mirror of
https://github.com/wiiu-env/MemoryMappingModule.git
synced 2024-11-24 10:49:18 +01:00
Avoid memory for mapping which is used when joining a game via friend list
This commit is contained in:
parent
34195f9ffb
commit
f5267091da
@ -42,12 +42,12 @@ typedef struct _memory_mapping_t {
|
||||
|
||||
// clang-format off
|
||||
const memory_values_t mem_vals_heap_1[] = {
|
||||
{0x28000000 + 0x06620000, 0x28000000 + 0x07F80000}, // size: 25984 kB
|
||||
{0x28000000 + 0x06620000 + 0x2A0000, 0x28000000 + 0x07F80000}, // size: 23296 kB
|
||||
{0, 0}
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
#define MEMORY_HEAP0_SIZE 0x1960000
|
||||
#define MEMORY_HEAP0_SIZE 0x16C0000
|
||||
#define MEMORY_HEAP0 MEMORY_START_BASE
|
||||
|
||||
// clang-format off
|
||||
|
Loading…
Reference in New Issue
Block a user