Update README.md

Improve Gamepak sprite info
This commit is contained in:
Robin Jones 2024-10-25 23:00:55 +01:00
parent f65b345859
commit 7b1cf8f2ed

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@ -60,7 +60,7 @@ These must be `PNG` files that use the following dimensions:
* Japanese N64 GamePak boxart sprites: 112x158 * Japanese N64 GamePak boxart sprites: 112x158
* 64DD boxart sprites: 129x112 * 64DD boxart sprites: 129x112
They will be loaded by directories using each character of the full 4 character Game Code (as identified in the menus ROM information). They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information).
i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`. i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`.
i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`. i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.