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https://github.com/Lime3DS/Lime3DS.git
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75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/frontend/emu_window.h"
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#include "core/tracer/recorder.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/renderer_base.h"
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namespace VideoCore {
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RendererBase::RendererBase(Core::System& system_, Frontend::EmuWindow& window,
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Frontend::EmuWindow* secondary_window_)
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: system{system_}, render_window{window}, secondary_window{secondary_window_} {}
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RendererBase::~RendererBase() = default;
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u32 RendererBase::GetResolutionScaleFactor() {
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const auto graphics_api = Settings::values.graphics_api.GetValue();
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if (graphics_api == Settings::GraphicsAPI::Software) {
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// Software renderer always render at native resolution
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return 1;
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}
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const u32 scale_factor = Settings::values.resolution_factor.GetValue();
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return scale_factor != 0 ? scale_factor
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: render_window.GetFramebufferLayout().GetScalingRatio();
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}
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void RendererBase::UpdateCurrentFramebufferLayout(bool is_portrait_mode) {
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const auto update_layout = [is_portrait_mode](Frontend::EmuWindow& window) {
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const Layout::FramebufferLayout& layout = window.GetFramebufferLayout();
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window.UpdateCurrentFramebufferLayout(layout.width, layout.height, is_portrait_mode);
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};
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update_layout(render_window);
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if (secondary_window) {
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update_layout(*secondary_window);
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}
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}
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void RendererBase::EndFrame() {
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current_frame++;
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system.perf_stats->EndSystemFrame();
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render_window.PollEvents();
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system.frame_limiter.DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs());
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system.perf_stats->BeginSystemFrame();
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if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
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Pica::g_debug_context->recorder->FrameFinished();
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}
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}
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bool RendererBase::IsScreenshotPending() const {
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return settings.screenshot_requested;
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}
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void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
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const Layout::FramebufferLayout& layout) {
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if (settings.screenshot_requested) {
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LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
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return;
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}
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settings.screenshot_bits = data;
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settings.screenshot_complete_callback = callback;
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settings.screenshot_framebuffer_layout = layout;
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settings.screenshot_requested = true;
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}
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} // namespace VideoCore
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