clang-format fix

This commit is contained in:
João Vitor Polverari 2024-03-24 11:20:47 -03:00
parent b58c8e5b47
commit c27b4e8b7d

View File

@ -362,7 +362,7 @@ void GSP_GPU::SignalInterruptForThread(InterruptId interrupt_id, u32 thread_id)
auto* info = GetFrameBufferInfo(thread_id, screen_id); auto* info = GetFrameBufferInfo(thread_id, screen_id);
if (info->is_dirty) { if (info->is_dirty) {
system.GPU().SetBufferSwap(screen_id, info->framebuffer_info[info->index]); system.GPU().SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
// Decompiling the GSP module shows that the dirty bit is assigned 1 for top screen, 0 // Decompiling the GSP module shows that the dirty bit is assigned 1 for top screen, 0
// for bottom // for bottom
info->is_dirty.Assign(screen_id == 0); info->is_dirty.Assign(screen_id == 0);
} }