWUDTool 0.2
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Here is just a simple program that uses the (http://gbatemp.net/threads/jnuslib-java-nus-library.452954/).
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The usage should be pretty self explaining.
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**STILL EXPERIMENTAL. Bugs may occur, please report them!**
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## Features
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* Compressing .wud and splitted wud files into .wux
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* Decompressing a .wux back to .wud
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* Extracting from the GI or GM partition
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* Extracting .app/-h3/.tmd/.cert/.tik files from a .wud/.wux or splitted .wud
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* Extracting just the contents/hashes/ticket.
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* Decrypting the full game partition from a .wud/.wux or splitted .wud
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* Decrypting specific files the game partition from a .wud/.wux or splitted .wud
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* Verify a image / Compare two images (for example a .wud with .wux to make sure its legit)
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## Usage
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Optional:
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- Copy the common.key into the folder next to the .jar or provide the key via the command line
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- Copy the game.key into the folder next to the wud image or provide the key via the command line
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```
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usage:
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-commonkey <WiiU common key> Optional. HexString. Will be used if no "common.key" in the
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folder of this .jar is found
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-dev Required when using discs without a titlekey.
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-compress Compresses the input to a .wux file.
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-decompress Decompresses the input to a .wud file.
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-decrypt Decrypts full the game partition of the given wud.
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-decryptFile <regular expression> Decrypts files of the game partition that match the regular
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expression of the given wud.
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-extract <all|content|ticket|hashes> Extracts files from the game partition of the given wud
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(Arguments optional)
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-help shows this text
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-in <input file> Input file. Can be a .wux, .wud or a game_part1.wud
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-noVerify Disables verification after (de)compressing
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-out <output path> The path where the result will be saved
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-overwrite Optional. Overwrites existing files
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-titlekey <WUD title key> Optional. HexString. Will be used if no "game.key" in the
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folder of the wud image is found
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-verify <wudimage1|wudimage2> Compares two WUD images to find differences
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```
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# Examples
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## Getting .app files from an Wii U Image:
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### Extract .app etc. from a WUD:
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Get .app files from "game.wud" to the folder "extracted" with game.key in the same folder
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```
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java -jar JWUDTool.jar -in "game.wud" -out "extracted" -extract all
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```
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### Extract .app etc. from a WUX (compressed WUD):
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Get .app files from "game.wux" to the folder "extracted" with game.key in the same folder
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```
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java -jar JWUDTool.jar -in "game.wux" -out "extracted" -extract all
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```
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### Extract .app etc. from a splitted WUD (dump with wudump):
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Get .app files from "game_part1.wud" to the folder "extracted" with game.key in the same folder
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```
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java -jar JWUDTool.jar -in "game_part1.wud" -out "extracted" -extract all
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```
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## Compressing into .wux examples:
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### Compress a .wud to .wux:[/B]
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Compress a "game.wud" to "game.wux"
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```
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java -jar JWUDTool.jar -in "game.wud" -compress
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```
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### Compress a splitted game_part1.wud to .wux:
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Compress a "game_part1.wud" from a wudump dump to "game.wux"
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```
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java -jar JWUDTool.jar -in "game_part1.wud" -compress
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```
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## Decryption game files examples:
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### Decrypt a WUD image to game files
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Input can be a .wud, game_part1.wud or a .wux. This decrypted the full game partition.
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Given a game.key and common.key in the same folder.
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```
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java -jar JWUDTool.jar -in "game.wud" -decrypt //WUD
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java -jar JWUDTool.jar -in "game.wux" -decrypt //WUX
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java -jar JWUDTool.jar -in "game_part1.wud" -decrypt //game_part1
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```
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### Decrypt a single file from an WUD
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Input can be a .wud, game_part1.wud or a .wux. This decrypted the full game partition.
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Given a game.key and common.key in the same folder.
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Extracting the code/app.xml file.
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```
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java -jar JWUDTool.jar -in "game.wud" -decryptFile /code/app.xml
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java -jar JWUDTool.jar -in "game.wux" -decryptFile /code/app.xml
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java -jar JWUDTool.jar -in "game_part1.wud" -decryptFile /code/app.xml
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```
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Extracting all .bfstm files.
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```
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java -jar JWUDTool.jar -in "game.wud" -decryptFile /.*.bfstm
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java -jar JWUDTool.jar -in "game.wux" -decryptFile /.*.bfstm
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java -jar JWUDTool.jar -in "game_part1.wud" -decryptFile /.*.bfstm
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```
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Extracting the folder /content/Sound
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```
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java -jar JWUDTool.jar -in "game.wud" -decryptFile /content/Sound/.*
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java -jar JWUDTool.jar -in "game.wux" -decryptFile /content/Sound/.*
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java -jar JWUDTool.jar -in "game_part1.wud" -decryptFile /content/Sound/.*
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```
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## Compiling
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`mvn clean package`
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## Credits
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Maschell
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Thanks to:
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Crediar for CDecrypt (https://github.com/crediar/cdecrypt)
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All people who have contributed to vgmtoolbox (https://sourceforge.net/projects/vgmtoolbox/)
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Exzap for the .wux file format (https://gbatemp.net/threads/wii-u-image-wud-compression-tool.397901/)
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FIX94 for wudump (https://gbatemp.net/threads/wudump-dump-raw-images-from-a-wiiu-game-disc.451736/)
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The creators of lombok for lombok https://projectlombok.org/index.html
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