A Nintendo 3DS Emulator
Go to file
2024-03-04 17:29:39 -05:00
.ci build: Fix non-PCH build on Linux and add non-PCH verification to CI. (#7351) 2024-01-13 19:58:09 -08:00
.github video_core: Remove pre-compilation of Vulkan host-shaders. (#7461) 2024-02-26 10:26:44 -08:00
CMakeModules build: Improve support for Windows cross-compilation. (#7389) 2024-02-05 10:09:50 -08:00
dist .tx/config: Use language mappings for android "tx pull" (#7422) 2024-02-07 05:41:29 -08:00
externals externals: disable system cpp-httplib if it is a shared object (#7446) 2024-02-17 06:39:38 -08:00
hooks hook: remove clang-format check 2017-02-17 13:52:23 +02:00
src Update window strings for Lime 2024-03-04 17:29:39 -05:00
.gitattributes Meta: Add gitattributes file 2018-09-22 14:59:15 -06:00
.gitignore Add Kdevelop files to .gitignore (#6951) 2023-09-07 11:52:40 -07:00
.gitmodules Update .gitmodules to relocated repo 2024-03-04 16:34:54 -05:00
CMakeLists.txt build: Improve support for Windows cross-compilation. (#7389) 2024-02-05 10:09:50 -08:00
CONTRIBUTING.md CONTRIBUTING.md: migrate to the wiki 2018-11-08 00:15:55 -05:00
Doxyfile Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
license.txt Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-26 13:40:03 -05:00
README.md Update README.md 2024-03-04 18:01:44 -04:00


Lime
Lime

Emulation never dies! it changes and moves forward!

Lime is the world's most popular, open-source, Nintendo 3DS emulator.
It is written in C++ with portability in mind and builds are actively maintained for Windows, Linux, Android and macOS.

License

Lime is licensed under the GPLv2 (or any later version). Refer to the LICENSE.txt file.