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https://github.com/Polprzewodnikowy/N64FlashcartMenu.git
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01968b55db
<!--- Provide a general summary of your changes in the Title above --> ## Description This PR implements cheat support (patcher + engine) with a simple API to provide Action Replay/Game Shark compatible cheats (with exception of cheats that utilize GS button). API consist of a single pointer to an array of the cheats ended with a double zero entry, For example, if you want to pass these cheats to the patcher: ``` D01F9B91 0020 // Majora's Mask (USA) Inventory Editor 803FDA3F 0002 ``` Put cheats in a `uint32_t` array as such (notice last two entries are zeros): ``` uint32_t cheats[] = { 0xD01F9B91, 0x0020, 0x803FDA3F, 0x0002, 0, 0, }; ``` And pass this array as a boot parameter: `menu->boot_params->cheat_list = cheats;` <!--- Describe your changes in detail --> ## Motivation and Context To provide users with ability to run game modifications in a easy way. <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? On a SummerCart64 flashcart + assembly instructions generation verified in ares emulator via GDB. <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots No screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [x] My code follows the code style of this project. - [x] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: Polprzewodnikowy <sc@mateuszfaderewski.pl>
98 lines
1.8 KiB
ArmAsm
98 lines
1.8 KiB
ArmAsm
#include "reboot.h"
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#define IPL3_ENTRY 0xA4000040
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#define REBOOT_ADDRESS 0xA4001000
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#define STACK_ADDRESS 0xA4001FF0
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#define RI_ADDRESS 0xA4700000
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#define RI_SELECT 0x0C
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#define RI_REFRESH 0x10
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.set noat
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.section .text.reboot, "ax", %progbits
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reboot_start:
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.global reboot_start
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# NOTE: CIC x105 requirement
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ipl2:
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.set noreorder
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lui $t5, 0xBFC0
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1:
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lw $t0, 0x7FC($t5)
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addiu $t5, $t5, 0x7C0
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andi $t0, $t0, 0x80
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bnel $t0, $zero, 1b
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lui $t5, 0xBFC0
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lw $t0, 0x24($t5)
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lui $t3, 0xB000
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.set reorder
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reboot_entry:
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.set reboot, REBOOT_ADDRESS + (. - reboot_start)
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.global reboot
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li $sp, STACK_ADDRESS
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bnez $a0, reset_rdram_skip # Skip when cheats are enabled
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bnez $s5, reset_rdram_skip # Skip when reset type is set to NMI
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reset_rdram:
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li $t0, RI_ADDRESS
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sw $zero, RI_REFRESH($t0)
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sw $zero, RI_SELECT($t0)
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reset_rdram_skip:
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detect_console_region:
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li $t0, 1
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beq $s4, $zero, pal_console
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beq $s4, $t0, ntsc_console
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b mpal_console
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pal_console:
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li $ra, 0xA4001554
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b prepare_registers
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ntsc_console:
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li $ra, 0xA4001550
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b prepare_registers
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mpal_console:
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li $ra, 0xA4001554
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prepare_registers:
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move $at, $zero
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move $v0, $zero
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move $v1, $zero
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move $a0, $zero
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move $a1, $zero
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move $a2, $zero
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move $a3, $zero
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move $t0, $zero
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move $t1, $zero
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li $t2, 0x40
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move $t4, $zero
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move $t5, $zero
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move $t6, $zero
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move $t7, $zero
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move $s0, $zero
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move $s1, $zero
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move $s2, $zero
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move $t8, $zero
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move $t9, $zero
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move $k0, $zero
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move $k1, $zero
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move $gp, $zero
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move $fp, $zero
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run_ipl3:
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li $t3, IPL3_ENTRY
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jr $t3
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.set reboot_size, (. - reboot_start)
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.global reboot_size
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