mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 17:01:48 +01:00
Address Lioncash's comments
This commit is contained in:
parent
9e16a3c449
commit
18456ff9e6
@ -1074,15 +1074,14 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
|
||||
SurfaceParams dst_params = *src_surface;
|
||||
dst_params.addr = config.GetPhysicalOutputAddress();
|
||||
dst_params.width = src_rect.GetWidth() / src_surface->res_scale;
|
||||
dst_params.stride =
|
||||
dst_params.width +
|
||||
src_surface->PixelsInBytes(src_surface->is_tiled ? output_gap / 8 : output_gap);
|
||||
dst_params.stride = dst_params.width + src_surface->PixelsInBytes(
|
||||
src_surface->is_tiled ? output_gap / 8 : output_gap);
|
||||
dst_params.height = src_rect.GetHeight() / src_surface->res_scale;
|
||||
dst_params.res_scale = src_surface->res_scale;
|
||||
dst_params.UpdateParams();
|
||||
|
||||
const bool load_gap = output_gap != 0; // Since we are going to invalidate the gap if there is
|
||||
// one, we will have to load it first
|
||||
// Since we are going to invalidate the gap if there is one, we will have to load it first
|
||||
const bool load_gap = output_gap != 0;
|
||||
MathUtil::Rectangle<u32> dst_rect;
|
||||
Surface dst_surface;
|
||||
std::tie(dst_surface, dst_rect) =
|
||||
@ -1391,7 +1390,8 @@ void RasterizerOpenGL::SyncBlendColor() {
|
||||
void RasterizerOpenGL::SyncFogColor() {
|
||||
const auto& regs = Pica::g_state.regs;
|
||||
uniform_block_data.data.fog_color = {
|
||||
regs.texturing.fog_color.r.Value() / 255.0f, regs.texturing.fog_color.g.Value() / 255.0f,
|
||||
regs.texturing.fog_color.r.Value() / 255.0f,
|
||||
regs.texturing.fog_color.g.Value() / 255.0f,
|
||||
regs.texturing.fog_color.b.Value() / 255.0f,
|
||||
};
|
||||
uniform_block_data.dirty = true;
|
||||
@ -1419,7 +1419,8 @@ void RasterizerOpenGL::SyncProcTexNoise() {
|
||||
Pica::float16::FromRaw(regs.proctex_noise_frequency.v).ToFloat32(),
|
||||
};
|
||||
uniform_block_data.data.proctex_noise_a = {
|
||||
regs.proctex_noise_u.amplitude / 4095.0f, regs.proctex_noise_v.amplitude / 4095.0f,
|
||||
regs.proctex_noise_u.amplitude / 4095.0f,
|
||||
regs.proctex_noise_v.amplitude / 4095.0f,
|
||||
};
|
||||
uniform_block_data.data.proctex_noise_p = {
|
||||
Pica::float16::FromRaw(regs.proctex_noise_u.phase).ToFloat32(),
|
||||
|
@ -60,15 +60,14 @@ static constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE};
|
||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
|
||||
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
|
||||
if (type == SurfaceType::Color) {
|
||||
ASSERT((size_t)pixel_format < fb_format_tuples.size());
|
||||
return fb_format_tuples[(unsigned int)pixel_format];
|
||||
ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
|
||||
return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
|
||||
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
|
||||
size_t tuple_idx = (size_t)pixel_format - 14;
|
||||
size_t tuple_idx = static_cast<size_t>(pixel_format) - 14;
|
||||
ASSERT(tuple_idx < depth_format_tuples.size());
|
||||
return depth_format_tuples[tuple_idx];
|
||||
} else {
|
||||
return tex_tuple;
|
||||
}
|
||||
return tex_tuple;
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
@ -244,7 +243,6 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rec
|
||||
state.ResetTexture(src_tex);
|
||||
state.ResetTexture(dst_tex);
|
||||
|
||||
// Keep track of previous framebuffer bindings
|
||||
state.draw.read_framebuffer = read_fb_handle;
|
||||
state.draw.draw_framebuffer = draw_fb_handle;
|
||||
state.Apply();
|
||||
@ -355,7 +353,7 @@ static bool FillSurface(const Surface& surface, const u8* fill_data,
|
||||
surface->texture.handle, 0);
|
||||
|
||||
u32 value_32bit;
|
||||
std::memcpy(&value_32bit, fill_data, 4);
|
||||
std::memcpy(&value_32bit, fill_data, sizeof(u32));
|
||||
|
||||
GLfloat value_float = (value_32bit & 0xFFFFFF) / 16777215.0f; // 2^24 - 1
|
||||
GLint value_int = (value_32bit >> 24);
|
||||
@ -370,8 +368,8 @@ static bool FillSurface(const Surface& surface, const u8* fill_data,
|
||||
|
||||
SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
|
||||
SurfaceParams params = *this;
|
||||
|
||||
const u32 stride_tiled_bytes = BytesInPixels(stride * (is_tiled ? 8 : 1));
|
||||
const u32 tiled_size = is_tiled ? 8 : 1;
|
||||
const u32 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
|
||||
PAddr aligned_start =
|
||||
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
|
||||
PAddr aligned_end =
|
||||
@ -389,9 +387,9 @@ SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
|
||||
aligned_end =
|
||||
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, tiled_alignment);
|
||||
params.addr = aligned_start;
|
||||
params.width = PixelsInBytes(aligned_end - aligned_start) / (is_tiled ? 8 : 1);
|
||||
params.width = PixelsInBytes(aligned_end - aligned_start) / tiled_size;
|
||||
params.stride = params.width;
|
||||
params.height = is_tiled ? 8 : 1;
|
||||
params.height = tiled_size;
|
||||
}
|
||||
params.UpdateParams();
|
||||
|
||||
@ -410,7 +408,7 @@ SurfaceInterval SurfaceParams::GetSubRectInterval(MathUtil::Rectangle<u32> unsca
|
||||
unscaled_rect.top = Common::AlignUp(unscaled_rect.top, 8) / 8;
|
||||
}
|
||||
|
||||
const u32 stride_tiled = (!is_tiled ? stride : stride * 8);
|
||||
const u32 stride_tiled = !is_tiled ? stride : stride * 8;
|
||||
|
||||
const u32 pixel_offset =
|
||||
stride_tiled * (!is_tiled ? unscaled_rect.bottom : (height / 8) - unscaled_rect.top) +
|
||||
@ -448,10 +446,10 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
|
||||
}
|
||||
|
||||
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
|
||||
return other_surface.addr == addr && other_surface.width == width &&
|
||||
other_surface.height == height && other_surface.stride == stride &&
|
||||
other_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
|
||||
other_surface.is_tiled == is_tiled;
|
||||
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
|
||||
other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
|
||||
std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
|
||||
pixel_format != PixelFormat::Invalid;
|
||||
}
|
||||
|
||||
bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
|
||||
@ -483,10 +481,8 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
|
||||
texcopy_params.width % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
|
||||
(texcopy_params.height == 1 || texcopy_params.stride == tile_stride) &&
|
||||
((texcopy_params.addr - addr) % tile_stride) + texcopy_params.width <= tile_stride;
|
||||
} else {
|
||||
return FromInterval(texcopy_params.GetInterval()).GetInterval() ==
|
||||
texcopy_params.GetInterval();
|
||||
}
|
||||
return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
|
||||
}
|
||||
|
||||
bool CachedSurface::CanFill(const SurfaceParams& dest_surface,
|
||||
@ -688,9 +684,10 @@ void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
|
||||
if (backup_bytes)
|
||||
std::memcpy(&backup_data[0], &dst_buffer[coarse_start_offset], backup_bytes);
|
||||
|
||||
for (u32 offset = coarse_start_offset; offset < end_offset; offset += fill_size)
|
||||
for (u32 offset = coarse_start_offset; offset < end_offset; offset += fill_size) {
|
||||
std::memcpy(&dst_buffer[offset], &fill_data[0],
|
||||
std::min(fill_size, end_offset - offset));
|
||||
}
|
||||
|
||||
if (backup_bytes)
|
||||
std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes);
|
||||
@ -1350,12 +1347,11 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetTexCopySurface(const SurfaceParams&
|
||||
|
||||
SurfaceParams match_subrect;
|
||||
if (params.width != params.stride) {
|
||||
const u32 tiled_size = match_surface->is_tiled ? 8 : 1;
|
||||
match_subrect = params;
|
||||
match_subrect.width =
|
||||
match_surface->PixelsInBytes(params.width) / (match_surface->is_tiled ? 8 : 1);
|
||||
match_subrect.stride =
|
||||
match_surface->PixelsInBytes(params.stride) / (match_surface->is_tiled ? 8 : 1);
|
||||
match_subrect.height *= (match_surface->is_tiled ? 8 : 1);
|
||||
match_subrect.width = match_surface->PixelsInBytes(params.width) / tiled_size;
|
||||
match_subrect.stride = match_surface->PixelsInBytes(params.stride) / tiled_size;
|
||||
match_subrect.height *= tiled_size;
|
||||
} else {
|
||||
match_subrect = match_surface->FromInterval(params.GetInterval());
|
||||
ASSERT(match_subrect.GetInterval() == params.GetInterval());
|
||||
|
@ -135,7 +135,7 @@ public:
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteBuffers(1, &handle);
|
||||
OpenGLState::GetCurState().OpenGLState::ResetBuffer(handle).Apply();
|
||||
OpenGLState::GetCurState().ResetBuffer(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user