mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2025-01-09 00:20:39 +01:00
d35693bbbc
* Move Joining state change sooner in the code to prevent an issue where failing to connect multiple times in a row doesn't change the state (as it goes from CouldNotConnect -> CouldNotConnect which doesn't trigger a state changed callback) * Prevent double clicking too fast on a room in the lobby from causing issues * Lobby no longer closes when joining a room