N64FlashcartMenu/README.md
Robin Jones b3509f4295
Menu improvements (#9)
<!--- Provide a general summary of your changes in the Title above -->

## Description
<!--- Describe your changes in detail -->
This PR adds docfx to the CI to target documentation for the
N64FlashcartMenu and updates the libdragon submodule.
It also adds a number of menu improvements.

## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Will eventually stop us from being lazy, however as the project is very
much WiP,
Currently the CI only runs it to show what warnings need to be "fixed".
In future, it needs to "error" when things are incorrect AND deploy to
the WIKI.


## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
Builds on my fork.

## Screenshots
<!-- (if appropriate): -->

![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/04511e4a-e522-4b69-a8cb-59057c1c66aa)


## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [x] Config and build (change in the configuration and build system,
has no impact on code or features)

## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.

<!--- It would be nice if you could sign off your contribution by
replacing the name with your GitHub user name and GitHub email contact.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>

---------

Co-authored-by: Mateusz Faderewski <sc@mateuszfaderewski.pl>
2023-07-09 00:52:39 +02:00

3.5 KiB

N64FlashcartMenu

This repo and its documentation is currently experimental and subject to change without notice.

Aims

  • Support as many N64 FlashCarts as possible.
  • Be open source using preferably MIT licensed third party licensed libraries where possible.
  • Be testable, where possible using CTest, but if not, in an emulated environment.
  • Encourage active development from community members and N64 FlashCart owners.
  • Support PixelFX N64Digital

Basic usage

SC64

Download the sc64menu.n64 ROM from the latest action run assets. Add it to the root folder on your SD card.

(Optional): Create a file called config.sc64.toml.txt Add the following content, replacing the comments.

[last_rom]
    rom_path = "<!-- path to your ROM from the root of your SD card, note the quotes -->"
    save_path = "<!-- path to a save file from the root of your SD card, note the quotes -->"
    save_type = <!-- a number representing the save type (see save types) -->
    auto_load = <!-- a boolean value of `true` or `false` -->
    save_writeback = false

[last_state]
    auto_load_last_rom = false
    current_directory = "sd://"

[boot_params]
    device_type = 0;
    reset_type = 1;
    detect_tv_type = true;
    detect_cic_seed = true;

Save it to the root folder on your SD card.

Save types

0 = NONE 1 = EEPROM_4K 2 = EEPROM_16K 3 = SRAM 4 = SRAM_BANKED 5 = SRAM_128K 6 = FLASHRAM 15 = CART_HEADER

ED64

Not currently not supported, but there is an aim to do so. The aim is to replace Altra64 and ED64-UnofficialOS.

Developer documentation

Work in progress!

You can use a dev container in VSCode to ease development.

To deploy:

  • Download the deployer here
  • Extract and place sc64deployer.exe in the tools/sc64 directory.

Make sure that your firmware is compatible (currently v2.16.0+) See: https://github.com/Polprzewodnikowy/SummerCart64/blob/v2.16.0/docs/00_quick_startup_guide.md#firmware-backupupdate

From the devcontainer

It is not currently possible to directly communicate with USB devices. BUT, as a work around you can use a proxy TCP/IP connection Set up a proxy: open a terminal window, cd ./tools/sc64 and then ./sc64deployer.exe server

Then in the dev container, use ./remotedeploy.sh

From your host (Windows) OS

  • Run ./localdeploy.bat from the terminal

Toggle the N64 power switch to load the ROM.

ms-vscode.makefile-tools will help (installed automatically in dev container). TODO: it does not yet work with F5: see https://devblogs.microsoft.com/cppblog/now-announcing-makefile-support-in-visual-studio-code/ WORKAROUND: in the dev container terminal, use make directly, i.e.: make The ROM can be found in the output directory.

NOTE: a "release" version of the SC64 menu is called sc64menu.n64 and can be created for when you want to add it directly to the SDCard. This is generated by running make all or running make sc64_minify.

Update Libdragon submodule

This repo currently uses the unstable branch as a submodule at a specific commit. To update to the latest version, use git submodule update --remote from the terminal.

Generate documentation

Run doxygen from the dev container terminal. Make sure you fix the warnings before creating a PR!