mirror of
https://github.com/wiiu-env/NotificationModule.git
synced 2024-11-10 14:25:06 +01:00
207 lines
5.7 KiB
C++
207 lines
5.7 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "GuiText.h"
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#include "SchriftGX2.h"
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#include "utils/logger.h"
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#include "utils/utils.h"
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SchriftGX2 *GuiText::presentFont = nullptr;
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int32_t GuiText::presetSize = 20;
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int32_t GuiText::presetAlignment = ALIGN_CENTERED;
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GX2ColorF32 GuiText::presetColor = (GX2ColorF32){1.0f, 1.0f, 1.0f, 1.0f};
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/**
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* Constructor for the GuiText class.
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*/
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GuiText::GuiText() {
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text = nullptr;
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size = presetSize;
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currentSize = size;
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color = glm::vec4(presetColor.r, presetColor.g, presetColor.b, presetColor.a);
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colorCorrected = {SRGBComponentToRGB((uint8_t) (color.r * 255.0f)) / 255.0f,
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SRGBComponentToRGB((uint8_t) (color.g * 255.0f)) / 255.0f,
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SRGBComponentToRGB((uint8_t) (color.b * 255.0f)) / 255.0f,
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color.a};
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alpha = presetColor.a;
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alignment = presetAlignment;
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textWidth = 0;
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textHeight = 0;
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font = presentFont;
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defaultBlur = 4.0f;
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blurGlowIntensity = 0.0f;
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blurAlpha = 0.0f;
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blurGlowColor = glm::vec4(0.0f);
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width = 0;
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height = 0;
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}
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GuiText::GuiText(const char *t, int s, const glm::vec4 &c) {
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text = nullptr;
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size = s;
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currentSize = size;
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color = c;
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alpha = c[3];
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alignment = ALIGN_CENTER | ALIGN_MIDDLE;
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font = presentFont;
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textWidth = 0;
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textHeight = 0;
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defaultBlur = 4.0f;
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blurGlowIntensity = 0.0f;
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blurAlpha = 0.0f;
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blurGlowColor = glm::vec4(0.0f);
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if (t) {
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std::lock_guard<std::mutex> textLock(mTextLock);
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text = SchriftGX2::charToWideChar(t);
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if (!text) {
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return;
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}
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textHeightDirty = true;
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textWidthDirty = true;
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}
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}
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/**
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* Destructor for the GuiText class.
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*/
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GuiText::~GuiText() {
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std::lock_guard<std::mutex> textLock(mTextLock);
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delete[] text;
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text = nullptr;
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}
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void GuiText::setText(const char *t) {
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std::lock_guard<std::mutex> textLock(mTextLock);
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delete[] text;
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text = nullptr;
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if (t) {
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text = SchriftGX2::charToWideChar(t);
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if (!text) {
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return;
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}
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textHeightDirty = true;
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textWidthDirty = true;
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}
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}
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void GuiText::setPresets(int sz, const glm::vec4 &c, int w, int a) {
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presetSize = sz;
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presetColor = (GX2ColorF32){(float) c.r / 255.0f, (float) c.g / 255.0f, (float) c.b / 255.0f, (float) c.a / 255.0f};
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presetMaxWidth = w;
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presetAlignment = a;
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}
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void GuiText::setPresetFont(SchriftGX2 *f) {
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presentFont = f;
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}
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void GuiText::setFontSize(int s) {
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std::lock_guard<std::mutex> textLock(mTextLock);
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size = s;
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}
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void GuiText::setColor(const glm::vec4 &c) {
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color = c;
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alpha = c[3];
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colorCorrected = {SRGBComponentToRGB((uint8_t) (color.r * 255.0f)) / 255.0f,
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SRGBComponentToRGB((uint8_t) (color.g * 255.0f)) / 255.0f,
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SRGBComponentToRGB((uint8_t) (color.b * 255.0f)) / 255.0f,
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color.a};
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}
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void GuiText::setBlurGlowColor(float blur, const glm::vec4 &c) {
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blurGlowColor = c;
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blurGlowIntensity = blur;
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blurAlpha = c[3];
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}
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/**
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* Change font
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*/
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bool GuiText::setFont(SchriftGX2 *f) {
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std::lock_guard<std::mutex> textLock(mTextLock);
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if (!f) {
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return false;
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}
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font = f;
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textHeightDirty = true;
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textWidthDirty = true;
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return true;
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}
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/**
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* Draw the text on screen
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*/
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void GuiText::draw(bool SRGBConversion) {
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if (!text || !font) {
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return;
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}
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if (!isVisible()) {
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return;
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}
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std::lock_guard<std::mutex> textLock(mTextLock);
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color[3] = getAlpha();
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blurGlowColor[3] = blurAlpha * getAlpha();
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float x_pos = getCenterX();
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float y_pos = getCenterY();
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if (alignment & ALIGN_TOP) {
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y_pos -= getTextHeight();
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} else if (alignment & ALIGN_MIDDLE) {
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y_pos -= getTextHeight() / 2.0f;
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}
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if (alignment & ALIGN_RIGHT) {
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x_pos -= getTextWidth();
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} else if (alignment & ALIGN_CENTER) {
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x_pos -= getTextWidth() / 2.0f;
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}
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font->drawText(x_pos, y_pos, getDepth(), text, currentSize, SRGBConversion ? colorCorrected : color, alignment, getTextWidth(), defaultBlur, blurGlowIntensity, blurGlowColor);
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}
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void GuiText::updateTextSize() {
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int newSize = size * getScale();
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if (newSize != currentSize) {
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currentSize = newSize;
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textWidthDirty = true;
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textHeightDirty = true;
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}
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if (textWidthDirty && font) {
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textWidth = font->getWidth(text, currentSize);
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textWidthDirty = false;
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}
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if (textHeightDirty && font) {
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textHeight = font->getHeight(text, currentSize);
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textHeightDirty = false;
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}
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}
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void GuiText::process() {
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GuiElement::process();
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}
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