Lime3DS/vsprops
Yuri Kunde Schlesner 478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
..
app.props Replace GLEW with a glLoadGen loader. 2014-09-01 17:41:56 -03:00
base.props fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
code_generation_debug.props added UNICODE preprocessor define 2013-09-23 21:48:30 -04:00
code_generation_release.props added UNICODE preprocessor define 2013-09-23 21:48:30 -04:00
externals.props Replace GLEW with a glLoadGen loader. 2014-09-01 17:41:56 -03:00
optimization_debug.props renamed VS properties to be correct filename case 2013-09-04 20:46:01 -04:00
optimization_release.props renamed VS properties to be correct filename case 2013-09-04 20:46:01 -04:00
qt_libs_debug.props Replace GLEW with a glLoadGen loader. 2014-09-01 17:41:56 -03:00
qt_libs_release.props fixed VSProps for Qt DLL copy 2014-04-21 22:00:13 -04:00
qt.props Replace GLEW with a glLoadGen loader. 2014-09-01 17:41:56 -03:00