mirror of
https://github.com/Maschell/PushA_NX.git
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49 lines
1.7 KiB
Markdown
49 lines
1.7 KiB
Markdown
# PUSH A for Switch
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Based on: https://github.com/vgmoose/sdl-hello-world
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Back to the roots. Back in 2008 I started with writing homebrew on Wii. The first "game" I created was "Push A".
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Now, almost 10 years later, I quickly wrote a new version for the Switch.
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Have fun!
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Huge thanks to vgmoose, based on his examples!.
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### Compiling
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#### For Switch
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Clone and setup libtransistor, for more detail [see this post](https://reswitchedweekly.github.io/Development-Setup/).
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```
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git clone --recursive -b graphics-experimental-fs https://github.com/reswitched/libtransistor.git
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cd libtransistor
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make
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cd ..
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```
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Then export an environment variable pointing to your libtransistor build, and run `make`:
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```
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export LIBTRANSISTOR_HOME=./libtransistor
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make
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```
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### Running
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The below instructions are for 3.0.0, written on 12/30/2017:
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Build ace_loader in `./projects/ace_loader` of libtransistor, by running `make`
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Copy the built `ace.nro` into Pegaswitch's `nros` directory (overwrite the existing one)
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Run [Pegaswitch](https://github.com/reswitched/pegaswitch) on your computer, and set your Switch's DNS server to your computer's.
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Once pegaswitch connects, run ace_loader with `runnro nros/ace.nro`. If this is your first time running Pegaswitch, use `evalfile usefulscripts/SetupNew.js` first.
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If successful, the Switch should be back at the Wifi menu, and frozen. From here:
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```
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nc <SWITCHIP> 2991 < hello.nro
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```
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Where `<SWITCHIP>` is the IP of your switch.
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See [here](https://github.com/reswitched/pegaswitch#usage) for more on Pegaswitch, and [here](https://github.com/reswitched/libtransistor) on ace_loader.
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[See this post](https://reswitchedweekly.github.io/Development-Setup/) for more troubleshooting
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