Lime3DS/src/video_core/swrasterizer.cpp
Yuri Kunde Schlesner 195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00

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C++

// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/clipper.h"
#include "video_core/swrasterizer.h"
namespace VideoCore {
void SWRasterizer::AddTriangle(const Pica::Shader::OutputVertex& v0,
const Pica::Shader::OutputVertex& v1,
const Pica::Shader::OutputVertex& v2) {
Pica::Clipper::ProcessTriangle(v0, v1, v2);
}
}