mirror of
https://github.com/wiiu-env/PayloadLoaderInstaller.git
synced 2025-03-01 14:05:24 +01:00
Fix input when no gamepad is connected.
This commit is contained in:
parent
6f833c9811
commit
80110c3f4c
@ -1,6 +1,6 @@
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FROM wiiuenv/devkitppc:20210917
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FROM wiiuenv/devkitppc:20210920
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COPY --from=wiiuenv/libiosuhax:20210109 /artifacts $DEVKITPRO
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COPY --from=wiiuenv/libiosuhax:20211008 /artifacts $DEVKITPRO
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COPY --from=wiiuenv/devkitarm:20210917 $DEVKITPRO/devkitARM $DEVKITPRO/devkitARM
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ENV DEVKITARM=/opt/devkitpro/devkitARM
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6
Makefile
6
Makefile
@ -35,12 +35,10 @@ BUILD := build
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SOURCES := source \
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source/common \
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source/utils \
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source/fs
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source/fs \
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source/input
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INCLUDES := include source
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CONTENT := meta
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ICON := meta/icon.jpg
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TV_SPLASH := meta/icon.jpg
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DRC_SPLASH := meta/icon.jpg
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#-------------------------------------------------------------------------------
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# options for code generation
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@ -1,7 +1,7 @@
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#include "ApplicationState.h"
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#include "WiiUScreen.h"
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#include "ScreenUtils.h"
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#include "StringTools.h"
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#include "utils/WiiUScreen.h"
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#include "utils/ScreenUtils.h"
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#include "utils/StringTools.h"
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#include "../build/safe_payload.h"
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#include <sysapp/launch.h>
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#include <iosuhax.h>
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@ -2,9 +2,9 @@
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#include <string>
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#include <optional>
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#include <input/Input.h>
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#include "common/common.h"
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#include "InstallerService.h"
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#include "Input.h"
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#include "Menu.h"
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class ApplicationState {
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@ -1,7 +1,7 @@
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#include "common/common.h"
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#include "utils/logger.h"
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#include "WiiUScreen.h"
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#include "StringTools.h"
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#include "utils/WiiUScreen.h"
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#include "utils/StringTools.h"
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#include "fs/FSUtils.h"
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#include "common/fst_structs.h"
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#include "InstallerService.h"
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@ -4,10 +4,8 @@
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#include <functional>
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#include <utility>
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#include <list>
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#include "Input.h"
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#include "WiiUScreen.h"
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#include "ScreenUtils.h"
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#include "VPADInput.h"
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#include "utils/WiiUScreen.h"
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#include "utils/ScreenUtils.h"
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template <typename T>
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class Menu {
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20
source/input/CombinedInput.h
Normal file
20
source/input/CombinedInput.h
Normal file
@ -0,0 +1,20 @@
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#pragma once
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class CombinedInput : public Input {
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public:
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void combine(const Input &b) {
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data.buttons_h |= b.data.buttons_h;
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}
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void process() {
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data.buttons_d |= (data.buttons_h & (~lastData.buttons_h));
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data.buttons_r |= (lastData.buttons_h & (~data.buttons_h));
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lastData.buttons_h = data.buttons_h;
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}
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void reset() {
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data.buttons_h = 0;
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data.buttons_d = 0;
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data.buttons_r = 0;
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}
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};
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@ -1,66 +1,61 @@
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#pragma once
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#include <cstring>
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#include <cstdint>
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class Input {
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public:
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//!Constructor
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Input() = default;
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//!Destructor
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virtual ~Input() = default;
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void combine(const Input& b) {
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data.buttons_d |= b.data.buttons_d;
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data.buttons_h |= b.data.buttons_h;
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data.buttons_r |= b.data.buttons_r;
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}
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enum eButtons {
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BUTTON_NONE = 0x0000,
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VPAD_TOUCH = 0x80000000,
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BUTTON_Z = 0x20000,
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BUTTON_C = 0x10000,
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BUTTON_A = 0x8000,
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BUTTON_B = 0x4000,
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BUTTON_X = 0x2000,
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BUTTON_Y = 0x1000,
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BUTTON_1 = BUTTON_Y,
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BUTTON_2 = BUTTON_X,
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BUTTON_LEFT = 0x0800,
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BUTTON_RIGHT = 0x0400,
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BUTTON_UP = 0x0200,
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BUTTON_DOWN = 0x0100,
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BUTTON_ZL = 0x0080,
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BUTTON_ZR = 0x0040,
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BUTTON_L = 0x0020,
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BUTTON_R = 0x0010,
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BUTTON_PLUS = 0x0008,
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BUTTON_MINUS = 0x0004,
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BUTTON_HOME = 0x0002,
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BUTTON_SYNC = 0x0001,
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STICK_R_LEFT = 0x04000000,
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STICK_R_RIGHT = 0x02000000,
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STICK_R_UP = 0x01000000,
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STICK_R_DOWN = 0x00800000,
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STICK_L_LEFT = 0x40000000,
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STICK_L_RIGHT = 0x20000000,
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STICK_L_UP = 0x10000000,
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STICK_L_DOWN = 0x08000000
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};
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typedef struct {
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uint32_t buttons_h;
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uint32_t buttons_d;
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uint32_t buttons_r;
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bool validPointer;
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bool touched;
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float pointerAngle;
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int32_t x;
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int32_t y;
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} PadData;
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PadData data{};
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PadData lastData{};
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};
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#pragma once
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#include <cstring>
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#include <cstdint>
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class Input {
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public:
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//!Constructor
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Input() = default;
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//!Destructor
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virtual ~Input() = default;
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enum eButtons {
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BUTTON_NONE = 0x0000,
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VPAD_TOUCH = 0x80000000,
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BUTTON_Z = 0x20000,
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BUTTON_C = 0x10000,
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BUTTON_A = 0x8000,
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BUTTON_B = 0x4000,
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BUTTON_X = 0x2000,
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BUTTON_Y = 0x1000,
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BUTTON_1 = BUTTON_Y,
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BUTTON_2 = BUTTON_X,
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BUTTON_LEFT = 0x0800,
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BUTTON_RIGHT = 0x0400,
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BUTTON_UP = 0x0200,
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BUTTON_DOWN = 0x0100,
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BUTTON_ZL = 0x0080,
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BUTTON_ZR = 0x0040,
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BUTTON_L = 0x0020,
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BUTTON_R = 0x0010,
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BUTTON_PLUS = 0x0008,
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BUTTON_MINUS = 0x0004,
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BUTTON_HOME = 0x0002,
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BUTTON_SYNC = 0x0001,
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STICK_R_LEFT = 0x04000000,
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STICK_R_RIGHT = 0x02000000,
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STICK_R_UP = 0x01000000,
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STICK_R_DOWN = 0x00800000,
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STICK_L_LEFT = 0x40000000,
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STICK_L_RIGHT = 0x20000000,
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STICK_L_UP = 0x10000000,
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STICK_L_DOWN = 0x08000000
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};
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typedef struct {
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uint32_t buttons_h;
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uint32_t buttons_d;
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uint32_t buttons_r;
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bool validPointer;
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bool touched;
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float pointerAngle;
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int32_t x;
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int32_t y;
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} PadData;
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PadData data{};
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PadData lastData{};
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};
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@ -1,58 +1,61 @@
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#pragma once
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/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include <vpad/input.h>
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#include "Input.h"
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class VPadInput : public Input {
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public:
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//!Constructor
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VPadInput() {
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}
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//!Destructor
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~VPadInput() override {}
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bool update(int32_t width, int32_t height) {
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lastData = data;
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VPADReadError vpadError = VPAD_READ_NO_SAMPLES;
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VPADRead(VPAD_CHAN_0, &vpad, 1, &vpadError);
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if (vpadError == VPAD_READ_SUCCESS) {
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data.buttons_r = vpad.release;
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data.buttons_h = vpad.hold;
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data.buttons_d = vpad.trigger;
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data.validPointer = !vpad.tpNormal.validity;
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data.touched = vpad.tpNormal.touched;
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VPADGetTPCalibratedPoint(VPAD_CHAN_0, &tpCalib, &vpad.tpFiltered1);
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//! calculate the screen offsets
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data.x = -(width >> 1) + (int32_t) (((float) tpCalib.x / 1280.0f) * (float) width);
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data.y = -(height >> 1) + (int32_t) (float) height - (((float) tpCalib.y / 720.0f) * (float) height);
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return true;
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}
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return false;
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}
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private:
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VPADStatus vpad{};
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VPADTouchData tpCalib{};
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#pragma once
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/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include <vpad/input.h>
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#include "Input.h"
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class VPadInput : public Input {
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public:
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//!Constructor
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VPadInput() {
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memset(&vpad, 0, sizeof(vpad));
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}
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//!Destructor
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~VPadInput() override = default;
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bool update(int32_t width, int32_t height) {
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lastData = data;
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VPADReadError vpadError = VPAD_READ_NO_SAMPLES;
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VPADRead(VPAD_CHAN_0, &vpad, 1, &vpadError);
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if (vpadError == VPAD_READ_SUCCESS) {
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data.buttons_r = vpad.release;
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data.buttons_h = vpad.hold;
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data.buttons_d = vpad.trigger;
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data.validPointer = !vpad.tpNormal.validity;
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data.touched = vpad.tpNormal.touched;
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VPADGetTPCalibratedPoint(VPAD_CHAN_0, &tpCalib, &vpad.tpFiltered1);
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//! calculate the screen offsets
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data.x = -(width >> 1) + (int32_t) (((float) tpCalib.x / 1280.0f) * (float) width);
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data.y = -(height >> 1) + (int32_t) (float) height - (((float) tpCalib.y / 720.0f) * (float) height);
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return true;
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} else {
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data.buttons_h = 0;
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}
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return false;
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}
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private:
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VPADStatus vpad{};
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VPADTouchData tpCalib{};
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};
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@ -31,43 +31,43 @@ public:
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uint32_t remapWiiMoteButtons(uint32_t buttons) {
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uint32_t conv_buttons = 0;
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if(buttons & WPAD_BUTTON_LEFT)
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if (buttons & WPAD_BUTTON_LEFT)
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conv_buttons |= Input::BUTTON_LEFT;
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if(buttons & WPAD_BUTTON_RIGHT)
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if (buttons & WPAD_BUTTON_RIGHT)
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conv_buttons |= Input::BUTTON_RIGHT;
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if(buttons & WPAD_BUTTON_DOWN)
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if (buttons & WPAD_BUTTON_DOWN)
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conv_buttons |= Input::BUTTON_DOWN;
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if(buttons & WPAD_BUTTON_UP)
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if (buttons & WPAD_BUTTON_UP)
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conv_buttons |= Input::BUTTON_UP;
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if(buttons & WPAD_BUTTON_PLUS)
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if (buttons & WPAD_BUTTON_PLUS)
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conv_buttons |= Input::BUTTON_PLUS;
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if(buttons & WPAD_BUTTON_2)
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if (buttons & WPAD_BUTTON_2)
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conv_buttons |= Input::BUTTON_2;
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if(buttons & WPAD_BUTTON_1)
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if (buttons & WPAD_BUTTON_1)
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conv_buttons |= Input::BUTTON_1;
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if(buttons & WPAD_BUTTON_B)
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if (buttons & WPAD_BUTTON_B)
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conv_buttons |= Input::BUTTON_B;
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if(buttons & WPAD_BUTTON_A)
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if (buttons & WPAD_BUTTON_A)
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conv_buttons |= Input::BUTTON_A;
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if(buttons & WPAD_BUTTON_MINUS)
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if (buttons & WPAD_BUTTON_MINUS)
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conv_buttons |= Input::BUTTON_MINUS;
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if(buttons & WPAD_BUTTON_Z)
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if (buttons & WPAD_BUTTON_Z)
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conv_buttons |= Input::BUTTON_Z;
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if(buttons & WPAD_BUTTON_C)
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if (buttons & WPAD_BUTTON_C)
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conv_buttons |= Input::BUTTON_C;
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if(buttons & WPAD_BUTTON_HOME)
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if (buttons & WPAD_BUTTON_HOME)
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conv_buttons |= Input::BUTTON_HOME;
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return conv_buttons;
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@ -76,63 +76,65 @@ public:
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uint32_t remapClassicButtons(uint32_t buttons) {
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uint32_t conv_buttons = 0;
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if(buttons & WPAD_CLASSIC_BUTTON_LEFT)
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if (buttons & WPAD_CLASSIC_BUTTON_LEFT)
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conv_buttons |= Input::BUTTON_LEFT;
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if(buttons & WPAD_CLASSIC_BUTTON_RIGHT)
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if (buttons & WPAD_CLASSIC_BUTTON_RIGHT)
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conv_buttons |= Input::BUTTON_RIGHT;
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if(buttons & WPAD_CLASSIC_BUTTON_DOWN)
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if (buttons & WPAD_CLASSIC_BUTTON_DOWN)
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conv_buttons |= Input::BUTTON_DOWN;
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if(buttons & WPAD_CLASSIC_BUTTON_UP)
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if (buttons & WPAD_CLASSIC_BUTTON_UP)
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conv_buttons |= Input::BUTTON_UP;
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if(buttons & WPAD_CLASSIC_BUTTON_PLUS)
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if (buttons & WPAD_CLASSIC_BUTTON_PLUS)
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conv_buttons |= Input::BUTTON_PLUS;
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if(buttons & WPAD_CLASSIC_BUTTON_X)
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if (buttons & WPAD_CLASSIC_BUTTON_X)
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conv_buttons |= Input::BUTTON_X;
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if(buttons & WPAD_CLASSIC_BUTTON_Y)
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if (buttons & WPAD_CLASSIC_BUTTON_Y)
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conv_buttons |= Input::BUTTON_Y;
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if(buttons & WPAD_CLASSIC_BUTTON_B)
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if (buttons & WPAD_CLASSIC_BUTTON_B)
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conv_buttons |= Input::BUTTON_B;
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if(buttons & WPAD_CLASSIC_BUTTON_A)
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if (buttons & WPAD_CLASSIC_BUTTON_A)
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conv_buttons |= Input::BUTTON_A;
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if(buttons & WPAD_CLASSIC_BUTTON_MINUS)
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if (buttons & WPAD_CLASSIC_BUTTON_MINUS)
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conv_buttons |= Input::BUTTON_MINUS;
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if(buttons & WPAD_CLASSIC_BUTTON_HOME)
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if (buttons & WPAD_CLASSIC_BUTTON_HOME)
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conv_buttons |= Input::BUTTON_HOME;
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if(buttons & WPAD_CLASSIC_BUTTON_ZR)
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if (buttons & WPAD_CLASSIC_BUTTON_ZR)
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conv_buttons |= Input::BUTTON_ZR;
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if(buttons & WPAD_CLASSIC_BUTTON_ZL)
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if (buttons & WPAD_CLASSIC_BUTTON_ZL)
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conv_buttons |= Input::BUTTON_ZL;
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if(buttons & WPAD_CLASSIC_BUTTON_R)
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if (buttons & WPAD_CLASSIC_BUTTON_R)
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conv_buttons |= Input::BUTTON_R;
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if(buttons & WPAD_CLASSIC_BUTTON_L)
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if (buttons & WPAD_CLASSIC_BUTTON_L)
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conv_buttons |= Input::BUTTON_L;
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return conv_buttons;
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}
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bool update(int32_t width, int32_t height) {
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lastData = data;
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WPADExtensionType type;
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if (WPADProbe(channel, &type) != 0) {
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data.buttons_h = 0;
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return false;
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}
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KPADRead(channel, &kpad, 1);
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if(kpad.extensionType == WPAD_EXT_CORE || kpad.extensionType == WPAD_EXT_NUNCHUK) {
|
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if (kpad.extensionType == WPAD_EXT_CORE || kpad.extensionType == WPAD_EXT_NUNCHUK) {
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data.buttons_r = remapWiiMoteButtons(kpad.release);
|
||||
data.buttons_h = remapWiiMoteButtons(kpad.hold);
|
||||
data.buttons_d = remapWiiMoteButtons(kpad.trigger);
|
||||
@ -147,11 +149,11 @@ public:
|
||||
(kpad.pos.y >= -1.0f && kpad.pos.y <= 1.0f);
|
||||
|
||||
//! calculate the screen offsets if pointer is valid else leave old value
|
||||
if(data.validPointer) {
|
||||
if (data.validPointer) {
|
||||
data.x = (width >> 1) * kpad.pos.x;
|
||||
data.y = (height >> 1) * (-kpad.pos.y);
|
||||
|
||||
if(kpad.angle.y > 0.0f) {
|
||||
if (kpad.angle.y > 0.0f) {
|
||||
data.pointerAngle = (-kpad.angle.x + 1.0f) * 0.5f * 180.0f;
|
||||
} else {
|
||||
data.pointerAngle = (kpad.angle.x + 1.0f) * 0.5f * 180.0f - 180.0f;
|
@ -7,18 +7,20 @@
|
||||
#include <iosuhax.h>
|
||||
#include <iosuhax_devoptab.h>
|
||||
#include <string_view>
|
||||
#include "WiiUScreen.h"
|
||||
#include <input/WPADInput.h>
|
||||
#include <input/VPADInput.h>
|
||||
#include <input/CombinedInput.h>
|
||||
#include "utils/WiiUScreen.h"
|
||||
#include "InstallerService.h"
|
||||
|
||||
#include "ApplicationState.h"
|
||||
#include "WPADInput.h"
|
||||
#include "../build/safe_payload.h"
|
||||
|
||||
constexpr bool strings_equal(char const *a, char const *b) {
|
||||
return std::string_view(a) == b;
|
||||
}
|
||||
|
||||
static_assert(strings_equal(RPX_HASH, "cd4c1459d793a600d12afa33425f43be0cc5dfa3"), "Built with an untested root.rpx! Remove this check if you really know what you're doing.");
|
||||
static_assert(strings_equal(RPX_HASH, "1736574cf6c949557aed0c817eb1927e35a9b820"), "Built with an untested root.rpx! Remove this check if you really know what you're doing.");
|
||||
|
||||
void initIOSUHax();
|
||||
|
||||
@ -30,12 +32,13 @@ bool sIosuhaxMount = false;
|
||||
int main_loop() {
|
||||
DEBUG_FUNCTION_LINE("Creating state");
|
||||
ApplicationState state;
|
||||
CombinedInput baseInput;
|
||||
VPadInput vpadInput;
|
||||
WPADInput wpadInputs[4] = {
|
||||
WPAD_CHAN_0,
|
||||
WPAD_CHAN_1,
|
||||
WPAD_CHAN_2,
|
||||
WPAD_CHAN_3
|
||||
WPAD_CHAN_0,
|
||||
WPAD_CHAN_1,
|
||||
WPAD_CHAN_2,
|
||||
WPAD_CHAN_3
|
||||
};
|
||||
|
||||
if (sFSAFd < 0 || !sIosuhaxMount) {
|
||||
@ -44,12 +47,17 @@ int main_loop() {
|
||||
|
||||
DEBUG_FUNCTION_LINE("Entering main loop");
|
||||
while (WHBProcIsRunning()) {
|
||||
vpadInput.update(1280, 720);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
wpadInputs[i].update(1280, 720);
|
||||
vpadInput.combine(wpadInputs[i]);
|
||||
baseInput.reset();
|
||||
if (vpadInput.update(1280, 720)) {
|
||||
baseInput.combine(vpadInput);
|
||||
}
|
||||
state.update(&vpadInput);
|
||||
for (auto &wpadInput: wpadInputs) {
|
||||
if (wpadInput.update(1280, 720)) {
|
||||
baseInput.combine(wpadInput);
|
||||
}
|
||||
}
|
||||
baseInput.process();
|
||||
state.update(&baseInput);
|
||||
state.render();
|
||||
}
|
||||
|
||||
|
@ -1,48 +1,48 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#include <coreinit/screen.h>
|
||||
#include "ScreenUtils.h"
|
||||
|
||||
void ScreenUtils::printTextOnScreen(ConsoleScreenID screen, int x, int y, const char *msg) {
|
||||
if (!msg) {
|
||||
return;
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_DRC) { // Draw TV if it's not DRC exclusive.
|
||||
OSScreenPutFontEx(SCREEN_TV, x, y, msg);
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_TV) { // Draw DRC if it's not TV exclusive.
|
||||
OSScreenPutFontEx(SCREEN_DRC, x, y, msg);
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenUtils::OSScreenClear(ConsoleScreenID screen, uint32_t color) {
|
||||
if (screen != CONSOLE_SCREEN_DRC) { // Clear TV if it's not DRC exclusive.
|
||||
OSScreenClearBufferEx(SCREEN_TV, color);
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_TV) { // Clear DRC if it's not TV exclusive.
|
||||
OSScreenClearBufferEx(SCREEN_DRC, color);
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenUtils::flipBuffers(ConsoleScreenID screen) {
|
||||
if (screen != CONSOLE_SCREEN_DRC) { // Flip TV buffer if it's not DRC exclusive.
|
||||
OSScreenFlipBuffersEx(SCREEN_TV);
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_TV) { // Flip DRC buffer if it's not TV exclusive.
|
||||
OSScreenFlipBuffersEx(SCREEN_DRC);
|
||||
}
|
||||
}
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#include <coreinit/screen.h>
|
||||
#include "ScreenUtils.h"
|
||||
|
||||
void ScreenUtils::printTextOnScreen(ConsoleScreenID screen, int x, int y, const char *msg) {
|
||||
if (!msg) {
|
||||
return;
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_DRC) { // Draw TV if it's not DRC exclusive.
|
||||
OSScreenPutFontEx(SCREEN_TV, x, y, msg);
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_TV) { // Draw DRC if it's not TV exclusive.
|
||||
OSScreenPutFontEx(SCREEN_DRC, x, y, msg);
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenUtils::OSScreenClear(ConsoleScreenID screen, uint32_t color) {
|
||||
if (screen != CONSOLE_SCREEN_DRC) { // Clear TV if it's not DRC exclusive.
|
||||
OSScreenClearBufferEx(SCREEN_TV, color);
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_TV) { // Clear DRC if it's not TV exclusive.
|
||||
OSScreenClearBufferEx(SCREEN_DRC, color);
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenUtils::flipBuffers(ConsoleScreenID screen) {
|
||||
if (screen != CONSOLE_SCREEN_DRC) { // Flip TV buffer if it's not DRC exclusive.
|
||||
OSScreenFlipBuffersEx(SCREEN_TV);
|
||||
}
|
||||
if (screen != CONSOLE_SCREEN_TV) { // Flip DRC buffer if it's not TV exclusive.
|
||||
OSScreenFlipBuffersEx(SCREEN_DRC);
|
||||
}
|
||||
}
|
@ -1,55 +1,55 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018-2020 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#pragma once
|
||||
|
||||
//! Defines the ID of a display usable with OSScreen.
|
||||
typedef enum ConsoleScreenID {
|
||||
//! Represents the TV connected to the system.
|
||||
CONSOLE_SCREEN_TV = 0,
|
||||
//! Represents the screen in the DRC (gamepad).
|
||||
CONSOLE_SCREEN_DRC = 1,
|
||||
//! Represents both screens
|
||||
CONSOLE_SCREEN_BOTH = 2,
|
||||
} ConsoleScreenID;
|
||||
|
||||
class ScreenUtils {
|
||||
public:
|
||||
/**
|
||||
Clears the screen for the given screens
|
||||
\param screen defines on which screens should be printed
|
||||
\param x defines the x position (character position) where the text should be printed
|
||||
\param y defines on which line the text should be printed
|
||||
\param msg C string that contains the text to be printed.
|
||||
**/
|
||||
static void printTextOnScreen(ConsoleScreenID screen, int x, int y, const char *msg);
|
||||
|
||||
/**
|
||||
Clears the screen for the given screens
|
||||
\param screen defines which screens should be cleared
|
||||
**/
|
||||
static void OSScreenClear(ConsoleScreenID screen, uint32_t i);
|
||||
|
||||
/**
|
||||
Flips the buffer for the given screens
|
||||
\param screen defines which screens should be flipped.
|
||||
**/
|
||||
static void flipBuffers(ConsoleScreenID screen);
|
||||
|
||||
private:
|
||||
ScreenUtils() = default;
|
||||
~ScreenUtils() = default;
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018-2020 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#pragma once
|
||||
|
||||
//! Defines the ID of a display usable with OSScreen.
|
||||
typedef enum ConsoleScreenID {
|
||||
//! Represents the TV connected to the system.
|
||||
CONSOLE_SCREEN_TV = 0,
|
||||
//! Represents the screen in the DRC (gamepad).
|
||||
CONSOLE_SCREEN_DRC = 1,
|
||||
//! Represents both screens
|
||||
CONSOLE_SCREEN_BOTH = 2,
|
||||
} ConsoleScreenID;
|
||||
|
||||
class ScreenUtils {
|
||||
public:
|
||||
/**
|
||||
Clears the screen for the given screens
|
||||
\param screen defines on which screens should be printed
|
||||
\param x defines the x position (character position) where the text should be printed
|
||||
\param y defines on which line the text should be printed
|
||||
\param msg C string that contains the text to be printed.
|
||||
**/
|
||||
static void printTextOnScreen(ConsoleScreenID screen, int x, int y, const char *msg);
|
||||
|
||||
/**
|
||||
Clears the screen for the given screens
|
||||
\param screen defines which screens should be cleared
|
||||
**/
|
||||
static void OSScreenClear(ConsoleScreenID screen, uint32_t i);
|
||||
|
||||
/**
|
||||
Flips the buffer for the given screens
|
||||
\param screen defines which screens should be flipped.
|
||||
**/
|
||||
static void flipBuffers(ConsoleScreenID screen);
|
||||
|
||||
private:
|
||||
ScreenUtils() = default;
|
||||
~ScreenUtils() = default;
|
||||
};
|
@ -1,93 +1,93 @@
|
||||
#include "WiiUScreen.h"
|
||||
#include "ScreenUtils.h"
|
||||
#include <coreinit/memdefaultheap.h>
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
|
||||
void *WiiUScreen::sBufferTV = nullptr;
|
||||
void *WiiUScreen::sBufferDRC = nullptr;
|
||||
uint32_t WiiUScreen::sBufferSizeTV = 0;
|
||||
uint32_t WiiUScreen::sBufferSizeDRC = 0;
|
||||
bool WiiUScreen::sConsoleHasForeground = true;
|
||||
uint32_t WiiUScreen::consoleColor = 0x041F60FF;
|
||||
uint32_t WiiUScreen::consoleCursorY = 0;
|
||||
|
||||
uint32_t WiiUScreen::ProcCallbackAcquired(void *context) {
|
||||
MEMHeapHandle heap = MEMGetBaseHeapHandle(MEM_BASE_HEAP_MEM1);
|
||||
if (sBufferSizeTV) {
|
||||
sBufferTV = MEMAllocFromFrmHeapEx(heap, sBufferSizeTV, 4);
|
||||
}
|
||||
|
||||
if (sBufferSizeDRC) {
|
||||
sBufferDRC = MEMAllocFromFrmHeapEx(heap, sBufferSizeDRC, 4);
|
||||
}
|
||||
|
||||
sConsoleHasForeground = true;
|
||||
OSScreenSetBufferEx(SCREEN_TV, sBufferTV);
|
||||
OSScreenSetBufferEx(SCREEN_DRC, sBufferDRC);
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t WiiUScreen::ProcCallbackReleased(void *context) {
|
||||
MEMHeapHandle heap = MEMGetBaseHeapHandle(MEM_BASE_HEAP_MEM1);
|
||||
MEMFreeByStateToFrmHeap(heap, CONSOLE_FRAME_HEAP_TAG);
|
||||
sConsoleHasForeground = FALSE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool WiiUScreen::Init() {
|
||||
OSScreenInit();
|
||||
sBufferSizeTV = OSScreenGetBufferSizeEx(SCREEN_TV);
|
||||
sBufferSizeDRC = OSScreenGetBufferSizeEx(SCREEN_DRC);
|
||||
|
||||
WiiUScreen::ProcCallbackAcquired(nullptr);
|
||||
OSScreenEnableEx(SCREEN_TV, 1);
|
||||
OSScreenEnableEx(SCREEN_DRC, 1);
|
||||
|
||||
ScreenUtils::OSScreenClear(CONSOLE_SCREEN_BOTH, WiiUScreen::consoleColor);
|
||||
|
||||
ProcUIRegisterCallback(PROCUI_CALLBACK_ACQUIRE, WiiUScreen::ProcCallbackAcquired, nullptr, 100);
|
||||
ProcUIRegisterCallback(PROCUI_CALLBACK_RELEASE, WiiUScreen::ProcCallbackReleased, nullptr, 100);
|
||||
return true;
|
||||
}
|
||||
|
||||
void WiiUScreen::DeInit() {
|
||||
if (sConsoleHasForeground) {
|
||||
OSScreenShutdown();
|
||||
WiiUScreen::ProcCallbackReleased(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void WiiUScreen::drawLinef(const char *fmt, ...) {
|
||||
char *buf = (char *) MEMAllocFromDefaultHeapEx(PRINTF_BUFFER_LENGTH, 4);
|
||||
va_list va;
|
||||
|
||||
if (!buf) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_start(va, fmt);
|
||||
vsnprintf(buf, PRINTF_BUFFER_LENGTH, fmt, va);
|
||||
|
||||
WiiUScreen::drawLine(buf);
|
||||
|
||||
MEMFreeToDefaultHeap(buf);
|
||||
va_end(va);
|
||||
}
|
||||
|
||||
void WiiUScreen::drawLine() {
|
||||
WiiUScreen::drawLine("");
|
||||
}
|
||||
|
||||
void WiiUScreen::drawLine(const char *msg) {
|
||||
ScreenUtils::printTextOnScreen(CONSOLE_SCREEN_BOTH, 0, consoleCursorY++, msg);
|
||||
}
|
||||
|
||||
void WiiUScreen::flipBuffers() {
|
||||
ScreenUtils::flipBuffers(CONSOLE_SCREEN_BOTH);
|
||||
}
|
||||
|
||||
void WiiUScreen::clearScreen() {
|
||||
ScreenUtils::OSScreenClear(CONSOLE_SCREEN_BOTH, WiiUScreen::consoleColor);
|
||||
consoleCursorY = 0;
|
||||
}
|
||||
#include "WiiUScreen.h"
|
||||
#include "ScreenUtils.h"
|
||||
#include <coreinit/memdefaultheap.h>
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
|
||||
void *WiiUScreen::sBufferTV = nullptr;
|
||||
void *WiiUScreen::sBufferDRC = nullptr;
|
||||
uint32_t WiiUScreen::sBufferSizeTV = 0;
|
||||
uint32_t WiiUScreen::sBufferSizeDRC = 0;
|
||||
bool WiiUScreen::sConsoleHasForeground = true;
|
||||
uint32_t WiiUScreen::consoleColor = 0x041F60FF;
|
||||
uint32_t WiiUScreen::consoleCursorY = 0;
|
||||
|
||||
uint32_t WiiUScreen::ProcCallbackAcquired(void *context) {
|
||||
MEMHeapHandle heap = MEMGetBaseHeapHandle(MEM_BASE_HEAP_MEM1);
|
||||
if (sBufferSizeTV) {
|
||||
sBufferTV = MEMAllocFromFrmHeapEx(heap, sBufferSizeTV, 4);
|
||||
}
|
||||
|
||||
if (sBufferSizeDRC) {
|
||||
sBufferDRC = MEMAllocFromFrmHeapEx(heap, sBufferSizeDRC, 4);
|
||||
}
|
||||
|
||||
sConsoleHasForeground = true;
|
||||
OSScreenSetBufferEx(SCREEN_TV, sBufferTV);
|
||||
OSScreenSetBufferEx(SCREEN_DRC, sBufferDRC);
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t WiiUScreen::ProcCallbackReleased(void *context) {
|
||||
MEMHeapHandle heap = MEMGetBaseHeapHandle(MEM_BASE_HEAP_MEM1);
|
||||
MEMFreeByStateToFrmHeap(heap, CONSOLE_FRAME_HEAP_TAG);
|
||||
sConsoleHasForeground = FALSE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool WiiUScreen::Init() {
|
||||
OSScreenInit();
|
||||
sBufferSizeTV = OSScreenGetBufferSizeEx(SCREEN_TV);
|
||||
sBufferSizeDRC = OSScreenGetBufferSizeEx(SCREEN_DRC);
|
||||
|
||||
WiiUScreen::ProcCallbackAcquired(nullptr);
|
||||
OSScreenEnableEx(SCREEN_TV, 1);
|
||||
OSScreenEnableEx(SCREEN_DRC, 1);
|
||||
|
||||
ScreenUtils::OSScreenClear(CONSOLE_SCREEN_BOTH, WiiUScreen::consoleColor);
|
||||
|
||||
ProcUIRegisterCallback(PROCUI_CALLBACK_ACQUIRE, WiiUScreen::ProcCallbackAcquired, nullptr, 100);
|
||||
ProcUIRegisterCallback(PROCUI_CALLBACK_RELEASE, WiiUScreen::ProcCallbackReleased, nullptr, 100);
|
||||
return true;
|
||||
}
|
||||
|
||||
void WiiUScreen::DeInit() {
|
||||
if (sConsoleHasForeground) {
|
||||
OSScreenShutdown();
|
||||
WiiUScreen::ProcCallbackReleased(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void WiiUScreen::drawLinef(const char *fmt, ...) {
|
||||
char *buf = (char *) MEMAllocFromDefaultHeapEx(PRINTF_BUFFER_LENGTH, 4);
|
||||
va_list va;
|
||||
|
||||
if (!buf) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_start(va, fmt);
|
||||
vsnprintf(buf, PRINTF_BUFFER_LENGTH, fmt, va);
|
||||
|
||||
WiiUScreen::drawLine(buf);
|
||||
|
||||
MEMFreeToDefaultHeap(buf);
|
||||
va_end(va);
|
||||
}
|
||||
|
||||
void WiiUScreen::drawLine() {
|
||||
WiiUScreen::drawLine("");
|
||||
}
|
||||
|
||||
void WiiUScreen::drawLine(const char *msg) {
|
||||
ScreenUtils::printTextOnScreen(CONSOLE_SCREEN_BOTH, 0, consoleCursorY++, msg);
|
||||
}
|
||||
|
||||
void WiiUScreen::flipBuffers() {
|
||||
ScreenUtils::flipBuffers(CONSOLE_SCREEN_BOTH);
|
||||
}
|
||||
|
||||
void WiiUScreen::clearScreen() {
|
||||
ScreenUtils::OSScreenClear(CONSOLE_SCREEN_BOTH, WiiUScreen::consoleColor);
|
||||
consoleCursorY = 0;
|
||||
}
|
@ -1,53 +1,53 @@
|
||||
#pragma once
|
||||
|
||||
#include <whb/log.h>
|
||||
#include <whb/log_console.h>
|
||||
|
||||
#include <coreinit/memheap.h>
|
||||
#include <coreinit/cache.h>
|
||||
#include <coreinit/memfrmheap.h>
|
||||
#include <coreinit/memory.h>
|
||||
#include <coreinit/screen.h>
|
||||
#include <proc_ui/procui.h>
|
||||
#include <cstring>
|
||||
#include "utils/logger.h"
|
||||
|
||||
#define NUM_LINES (16)
|
||||
#define LINE_LENGTH (128)
|
||||
#define CONSOLE_FRAME_HEAP_TAG (0x000DECAF)
|
||||
#define PRINTF_BUFFER_LENGTH 2048
|
||||
|
||||
#define DEBUG_CONSOLE_LOG(FMT, ARGS...)do { \
|
||||
DEBUG_FUNCTION_LINE(FMT, ## ARGS); \
|
||||
WiiUScreen::drawLinef(FMT, ## ARGS); \
|
||||
} while (0)
|
||||
|
||||
|
||||
class WiiUScreen {
|
||||
|
||||
public:
|
||||
static uint32_t ProcCallbackAcquired(void *context);
|
||||
|
||||
static uint32_t ProcCallbackReleased(void *context);
|
||||
|
||||
static bool Init();
|
||||
|
||||
static void DeInit();
|
||||
|
||||
static void drawLinef(const char *fmt, ...);
|
||||
|
||||
static void drawLine(const char *fmt);
|
||||
|
||||
static void drawLine();
|
||||
|
||||
static void flipBuffers();
|
||||
|
||||
static void clearScreen();
|
||||
|
||||
private:
|
||||
static void *sBufferTV, *sBufferDRC;
|
||||
static uint32_t sBufferSizeTV, sBufferSizeDRC;
|
||||
static bool sConsoleHasForeground;
|
||||
static uint32_t consoleColor;
|
||||
static uint32_t consoleCursorY;
|
||||
#pragma once
|
||||
|
||||
#include <whb/log.h>
|
||||
#include <whb/log_console.h>
|
||||
|
||||
#include <coreinit/memheap.h>
|
||||
#include <coreinit/cache.h>
|
||||
#include <coreinit/memfrmheap.h>
|
||||
#include <coreinit/memory.h>
|
||||
#include <coreinit/screen.h>
|
||||
#include <proc_ui/procui.h>
|
||||
#include <cstring>
|
||||
#include "logger.h"
|
||||
|
||||
#define NUM_LINES (16)
|
||||
#define LINE_LENGTH (128)
|
||||
#define CONSOLE_FRAME_HEAP_TAG (0x000DECAF)
|
||||
#define PRINTF_BUFFER_LENGTH 2048
|
||||
|
||||
#define DEBUG_CONSOLE_LOG(FMT, ARGS...)do { \
|
||||
DEBUG_FUNCTION_LINE(FMT, ## ARGS); \
|
||||
WiiUScreen::drawLinef(FMT, ## ARGS); \
|
||||
} while (0)
|
||||
|
||||
|
||||
class WiiUScreen {
|
||||
|
||||
public:
|
||||
static uint32_t ProcCallbackAcquired(void *context);
|
||||
|
||||
static uint32_t ProcCallbackReleased(void *context);
|
||||
|
||||
static bool Init();
|
||||
|
||||
static void DeInit();
|
||||
|
||||
static void drawLinef(const char *fmt, ...);
|
||||
|
||||
static void drawLine(const char *fmt);
|
||||
|
||||
static void drawLine();
|
||||
|
||||
static void flipBuffers();
|
||||
|
||||
static void clearScreen();
|
||||
|
||||
private:
|
||||
static void *sBufferTV, *sBufferDRC;
|
||||
static uint32_t sBufferSizeTV, sBufferSizeDRC;
|
||||
static bool sConsoleHasForeground;
|
||||
static uint32_t consoleColor;
|
||||
static uint32_t consoleCursorY;
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user