adityaruplaha
e5f5fdee2e
SDL2: Implement fullscreen
2018-04-17 23:22:23 +05:30
Merry
174e7e268a
Merge pull request #3533 from daniellimws/fmtlib-macros
...
Logging: Add fmtlib-based macros
2018-03-24 08:04:20 +00:00
BreadFish64
691aadb6a3
comment
2018-03-16 16:06:33 -05:00
Daniel Lim Wee Soong
373efd3158
Logging: Remove customizable logging backends
...
Separate code for customizing logging backends from this branch
2018-03-16 11:56:40 +08:00
James Rowe
0daac3020e
Logging: Add customizable logging backends and fmtlib based macros
...
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-03-16 11:18:06 +08:00
BreadFish64
55d5720962
use nvidia graphics automatically on laptops with optimus
2018-03-15 20:36:53 -05:00
James Rowe
44d07574b1
Merge pull request #2882 from danzel/movie-squash
...
Movie (Game Inputs) recording and playback
2018-01-23 01:03:37 -07:00
mailwl
f93d656e53
citra(SDL) small fixes: fix fall-through, remove u16 'always true' compare
2017-12-29 21:04:10 +03:00
danzel
0238e0c5e7
Convert Movie to a class with a static instance, and other fixes based on B3n30 feedback.
2017-12-17 17:55:56 +13:00
danzel
04541150b1
Movie (recorded inputs) playback and recording. SDL has command lines to control it.
2017-12-17 16:43:09 +13:00
B3n30
0acc3ed62f
SDL: add multiplayer options ( #3072 )
...
* SDL: Add multiplayer options
* SDL: Make the exit conditions LOG_ERROR
* fixup! SDL: Make the exit conditions LOG_ERROR
2017-12-03 11:29:48 +02:00
shinyquagsire23
253954930f
Services/AM: Return InstallStatus for InstallCIA
2017-11-19 21:56:02 -07:00
shinyquagsire23
553ca2bfe0
SDL: Add command-line CIA installs
2017-11-15 16:05:37 -07:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
B3n30
6ba089fafb
Set global definition WIN32_LEAN_AND_MEAN ( #2807 )
...
Set definition WIN32_LEAN_AND_MEAN to avoid windows.h including a lot of libs that are usually not used.
2017-06-24 17:38:16 -07:00
Alex Touchet
e46ec64690
Edit Citra URLs ( #2728 )
2017-06-03 23:51:45 +03:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
Kloen
28da285031
citra: add missing control paths for ResultStatus on rom load. Fix warning about unhandled enumeration values on OSX
2017-01-29 22:02:01 +01:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
...
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
LFsWang
f9e3824820
Fix boot_filename encode on Windows
2016-06-08 13:53:41 +08:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
...
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
164c15f911
SDL2 Frontend: Use argv[0], add a --version, and reorder options.
2016-04-20 01:35:27 +01:00
Jannik Vogel
997af88ec6
Use Settings::Apply in SDL frontend
2016-04-11 15:20:05 +02:00
polaris-
64ec5ac356
Default to settings from ini for gdbstub
2016-04-06 22:27:28 -04:00
polaris-
44d746fc92
Adopted WinterMute's gdbstub changes
...
This fixes the comments left on the PR (whitespace, SO_REUSEADDR,
comment changes).
2016-04-06 07:01:00 -04:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
MerryMage
317e795d35
citra: Shutdown cleanly if ROM load fails
2016-03-15 03:16:54 +00:00
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
...
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
polaris-
6ea428addf
Toggle use_gdbstub in citra GLFW
2015-10-04 11:22:07 -04:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
polaris-
5114d75647
Implement gdbstub
2015-09-19 22:28:02 -04:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
...
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
...
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
Greg Wicks
9930ef72dd
Implement new argument parsing using getopt and add the corresponding library to externals
2015-07-12 15:49:23 -04:00
Emmanuel Gil Peyrot
79aa1b0808
Citra: Fix the includes a bit, thanks to include-what-you-use.
2015-06-28 00:36:53 +01:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
b88c91dd3d
Common: Remove async logging
...
It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.
Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
Yuri Kunde Schlesner
bf12f270b3
Common: Remove many unnecessary cross-platform compatibility macros
2015-05-06 23:50:08 -03:00
Emmanuel Gil Peyrot
0aa44e238d
Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread.
2015-03-06 19:23:52 +01:00