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void | component_box_draw (int x0, int y0, int x1, int y1, color_t color) |
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void | component_border_draw (int x0, int y0, int x1, int y1) |
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void | component_layout_draw (void) |
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void | component_progressbar_draw (int x0, int y0, int x1, int y1, float progress) |
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void | component_seekbar_draw (float progress) |
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void | component_loader_draw (float position) |
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void | component_scrollbar_draw (int x, int y, int width, int height, int position, int items, int visible_items) |
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void | component_file_list_scrollbar_draw (int position, int items, int visible_items) |
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void | component_dialog_draw (int width, int height) |
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void | component_messagebox_draw (char *fmt,...) |
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void | component_main_text_draw (rdpq_align_t align, rdpq_valign_t valign, char *fmt,...) |
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void | component_actions_bar_text_draw (rdpq_align_t align, rdpq_valign_t valign, char *fmt,...) |
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void | component_background_init (char *cache_location) |
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void | component_background_free (void) |
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void | component_background_replace_image (surface_t *image) |
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void | component_background_draw (void) |
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void | component_file_list_draw (entry_t *list, int entries, int selected) |
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void | component_context_menu_init (component_context_menu_t *cm) |
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void | component_context_menu_show (component_context_menu_t *cm) |
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bool | component_context_menu_process (menu_t *menu, component_context_menu_t *cm) |
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void | component_context_menu_draw (component_context_menu_t *cm) |
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component_boxart_t * | component_boxart_init (const char *storage_prefix, char *game_code) |
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void | component_boxart_free (component_boxart_t *b) |
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void | component_boxart_draw (component_boxart_t *b) |
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