2.0 KiB
N64FlashcartMenu
This repo and its documentation is currently experimental and subject to change without notice.
Aims
- Support as many N64 FlashCarts as possible.
- Be open source using preferably MIT licensed third party licensed libraries where possible.
- Be testable, where possible using CTest, but if not, in an emulated environment.
- Encourage active development from community members and N64 FlashCart owners.
Basic usage
SC64
Download the sc64menu.n64
ROM from the latest action run assets.
Add it to the root folder on your SD card.
Create a file called config.sc64.toml.txt
Add the following content, replacing the comments.
[last_rom]
rom_path = "<!-- path to your ROM from the root of your SD card, note the quotes -->"
save_path = "<!-- path to a save file from the root of your SD card, note the quotes -->"
save_type = <!-- a number representing the save type (see save types) -->
auto_load = <!-- a boolean value of `true` or `false` -->
save_writeback = false
[last_state]
auto_load_last_rom = false
current_directory = "sd://"
[boot_params]
device_type = 0;
reset_type = 1;
detect_tv_type = true;
detect_cic_seed = true;
Save it to the root folder on your SD card.
Save types
0
= NONE
1
= EEPROM_4K
2
= EEPROM_16K
3
= SRAM
4
= SRAM_BANKED
5
= SRAM_128K
6
= FLASHRAM
ED64
Not currently not supported, but there is an aim to do so. The aim is to replace Altra64 and ED64-UnofficialOS.
Developer documentation
Work in progress!
You can use a dev container in VSCode.
ms-vscode.makefile-tools
will help (installed automatically in dev container).
TODO: it does not yet work with F5
: see https://devblogs.microsoft.com/cppblog/now-announcing-makefile-support-in-visual-studio-code/
WORKAROUND: in the terminal, use make directly make all
then make finalize-sc64
The ROM will be found in the build
directory.