Lime3DS/src/core/hle/kernel/memory.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/process.h"
namespace Kernel {
class VMManager;
struct MemoryRegionInfo {
u32 base; // Not an address, but offset from start of FCRAM
u32 size;
u32 used;
std::shared_ptr<std::vector<u8>> linear_heap_memory;
};
void MemoryInit(u32 mem_type);
void MemoryShutdown();
MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
}
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namespace Memory {
void Init();
void InitLegacyAddressSpace(Kernel::VMManager& address_space);
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} // namespace