mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-23 18:19:21 +01:00
VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine
This commit is contained in:
parent
a9b7752b9d
commit
ade7ed7c5f
@ -8,6 +8,7 @@
|
||||
#include <QTreeView>
|
||||
#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
|
||||
#include "nihstro/parser_shbin.h"
|
||||
#include "video_core/shader/debug_data.h"
|
||||
#include "video_core/shader/shader.h"
|
||||
|
||||
class QLabel;
|
||||
|
@ -14,7 +14,6 @@
|
||||
#include "common/vector_math.h"
|
||||
#include "video_core/pica.h"
|
||||
#include "video_core/pica_types.h"
|
||||
#include "video_core/shader/debug_data.h"
|
||||
|
||||
using nihstro::RegisterType;
|
||||
using nihstro::SourceRegister;
|
||||
@ -192,16 +191,6 @@ public:
|
||||
* @param state Shader unit state, must be setup per shader and per shader unit
|
||||
*/
|
||||
virtual void Run(UnitState& state, unsigned int entry_point) const = 0;
|
||||
|
||||
/**
|
||||
* Produce debug information based on the given shader and input vertex
|
||||
* @param input Input vertex into the shader
|
||||
* @param num_attributes The number of vertex shader attributes
|
||||
* @param config Configuration object for the shader pipeline
|
||||
* @return Debug information for this shader with regards to the given vertex
|
||||
*/
|
||||
virtual DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
|
||||
unsigned int entry_point) const = 0;
|
||||
};
|
||||
|
||||
// TODO(yuriks): Remove and make it non-global state somewhere
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/shader/debug_data.h"
|
||||
#include "video_core/shader/shader.h"
|
||||
|
||||
namespace Pica {
|
||||
@ -14,8 +15,16 @@ class InterpreterEngine final : public ShaderEngine {
|
||||
public:
|
||||
void SetupBatch(const ShaderSetup* setup) override;
|
||||
void Run(UnitState& state, unsigned int entry_point) const override;
|
||||
|
||||
/**
|
||||
* Produce debug information based on the given shader and input vertex
|
||||
* @param input Input vertex into the shader
|
||||
* @param num_attributes The number of vertex shader attributes
|
||||
* @param config Configuration object for the shader pipeline
|
||||
* @return Debug information for this shader with regards to the given vertex
|
||||
*/
|
||||
DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
|
||||
unsigned int entry_point) const override;
|
||||
unsigned int entry_point) const;
|
||||
|
||||
private:
|
||||
const ShaderSetup* setup = nullptr;
|
||||
|
@ -47,10 +47,5 @@ void JitX64Engine::Run(UnitState& state, unsigned int entry_point) const {
|
||||
cached_shader->Run(*setup, state, entry_point);
|
||||
}
|
||||
|
||||
DebugData<true> JitX64Engine::ProduceDebugInfo(const InputVertex& input, int num_attributes,
|
||||
unsigned int entry_point) const {
|
||||
UNIMPLEMENTED_MSG("Shader tracing/debugging is not supported by the JIT.");
|
||||
}
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Pica
|
||||
|
@ -21,8 +21,6 @@ public:
|
||||
|
||||
void SetupBatch(const ShaderSetup* setup) override;
|
||||
void Run(UnitState& state, unsigned int entry_point) const override;
|
||||
DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
|
||||
unsigned int entry_point) const override;
|
||||
|
||||
private:
|
||||
const ShaderSetup* setup = nullptr;
|
||||
|
Loading…
Reference in New Issue
Block a user