Lime3DS/src/common/construct.h
2020-02-13 17:38:20 +08:00

32 lines
990 B
C++

#include <boost/serialization/serialization.hpp>
class construct_access {
public:
template<class Archive, class T>
static inline void save_construct(Archive & ar, const T * t, const unsigned int file_version) {
t->save_construct(ar, file_version);
}
template<class Archive, class T>
static inline void load_construct(Archive & ar, T * t, const unsigned int file_version) {
T::load_construct(ar, t, file_version);
}
};
#define BOOST_SERIALIZATION_CONSTRUCT(T) \
namespace boost { namespace serialization { \
\
template<class Archive> \
inline void save_construct_data( \
Archive & ar, const T * t, const unsigned int file_version \
){ \
construct_access::save_construct(ar, t, file_version); \
} \
\
template<class Archive> \
inline void load_construct_data( \
Archive & ar, T * t, const unsigned int file_version \
){ \
construct_access::load_construct(ar, t, file_version); \
} \
}}