Lime3DS/src/video_core/CMakeLists.txt

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CMake
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set(SRCS clipper.cpp
command_processor.cpp
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primitive_assembly.cpp
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rasterizer.cpp
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utils.cpp
vertex_shader.cpp
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video_core.cpp
renderer_opengl/generated/gl_3_2_core.c
renderer_opengl/renderer_opengl.cpp
renderer_opengl/gl_shader_util.cpp
debug_utils/debug_utils.cpp)
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set(HEADERS clipper.h
command_processor.h
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math.h
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primitive_assembly.h
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rasterizer.h
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utils.h
video_core.h
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renderer_base.h
vertex_shader.h
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video_core.h
renderer_opengl/generated/gl_3_2_core.h
renderer_opengl/renderer_opengl.h
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_shaders.h
debug_utils/debug_utils.h)
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add_library(video_core STATIC ${SRCS} ${HEADERS})