Lime3DS/src/video_core
2023-08-31 13:37:53 -07:00
..
custom_textures custom_tex_manager: Allow old hash in more cases (#6843) 2023-08-03 00:51:10 +03:00
debug_utils code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
host_shaders build: Use new glslang tool name. (#6889) 2023-08-13 15:45:22 -07:00
rasterizer_cache rasterizer_cache: Bring back custom format parameter (#6873) 2023-08-08 01:10:11 +03:00
renderer_opengl gl_shader_decompiler: Fix min/max NaN edge case (#6935) 2023-08-31 13:37:53 -07:00
renderer_software video_core: Take factors into account with min/max blending functions (#6925) 2023-08-30 21:26:28 +03:00
renderer_vulkan shader: Fix shadow_texture_orthographic not being set correctly. (#6937) 2023-08-31 13:37:39 -07:00
shader video_core: Take factors into account with min/max blending functions (#6925) 2023-08-30 21:26:28 +03:00
texture code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
CMakeLists.txt build: Enable link time optimization in release builds. (#6887) 2023-08-26 11:15:13 -07:00
command_processor.cpp Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
command_processor.h video_core serialization 2020-02-13 17:34:16 +08:00
geometry_pipeline.cpp Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
geometry_pipeline.h Fixed setting the right DSP service on deserialization 2020-02-13 17:42:10 +08:00
gpu_debugger.h code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
pica_state.h Separate the enums from cam/cam.h 2020-08-19 01:45:57 -03:00
pica_types.h Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
pica.cpp code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
pica.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
precompiled_headers.h Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
primitive_assembly.cpp primitive_assembly: Take triangle_handler by reference 2020-04-18 20:40:45 -04:00
primitive_assembly.h Fix savestates compatibility (#5256) 2020-04-20 16:21:37 +02:00
rasterizer_accelerated.cpp renderer/vulkan: Emulate custom border colors in shaders when unavailable. (#6878) 2023-08-17 22:22:25 +02:00
rasterizer_accelerated.h renderer/vulkan: Emulate custom border colors in shaders when unavailable. (#6878) 2023-08-17 22:22:25 +02:00
rasterizer_interface.h Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
regs_framebuffer.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
regs_lighting.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
regs_pipeline.h CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
regs_rasterizer.h Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
regs_shader.h gl_rasterizer: Resolve truncation warnings 2020-05-01 06:08:20 -04:00
regs_texturing.h Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h renderer_opengl: Header cleanup 2022-08-21 02:22:57 +03:00
renderer_base.cpp Various miscelaneous changes (#6496) 2023-05-03 17:24:10 +02:00
renderer_base.h Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.cpp Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp code: Remove outdated comment style (#6640) 2023-06-25 15:22:41 +05:30
video_core.h code: Remove outdated comment style (#6640) 2023-06-25 15:22:41 +05:30