Lime3DS/src/core/hle
Yuri Kunde Schlesner adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
..
kernel Kernel: Implement support for current thread pseudo-handle 2014-12-20 03:27:47 -02:00
service Comment out empty arrays causing compile errors in MSVC 2014-12-16 01:37:13 -02:00
config_mem.cpp Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
config_mem.h Fix a few warnings. 2014-07-23 00:44:31 +02:00
coprocessor.cpp Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated 2014-11-19 09:03:07 +00:00
function_wrappers.h SVC: Implemented ReleaseSemaphore. 2014-12-13 13:40:10 -05:00
hle.cpp HLE: Rename namespaces to match move & fix initialization order 2014-12-16 01:08:38 -02:00
hle.h Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated 2014-11-19 09:03:07 +00:00
result.h HLE: Revamp error handling throrough the HLE code 2014-11-24 17:08:36 -02:00
svc.cpp Remove SyncRequest from K::Object and create a new K::Session type 2014-12-15 18:26:17 -02:00
svc.h Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated 2014-11-19 09:03:07 +00:00