Commit Graph

15 Commits

Author SHA1 Message Date
Maschell
8e53c22f2c Make sure we can execute code on all three cores, check heaps on application end 2024-04-25 12:02:28 +02:00
Maschell
f5267091da Avoid memory for mapping which is used when joining a game via friend list 2023-03-21 23:06:25 +01:00
Maschell
8203e92a2b Implement support for MEMFindContainHeap when using mapped memory 2022-02-13 13:41:39 +01:00
Maschell
cd18ab16a6 Update .clang-format to update the comment, macro and assignment formatting 2022-02-03 15:51:47 +01:00
Maschell
6db316c682 Use clang-format to format the code 2022-02-02 18:34:27 +01:00
Maschell
5033473292 Formatting 2022-01-26 13:25:28 +01:00
Maschell
d36d3610ca Use a global spinlock to lock the alloc/free functions 2021-09-28 17:58:20 +02:00
Maschell
d0e432fb69 Formatting and cleanup 2021-09-24 16:51:11 +02:00
Maschell
989b455eff Implement MemoryMapping_MEMGetAllocatableSize and MemoryMapping_MEMGetAllocatableSizeEx 2021-01-01 01:56:24 +01:00
Maschell
36ba62e669 Add memory that's usable for GX2 usage 2020-06-27 11:17:38 +02:00
Maschell
3dab586704 Try to use only C code, removing the MemoryMapping class (which only had static functions) 2020-06-10 14:58:34 +02:00
Maschell
6c5a2edf6d Formatting 2020-06-03 18:36:02 +02:00
Maschell
5ac51ef3ce Add a function to get the total free space left on the heaps 2020-05-30 21:49:29 +02:00
Maschell
3a0abb940f Destroy and create the heaps at every application start 2020-05-30 21:48:50 +02:00
Maschell
5d38198e41 frist commit 2020-05-29 19:25:05 +02:00