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107 lines
5.0 KiB
Markdown
107 lines
5.0 KiB
Markdown
<h1 align="center">
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<br>
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<a href="[https://github.com/Lime3DS]"><img src="https://raw.githubusercontent.com/Lime3DS/Lime3DS/1b1c4f29d4280c750702459fd9a6ada539a4e9a9/dist/lime.svg" alt="Lime3DS" width="200"></a>
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<br>
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<b>Lime3DS</b>
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<br>
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</h1>
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![GitHub Release](https://img.shields.io/github/v/release/Lime3DS/Lime3DS?label=Current%20Release)
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![GitHub Downloads](https://img.shields.io/github/downloads/Lime3DS/Lime3DS/total?logo=github&label=GitHub%20Downloads)
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![Flathub Downloads](https://img.shields.io/flathub/downloads/io.github.lime3ds.Lime3DS?logo=Flathub&label=Flathub%20Downloads)
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![](https://github.com/Lime3DS/Lime3DS/actions/workflows/build.yml/badge.svg)
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<b>Lime3DS</b> is a project which aims to revive and continue work on Citra, a popular open-source 3DS emulator which ceased development.
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# Installation
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### Windows & MacOS
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Download the latest release from [Releases](https://github.com/Lime3DS/Lime3DS/releases).
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#### Windows Version Differences
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There is no emulation specific difference between the MSVC and MSYS2 versions of Lime3DS, they are just two different compilers used to create a Lime3DS executable. However, there are a few functional differences:
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* MSVC generates a smaller file
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* Microsoft developed [MSVC](https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist) and is closed source while [MSYS2](https://www.msys2.org/) is open-source
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* MSVC requires the installation of [Microsoft Visual C++ runtime](https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist), if not already installed, which can require a restart to finish the install. If you have issues with the Microsoft Visual C++ runtimes, you should try the MSYS2 install
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* There have been reports where MSVC has not worked while MSYS2 does
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---
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### Android
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Get it on Google Play:
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<a href="https://play.google.com/store/apps/details?id=io.github.lime3ds.android">
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<img src="https://upload.wikimedia.org/wikipedia/commons/7/78/Google_Play_Store_badge_EN.svg" width="200" alt="Get it on Google Play"/>
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</a>
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\
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You can also install Lime3DS for Android via Obtainium:
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1. Download and install Obtainium from [here](https://github.com/ImranR98/Obtainium/releases) (use the file named `app-release.apk`)
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2. Open Obtainium and click 'Add App'
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3. Type `https://github.com/Lime3DS/Lime3DS` into the 'App Source URL' section
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4. Click 'Add'
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5. Click 'Install' (or 'Update' if you have an existing APK install)
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6. Lime3DS is now ready to use
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Using Obtainium will allow for quick and easy installation of updates.
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\
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\
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\
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Alternatively, you can install the latest APK from the [Releases](https://github.com/Lime3DS/Lime3DS/releases) page.
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This will require a new APK to be manually downloaded each time an update is released.
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---
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### Linux
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Lime3DS is available as an AppImage on the [Releases](https://github.com/Lime3DS/Lime3DS/releases) page.
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We are also on Flathub:
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<a href="https://flathub.org/apps/io.github.lime3ds.Lime3DS">
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<img src="https://dl.flathub.org/assets/badges/flathub-badge-en.svg" width="200" alt="Download on Flathub"/>
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</a>
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# Build Instructions
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Please refer to our website's [wiki](https://github.com/Lime3DS/Lime3DS/wiki/Building-From-Source) in order to find building instructions for Windows, Linux, Android and MacOS
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# Compatibility Reporting
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Reports for game compatibility can be made here: https://github.com/Lime3DS/compatibility-list
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Please ensure that you have read the contributing document before submitting a report.
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# Minimum Requirements
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Below are the minimum requirements to run Lime3DS:
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### Desktop
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```
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Operating System: Windows 10 (64-bit), MacOS Ventura, or modern 64-bit Linux
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CPU: x86-64 (64-bit) CPU. Single core performance higher than 1,800 on Passmark
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GPU: OpenGL 4.3 or Vulkan 1.1 support
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Memory: 2GB of RAM. 4GB is recommended
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```
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### Android
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```
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Operating System: Android 9.0+
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CPU: Snapdragon 835 SoC or better
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GPU: OpenGL ES 3.2 or Vulkan 1.1 support
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Memory: 2GB of RAM. 4GB is recommended
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```
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# What's next?
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We keep a public roadmap of what features/bug fixes are planned to be included in the next update or two.
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You can find this at https://github.com/Lime3DS/Lime3DS/milestones.
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# How can I contribute?
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If you believe you can help with this project, please lend us your talent! We're a team of passionate enthusiasts who need all the help we can get.
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If there is an issue you want solved or a feature you want implemented, feel free to open a pull request.
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<sup>(Please don't repeatedly merge `master` into your PR's branch. A maintainer will update the branch for you if/ when it is appropriate to do so)</sup>
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Additionally, we are accepting language translations on [Transifex](https://app.transifex.com/lime3ds/lime3ds). If you know a non-english language listed on our Transifex page, please feel free to contribute.
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> [!NOTE]
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> We are not currently accepting new languages for translation. Please do not request for new languages or language variants to be added.
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# Discord
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Join our Discord community to discuss the project or talk with the developers.
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[![](https://dcbadge.vercel.app/api/server/4ZjMpAp3M6)](https://discord.gg/4ZjMpAp3M6)
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