Lime3DS/src/video_core
2015-10-21 21:51:23 -04:00
..
debug_utils CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. 2015-10-09 22:14:56 +01:00
renderer_opengl Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00
shader video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
clipper.cpp video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
clipper.h GPU: Refactor "VertexShader" namespace to "Shader". 2015-08-15 17:33:41 -04:00
CMakeLists.txt Replace the previous OpenGL loader with a glad-generated 3.3 one 2015-08-30 08:45:56 -03:00
command_processor.cpp video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
command_processor.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
gpu_debugger.h fix some xcode 7.0 warnings 2015-09-29 23:11:09 +02:00
hwrasterizer_base.h GPU: Refactor "VertexShader" namespace to "Shader". 2015-08-15 17:33:41 -04:00
pica.cpp video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
pica.h Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00
primitive_assembly.cpp video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
primitive_assembly.h video_core: Remove unnecessary includes from headers 2015-09-11 00:10:03 -04:00
rasterizer.cpp CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. 2015-10-09 22:14:56 +01:00
rasterizer.h GPU: Refactor "VertexShader" namespace to "Shader". 2015-08-15 17:33:41 -04:00
renderer_base.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
utils.cpp video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
utils.h video_core/utils: Remove unused variables in GetMortonOffset 2015-05-23 00:38:37 -04:00
video_core.cpp video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
video_core.h Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 2015-08-15 18:01:07 -04:00