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qt/configure_system: FS decoupled
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@ -7,7 +7,6 @@
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#include "citra_qt/ui_settings.h"
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#include "core/core.h"
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#include "core/hle/service/cfg/cfg.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/ptm/ptm.h"
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#include "core/settings.h"
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#include "ui_configure_system.h"
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@ -252,11 +251,8 @@ void ConfigureSystem::setConfiguration() {
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ui->group_system_settings->setEnabled(false);
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} else {
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// This tab is enabled only when game is not running (i.e. all service are not initialized).
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// Temporarily register archive types and load the config savegame file to memory.
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Service::FS::RegisterArchiveTypes();
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cfg = std::make_shared<Service::CFG::Module>();
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ReadSystemSettings();
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Service::FS::UnregisterArchiveTypes();
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ui->label_disable_info->hide();
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}
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@ -348,10 +344,7 @@ void ConfigureSystem::applyConfiguration() {
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// apply play coin
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u16 new_play_coin = static_cast<u16>(ui->spinBox_play_coins->value());
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if (play_coin != new_play_coin) {
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// archive types must be registered to set play coins
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Service::FS::RegisterArchiveTypes();
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Service::PTM::Module::SetPlayCoins(new_play_coin);
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Service::FS::UnregisterArchiveTypes();
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}
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// update the config savegame if any item is modified.
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