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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
changed loader to use __KernelLoadExec
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@ -10,7 +10,7 @@
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#include "core/core.h"
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#include "core/file_sys/directory_file_system.h"
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#include "core/elf/elf_reader.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/mem_map.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -56,7 +56,7 @@ bool Load_ELF(std::string &filename) {
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elf_reader = new ElfReader(buffer);
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elf_reader->LoadInto(0x00100000);
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Core::g_app_core->SetPC(elf_reader->GetEntryPoint());
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__KernelLoadExec(elf_reader->GetEntryPoint());
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delete[] buffer;
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delete elf_reader;
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@ -89,11 +89,11 @@ bool Load_DAT(std::string &filename) {
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* but for the sake of making it easier... we'll temporarily/hackishly
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* allow it. No sense in making a proper reader for this.
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*/
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u32 entrypoint = 0x00100000; // write to same entrypoint as elf
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u32 entry_point = 0x00100000; // write to same entrypoint as elf
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u32 payload_offset = 0xA150;
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const u8 *src = &buffer[payload_offset];
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u8 *dst = Memory::GetPointer(entrypoint);
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u8 *dst = Memory::GetPointer(entry_point);
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u32 srcSize = size - payload_offset; //just load everything...
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u32 *s = (u32*)src;
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u32 *d = (u32*)dst;
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@ -102,7 +102,8 @@ bool Load_DAT(std::string &filename) {
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*d++ = (*s++);
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}
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Core::g_app_core->SetPC(entrypoint);
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__KernelLoadExec(entry_point);
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delete[] buffer;
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}
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@ -131,10 +132,10 @@ bool Load_BIN(std::string &filename) {
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f.ReadBytes(buffer, size);
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u32 entrypoint = 0x00100000; // Hardcoded, read from exheader
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u32 entry_point = 0x00100000; // Hardcoded, read from exheader
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const u8 *src = buffer;
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u8 *dst = Memory::GetPointer(entrypoint);
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u8 *dst = Memory::GetPointer(entry_point);
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u32 srcSize = size;
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u32 *s = (u32*)src;
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u32 *d = (u32*)dst;
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@ -143,7 +144,7 @@ bool Load_BIN(std::string &filename) {
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*d++ = (*s++);
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}
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Core::g_app_core->SetPC(entrypoint);
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__KernelLoadExec(entry_point);
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delete[] buffer;
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}
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