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<!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> This PR adds docfx to the CI to target documentation for the N64FlashcartMenu and updates the libdragon submodule. It also adds a number of menu improvements. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Will eventually stop us from being lazy, however as the project is very much WiP, Currently the CI only runs it to show what warnings need to be "fixed". In future, it needs to "error" when things are incorrect AND deploy to the WIKI. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> Builds on my fork. ## Screenshots <!-- (if appropriate): --> ![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/04511e4a-e522-4b69-a8cb-59057c1c66aa) ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> --------- Co-authored-by: Mateusz Faderewski <sc@mateuszfaderewski.pl>
102 lines
3.5 KiB
Markdown
102 lines
3.5 KiB
Markdown
# N64FlashcartMenu
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**This repo and its documentation is currently experimental and subject to change without notice.**
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## Aims
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* Support as many N64 FlashCarts as possible.
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* Be open source using preferably MIT licensed third party licensed libraries where possible.
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* Be testable, where possible using CTest, but if not, in an emulated environment.
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* Encourage active development from community members and N64 FlashCart owners.
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* Support [PixelFX N64Digital](https://gitlab.com/pixelfx-public/n64-game-id)
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## Basic usage
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### SC64
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Download the `sc64menu.n64` ROM from the latest action run assets.
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Add it to the root folder on your SD card.
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(Optional):
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Create a file called `config.sc64.toml.txt`
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Add the following content, replacing the comments.
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```
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[last_rom]
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rom_path = "<!-- path to your ROM from the root of your SD card, note the quotes -->"
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save_path = "<!-- path to a save file from the root of your SD card, note the quotes -->"
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save_type = <!-- a number representing the save type (see save types) -->
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auto_load = <!-- a boolean value of `true` or `false` -->
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save_writeback = false
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[last_state]
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auto_load_last_rom = false
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current_directory = "sd://"
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[boot_params]
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device_type = 0;
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reset_type = 1;
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detect_tv_type = true;
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detect_cic_seed = true;
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```
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Save it to the root folder on your SD card.
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#### Save types
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`0` = NONE
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`1` = EEPROM_4K
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`2` = EEPROM_16K
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`3` = SRAM
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`4` = SRAM_BANKED
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`5` = SRAM_128K
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`6` = FLASHRAM
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~~`15` = CART_HEADER~~
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### ED64
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Not currently not supported, but there is an aim to do so.
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The aim is to replace [Altra64](https://github.com/networkfusion/altra64) and [ED64-UnofficialOS](https://github.com/n64-tools/ED64-UnofficialOS-binaries).
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# Developer documentation
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**Work in progress!**
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You can use a dev container in VSCode to ease development.
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## To deploy:
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* Download the deployer [here](https://github.com/Polprzewodnikowy/SummerCart64/releases/download/v2.16.0/sc64-deployer-windows-v2.16.0.zip)
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* Extract and place `sc64deployer.exe` in the `tools/sc64` directory.
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Make sure that your firmware is compatible (currently v2.16.0+)
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See: https://github.com/Polprzewodnikowy/SummerCart64/blob/v2.16.0/docs/00_quick_startup_guide.md#firmware-backupupdate
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### From the devcontainer
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It is not currently possible to directly communicate with USB devices.
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BUT, as a work around you can use a proxy TCP/IP connection
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Set up a proxy: open a terminal window, `cd ./tools/sc64` and then `./sc64deployer.exe server`
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Then in the dev container, use `./remotedeploy.sh`
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### From your host (Windows) OS
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* Run `./localdeploy.bat` from the terminal
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Toggle the N64 power switch to load the ROM.
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`ms-vscode.makefile-tools` will help (installed automatically in dev container).
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TODO: it does not yet work with `F5`: see https://devblogs.microsoft.com/cppblog/now-announcing-makefile-support-in-visual-studio-code/
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WORKAROUND: in the dev container terminal, use make directly, i.e.: `make`
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The ROM can be found in the `output` directory.
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NOTE: a "release" version of the SC64 menu is called `sc64menu.n64` and can be created for when you want to add it directly to the SDCard. This is generated by running `make all` or running `make sc64_minify`.
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# Update Libdragon submodule
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This repo currently uses the `unstable` branch as a submodule at a specific commit.
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To update to the latest version, use `git submodule update --remote ` from the terminal.
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# Generate documentation
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Run `doxygen` from the dev container terminal.
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Make sure you fix the warnings before creating a PR!
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