A Nintendo 3DS Emulator
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README tweaks
- Updated order of install instructons in order of popularity
- Tweaked size of headers
2024-04-11 18:38:46 +01:00
.ci Source archives now use lime3ds prefix instead of lime 2024-04-03 23:39:50 +01:00
.github workflows: Install vulkan-sdk/spirv-tools 2024-04-07 19:37:27 +01:00
CMakeModules Builds created from unified sources will now display the correct version number in-app 2024-04-04 12:20:56 +01:00
dist Beautify compatibility list JSON 2024-04-07 18:11:52 +01:00
externals externals: allow external SPIR-V Optimization 2024-04-07 19:37:27 +01:00
hooks hook: remove clang-format check 2017-02-17 13:52:23 +02:00
src Log the contents of the General Purpose Registers when an unrecoverable exception occurs (#66) 2024-04-10 17:35:50 -03:00
.gitattributes Meta: Add gitattributes file 2018-09-22 14:59:15 -06:00
.gitignore Comply to coding style guidelines (error with Clang Build) 2024-03-24 11:09:44 -03:00
.gitmodules Update .gitmodules 2024-03-05 01:20:25 -05:00
CMakeLists.txt The big rebrand commit 2024-03-31 16:50:40 +01:00
Doxyfile Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
license.txt Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-26 13:40:03 -05:00
README.md README tweaks 2024-04-11 18:38:46 +01:00


Lime3DS
Lime3DS

GitHub Release GitHub Downloads Flathub Downloads

Lime3DS is a project which aims to revive and continue work on Citra, a popular open-source Nintendo 3DS emulator which ceased development.

Installation

Windows & MacOS

Download the latest release from Releases.

Android

Download the latest .apk release from Releases. (A F-Droid/IzzyOnDroid release is planned to drop soon)

Linux

The app is available in the Releases page as .appimage and .tar.gz.

Download on Flathub

Contribute

If you believe you can help with this project, please lend us your talent! We're a team of passionate enthusiasts who need all the help we can get.

Discord

Join our Discord community to discuss the project or talk with the developers.