Lime3DS/src/common/construct.h

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2019-12-24 18:49:56 +01:00
#include <boost/serialization/serialization.hpp>
class construct_access {
public:
template<class Archive, class T>
static inline void save_construct(Archive & ar, const T * t, const unsigned int file_version) {
t->save_construct(ar, file_version);
}
template<class Archive, class T>
static inline void load_construct(Archive & ar, T * t, const unsigned int file_version) {
T::load_construct(ar, t, file_version);
}
};
#define BOOST_SERIALIZATION_CONSTRUCT(T) \
namespace boost { namespace serialization { \
\
template<class Archive> \
inline void save_construct_data( \
Archive & ar, const T * t, const unsigned int file_version \
){ \
construct_access::save_construct(ar, t, file_version); \
} \
\
template<class Archive> \
inline void load_construct_data( \
Archive & ar, T * t, const unsigned int file_version \
){ \
construct_access::load_construct(ar, t, file_version); \
} \
}}