Lime3DS/src/video_core/clipper.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#pragma once
namespace Pica {
namespace Shader {
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struct OutputVertex;
}
namespace Clipper {
using Shader::OutputVertex;
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void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2);
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} // namespace
} // namespace